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Everything posted by Eshi
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so, who do you think is the cutest/hottest top player? j/w :3
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Lord Knight's GAMEPLAY RELATED QUESTIONS ONLY thread (EX edition)
Eshi replied to Lord Knight's topic in Archive
dang LK you got so many forum trophies now lol. I've been thinking today, and I wanted to ask you if you can tell what the flaws in my gameplay are. I rewatched my matches in the CEO stream archive and I feel like I went in way too hard often. I don't think it was nerves either. -
mfw there's an army of noel players in florida yet no one knows the noel match-up still I love all of yall though! CEO was ridiculously fun, I'll be going there every year until forever.
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GAME IS OFFICIALLY SHIT they're actually not successful, at least not to the extent most people think, they're just more successful than in the US. In reality it's dying out over there and even a few major arcades have closed down. arcade machines are WAY too expensive.
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[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Eshi replied to OmniSScythe's topic in Archives
that's awesome! :3 all I ever really wanted was for people to get hype for the game and I'm glad they did. i did, however, also feel like I let everyone down, so I drowned my sorrows in beer and ended up purging the baddy from my system in stickbug's apartment. ah, good times. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Eshi replied to OmniSScythe's topic in Archives
man, i got so friggin' sad for getting third place because of a REALLY dumb execution error ( jB > jD, opponent too high and jD misses, 1000 frames of recovery). I was so close. SO CLOSE. -
CEO 2012 Fighting Game Championships Orlando, FL June 15-17 2012
Eshi replied to CEO Jebailey's topic in Archive
why would you be sorry about that? tilted kilt was AMAZING, i didn't actually regret it until later lol. we should do it every year. -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Eshi replied to OmniSScythe's topic in Archives
Hey makotos... i am in winners finals for my pool at CEO (top 8). Nerves are really strung out lol. I havent gone to tsubaki once and probably wont now. Wish me luck at 6 when top 8 begins. :D -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Eshi replied to OmniSScythe's topic in Archives
i'm still actively practicing BB lol... preparing for dat CEO and EVO. I've got my pocket counterpick Tsubaki ready to rape those fucking valk players now :3 -
I've got my plane ticket for this + 2 of my friends, but we don't actually have a place to stay yet lol <_> anyone have recommendations for hotels to look into?
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so in a week I'm driving to CEO, following week driving to MWC, week after that traveling to a new york convention, week after that traveling to EVO.... this shit's gonna kill me lol
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CEO 2012 Fighting Game Championships Orlando, FL June 15-17 2012
Eshi replied to CEO Jebailey's topic in Archive
liquor you say? whatever it's for, I'm in. -
counter hit bursts add significantly more untechable time than non-counter hit. The same principle applies for counter assaults, if they do not land as counter hits then they are a lot worse.
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[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Eshi replied to OmniSScythe's topic in Archives
holy shazbot, that cosplay is amazing -
[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Eshi replied to OmniSScythe's topic in Archives
I noticed that Makoto's strategy section on the dustloop wiki is painfully non-existant so I'm going to start updating it with useful stratagems. LMK what y'all think -
tsubaki gets some pretty berserk damage off of 22D. but damage isn't supposed to be her selling point, she exchanges it for a very versatile moveset and scary, snowballing rushdown. god I love her frame traps. it's like makoto if makoto was good.
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[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Eshi replied to OmniSScythe's topic in Archives
yes, I will be there playing mostly makoto and some tsubaki. it's gonna be super hype. -
it is actually pretty fantastic for resets. Just learn the point at which the jBB > jC drops for certain combos and then do either jC, or low jC that cancels with landing recovery and go for low/throw. I'm definitely going to add it to my repertoire.
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[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Eshi replied to OmniSScythe's topic in Archives
holy shit, konan was soooo sick in that 3on3 -
I've booked my flight to EVO solely to play Blazblue. Main tournament or not, I'm super hype for this whoa, $50 attendance badge to spectate for ONE DAY? that's a no from me...
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I completely dropped tsubaki for makoto when extend came out, spent a day relearning tsubaki's new combos, and found out last friday that my tsubaki is still better than my makoto. /facepalm
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[CSE] Makoto Nanaya's General Gameplay Discussion Thread
Eshi replied to OmniSScythe's topic in Archives
I completely dropped tsubaki to relearn makoto, spent a day getting familiar with Tsubaki's new combos, and then found out last friday that my tsubaki is still better than my makoto. /facepalm -
Lord Knight's GAMEPLAY RELATED QUESTIONS ONLY thread (EX edition)
Eshi replied to Lord Knight's topic in Archive
Get butthurt more? You have to "actually play the game" against every character because every match-up matters. Hakumen's drive is a huge factor of his match-ups, it can shut down a lot of options, especially on reaction, that no other character can replicate. Therefore, that is my guess. -
Lord Knight's GAMEPLAY RELATED QUESTIONS ONLY thread (EX edition)
Eshi replied to Lord Knight's topic in Archive
I'm guessing it's because Hakumen's drive forces litchi to stop using her normal oki setups, making knockdowns a lot less useful. In general he forces characters to play their offense in a very uncomfortable way solely because of the threat of a counter.