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Leonil_Requiem

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Everything posted by Leonil_Requiem

  1. hit confirms are cool, i'll be sure to punish a shory with this ^_^ Edit: Correct me if i'm wrong, but when hitting a standing opponent, does (recovery) - (untechable) = (hit window to combo) Edit: In addition, I understand this is not the golden rule for combos and move range and trajectory do play an effect.
  2. any barnes and nobles under the awesome section xD j.D > land > 6C > 5A > sjc > j.A > j.B > jc > j.2A > j.C j.D > land > 5C > 2C > gurren > hop > 2B > 5A > sjc > j.A > j.B > jc > j.2A > j.C (if 2B 5A doesn’t work just 5A) the j.C CH) > gurren link can be executed falling backwards. which is why i think this combo is really useful. j.C (CH)> gurren > enma > jc > falling j.2C > land > 2C > jc > j.2A > airdash > j.2A > j.C off to the lab with the intentions of braking this canon.
  3. Alrighty, I have a question, why do projectiles clash when hitting them with hakumen's 2C.
  4. Alright so I've had multitude people address me about the difficulty of Hotaru > land > 5C > 5C > Renka (1 hit) > Enma > jc > falling j.2C > land > 5C > 2C > jc > j.2A > falling j.2C > land > 2C > jc > j.2A > airdash > j.2A > j.C > land > 5C > 3C and the 5C > 5C link within itself. Let me address the hotaru corner loop first. major pointers: In doing the loop, there is really no liway for accidental super jump cancels. the moves have a set position needed to proceed onward in the combo. Also keep in mind that some characters have varying hit box so if you are have problems practice the combo on a larger hit box and work your way down the cast. Also when landing a haku-hop hotaru into the corner, to connect 5C > 5C you are aim for the point at which your opponent's raising or starting to mutate into their peak hit box. Also, the falling j.2C after enma is a loose link that forgives a hefty delay to continue the combo. Do not be afraid to over exaggerate it. Now, for land 5C > 5C on links such as J.D > land > 5C > 5C and enma > jc > falling j.2C > land 5C > 5C you can purchase my book called how to be a good hakumen is 21 day featuring game play vids and toturials on the art of reading people minds. (personal yomi factors may vary)
  5. you don't do it on the way down. when you hotaru them into the corner, you 5C them at there peak or on the way up. in addition the combo's easyier than the others for non-fatal hotaru corner loops, but not as practical. before learning that one. perform Hotaru > jc > falling j.2C > land > 5C > 2C > jc > j.2A > falling j.2C > land > 2C > jc > j.2A > airdash > j.2A > j.C > land > 5C > 3C and Hotaru > land > 5C > 2C > jc > j.2A > falling j.2C > land > 2C > hjc > j.C > j.2A > j.C > land > 5C > 3C lower cost means it will come up alot more in fight. making it very practical. and learn Renka > 2C > jc > j.2A > j.2C > land > 2C > hjc > j.2A > j.B > jc > j.2A > j.C > land > jump > j.2A > j.2C > 4C that combo is really good because it leaves them in the air and set them up for the hotaru combos, puts you in a good spot for where every they could tech in the air. so this combo can be done off zangetsu. also root for me in my next couple of tourneys. k

  6. lol not really, it's pretty easy. you don't jc the hotaru giving you plenty of time to adjust and reposition yourself, i pulled it off on shadowredzero but he die half way into it xD

  7. *Sesame* If you would be so kind as to draw hakumen, sitting down, leaning against his sword, which has been placed into the ground, I believe it would be the coolest thing anyone has ever done for me. In addition, if you where to place amaterasu, full grown, curled around him, sleeping, I would be very thankful. If you have the ability to fill in the colors then thankyou, but it's not a necessity. If your vision tells you it'd be sloppier, all I ask, is that if you do decide against coloring the image, please define each part to a notable stand point. I have looked at your work and I believe you are the man for the job. If you color the image I request hakumen's color palate be his baiken tribute color. (second row:far right) Also, in congruence with that, amaterasu's fur be the shade of cream that hakumen's armor is, that his normally orange tattoos and markings be the shade of brown his fabric is and that his wheel that her carries on his back and the ring around his neck be pink. ATTN: Keep in mind as you read this, these are whyms. None of these are demands but idle thoughts. The image alone is a beautiful scene never thought of. Thank you for your time and I hope that you accept my request: For I'd be forever in your debt and show you infinite gratitude. Once again, thank you.
  8. would you mind fighting tomorrow?

  9. sounds fun, i want my hakumen to be confidently sound. normally it takes people several fights to beat me which is fine cause in tourney you get 1 shot. ^_^ in addition have you seen the new colors for the bb cast. My new color is Baiken Hakumen as of tomorrow. ^_^ Also i have to be ready for seasons beatings 4/5 (can't keep count) and i also have to be good enough to win this upper east toureny called C - Bar. And Michigan masters is coming up which attracts canada and upper east's finest. you should check it out.

  10. may i ask what mgv is?

  11. if possible, could you make an avatar of hakumen crouched like when he was holding tsubaki's face but but put makoto in chibi form where tsubaki would be. and put "???" over hakumen's head.

  12. can you give me more info on c-bus?

  13. those airdash crosses i'm guessing?

  14. hands so tired, i can't type fast, i practice alot with hakumen, there's some loose ends like... well tired hand and some links i have to work on but that will come with more gameplay.

  15. may i ask a avatar request from you?

  16. fighting* ShadowRedZero*

  17. would you like to fight on xbl?

  18. woke enough for some matches? oh and i was fight shadow today. he's really stepped up. he made me play hakumen ^_^

  19. old friend, we must fight, my hakumen and your bang have a history and I've committed to him as a character... so come get 4C-ed xD

  20. yea his shit's pretty tricky, 6A is what i personally used in the last game, and with the add momentum increase on the move alone it's really nice for pressure, i'm taking him to seasons beatings so hope you can watch me fight the pros ^_^ and keep in mind 6 days of practice ^_^ there's also a tourney that might stream the 21 so i'll get you more info on that cause i want people to see me offline in addition i can feel you on hating lag, my corner loops keep black beating >,>

  21. neither of those are that good. doing hotaru into a corner, you should pull 7k mag to 6k or 6k 2 mag with oki.
  22. http://www.nicovideo.jp/watch/sm11580479 If you would be so kind as to put this on youtube, i'd appreciate it.
  23. so do you want the match-up help or do you want to learn how to play hakumen?

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