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toanenadiz

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Everything posted by toanenadiz

  1. ODing through random supers and punishing them. Hakumen's Shippu, Jin's Ice Wave, Ragna's Carnage Scissors (if he has 100 heat), ect.
  2. 4D doesn't work on reaction. It is far too slow.
  3. Mac has had enough of Nu from playing mine. Giving him flashbacks of CT
  4. My Nu got combos though. My Izayoi doesn't.
  5. When you start fighting my Nu, you will regret that choice.
  6. You give up on that round (or burst out) and then focus on making your neutral/pressure next time (ie not doing whatever made you get caught). Always gotta focus on winning.
  7. Yes, she does. But you can also just OD with Dia and get access to the OD version of it.
  8. Whenever it feels right. There is no hard answer and it depends on the match-up, your resources, your opponent's habits and your own skill level with the forms. Whatever you get to work for yourself. For example, I spend most of my time in the Hakumen match-up in Luna mode now. I'm pretty sure almost every other Nu on here uses Dia mode. Despite it seeming like Dia would be the better mode, I can't get it to work properly against him like you all can so I just gave up trying to use it. Trial and error your way to victory.
  9. I need a better punish against Bullet's Kaoi-Ken to stop you from doing it freely.
  10. GGs to everyone in the arcade. GGs to all the Hakumen players in player match. I wondered where you guys were all hiding.
  11. Nobody likes Nu
  12. Anybody want to play a few?
  13. Are you gonna be on tonight? Why do I remember your name? Did you ever fight a Gold Lambda/Tager before?
  14. I don't want to be pink though...
  15. I sent an invite. Also this ranking system is stupid. I lost a match and went up a color. Edit: My internet doesn't want to act properly now it seems. GGs Gold.
  16. Let's play. Are you in the arcade or player match?
  17. How are you canceling 236D on block? And it can be a far distance away given how far his 6C goes. It is a greater range than most other characters can punish it.
  18. His CA whiffs on crouch so you can easily handle it. I believe he can punish a close range Dia 236D with 6C but I am not sure of the exact range yet.
  19. Anyone wanna do a quick set?
  20. Overdrive data and burst data
  21. GGs Guardian. They were fun, despite all the blue beats and accidental resets.
  22. It is really up to the Nu it seems. Different Nu have different ideas on what mode you should be in for match-ups so you will have to get used to fighting both of them. I personally love Luna Nu for this match-up and only use Dia Nu for the start of the round, combos and occasionally laying down gravity well. Being able to stop Litchi from easily approaching with the staff is too good and I am willing to lose zoning tools for that. Don't have enough match-up experience to give a definitive on how Nu should approach the match-up yet. Seems easier than Extend though for me since her oki feels weaker.
  23. You need to be careful with launching the staff. Luna Nu's (the one with the halo) have a higher projectile level than Litchi's staff so her drive moves will neutralize the staff and continue going forward.
  24. We can stop her though. Like Sphinx said, we can directly challenge her fireball set-ups. We also don't need to worry about the lightning poles either. It is the gravitations and her mobility that make this tough. You want to avoid being next to a gravitation so she can't just teleport in between 5DD > anything and punish (though you can bait this easily enough). You also can't use 214D near a gravitation since she can teleport right behind you, making it useless. That teleport makes things way more annoying. The teleport's distance is affected by gravity so that is nice.
  25. Thanks for the games SKD and Osk.
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