Falling j.B da gawd
The j.C > j.2C loop actually only does 2K unless I start it off something ridiculous like a 5C.
As for choosing not to throw out anything and see what you do, you're correct. If you whiff something, I can just punish it. It's called bad spacing and you need to work on that.
To be fair, it was laggy as hell, I kept on dropping some delicious combos off Pogo FC, 6C FC, and 5C CH. Also, Pogo works better than I expect for intercepting one of your mistimed staff + rush-down approaches.
Oh and one thing I notice that a lot of the lower-leveled Litchis try to do is spam 6D and hope to reset pressure off of it. That's a 2-hit move, I'm going to IB the 2nd hit every single time and I'll be at an advantageous situation. If you use 5A, you might trade with mine. If I read that, I can really mess you up with a 2B. So you're at a situation where you have to guess and a bad guess will get you hurt. So just block if that happens or better yet, ease down on the 6D if you don't have the meter to RC it.