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Moy_X7

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Everything posted by Moy_X7

  1. Don't get too caught up in trying to use Fire Boost and don't use SB Fire Boost, the ridiculous amount of blue life that you get in addition to having to spend 25 SP for SB Fire Boost is simply not worth it. If you want to safely use Fire Boost, use it either after a knockdown + Agi oki or if you get them to block Maragi. As for zoning with fans, you have to keep in mind your current position in the screen and the amount of recovery that you get from any of the specific fans. I play Jin in BB, so I know that I can be punished for a whiffed TK j.236C or a j.236X at specific sections of the screen. Getting a good read is important but knowing when to and when not to use the fans is also crucial. Yukiko can't zone as well as say, someone like Lambda in BB. The point of Yukiko's zoning is to get her opponent to make mistakes and behave in a certain way. Throw a fan, see how they react to it, and intercept their approach.
  2. Although I would agree with you that they should use more common terms like a "reversal" to describe things like the "R-Action", I don't really agree with the commentators having to explain every single little thing that happens. Let's take a look at this fictional scenario... Commentator(s) - "Yukiko has been inflicted with the Berserk status ailment. YOU BETTER MASH THAT REVERSAL YUKIKO LOL. Also, for those who don't know, the Berserk status ailment disables the victim's ability to block but boosts their damage output by 20%. *Random Ignorant Stream Monster joins the stream* Commentator(s) - "Man, that Yukiko needs to start baiting Teddie's Decoy reversal. She is now under the Berserk status effect again." Random Ignorant Stream Monster - WTF does the Berserk status do? *People in the chat explain what the effect does as the commentator already explained it before the stream monster came in" I don't think that having the commentators explain every little basic thing, every single time, is as constructive as you make it out to be. For one, it would be a ridiculous thing to do. Two, it would make the stream hella fucking boring. That's where the members of the chat come in. Some will be assholes about it and some will be nice about it but either way, they'll explain to the noob what has already been explained. Well, that's assuming that the chatroom isn't flooded by stupid shit. It really depends on the stream. If it's a stream featuring an incredible popular game, with a huge audience, then you should at least know the terminology used in said game as well as the basics because the chat will be flooded with stupid ass comments and the commentators will most likely not explain every single basic thing that goes on. If you try asking a question in a flooded chat-room, there's a 90% chance that the people there will ignore you because they're too focused on the match or because your comment has been swept away by the flood of comments. If they do happen to explain a scenario, you log in, the scenario happens again and it has already been explained, then you're fucked. If it's a more niche game with a smaller audience which is being streamed, then you can get away with being ignorant because the chat room will not be as flooded and your questions will most likely be answered. To be frank, if people leave a stream because they don't know what something means or how something works and boo-hoo they weren't there to hear the explanation then oh fucking well. "Good riddance" I might add. If you're curious enough, ask in the chat, don't just leave. If you just leave, then it really doesn't seem like you were that interested in the game to begin with.
  3. I've never been a fan of charge characters but I might give her a spin as a sub.
  4. I actually think that it was a waste for you to delete all that info but no biggie since it's on the wiki. I personally don't mind (my Jin combo thread has PAGES worth of deleted posts). That's the price that comes wih being a mod. "We see dead people" and shit lol.
  5. I almost forgot you could do shit like JC a move and cancel it into a ground special through a TK motion. Don't remember ever seeing that since Bang and his TK 623B combos.
  6. I'm assuming that you mean Rising j.A > j.B from a jump cancel. Actually Shin, you should be doing j.A > j.2C because j.2C is faster as both a cross-up and a jump-in. If Jin does JC > j.A > j.2C and for some reason you're caught blocking high, the j.A will tag you and j.2C > j.C will become a relatively tight block-string. If he whiffs the j.A because you'll most likely be blocking low, you should be able to react and there are a couple of things that could happen: 1) If you're late to react and the j.2C cross-ups, if you try to do 6A to AA you'll get 4A and you'll get tagged by j.2C. 2) If you're quick enough to react, even if you get "4A" when you tried to use 6A you'll still tag him out of j.2C start-up 3) If he doesn't cross-up, you'll tag him with 6A. Scenario number two is highly unlikely to happen unless your reactions are godlike and if you risk it, you'll most likely get tagged by j.2C and eat a nasty j.2C CH combo. You could also just try to 5A on reaction but again, if you're too late with that, you'll get fucked up. The reason why I would not use j.A > j.B is because even a late 5A beats that for free, cross-up or no cross-up. j.B is a really bad air-to-ground in this game. Edit: Also while I was at it, I tried messing with that GH > Follow-up > 66 5D combo that you said you were having trouble with. lol, what's so hard about it? I did it on my first try.
  7. I doubt it and I don't think she's alone when it comes to not having an AUB.
  8. I hoped that I was quick enough with my edit but I wasn't lol Yeah but what that means is that she has no viable air-to-grounds at all lol. We could always try to condition the opponent into easing down on their AAs with the j.B series though. Edit: I just looked at the other characters' j.A/j.Bs and some of them have worse jump-ins than Yukiko lol.
  9. lol, Yukiko's Dia has an unexpectedly high vertical hit-box.
  10. Dem hit-boxes: j.A: http://www.dustloop.com/guides/p4arena/hitbox/Yukiko/j.A.html Man, it's CSE Jin j.B all over again. The hurt-box on the fan is bigger than the actual hit-box lol. lol Dia: http://www.dustloop.com/guides/p4arena/hitbox/Yukiko/BD.html It's like a better version of Jin's DP C: crappy horizontal hit-box, godlike vertical hit-box lol. That vertical hit-box is ridiculous, I might just use this one as an AA from time to time and see how that works out XD Her 5A and sweep have godlike hit-boxes, let's just see just how fast (or how slow) the start-up for these moves are later on.
  11. Man, everyone would gravitate towards the second, easy-mode/easy-win character... which I don't think there is one since Hakumen requires quite a bit of execution and Valkenhayn requires a bit more thought (and execution). No one wants to play Arakune's unorthodox self either lol.
  12. I can imagine it, you were subjected to heavy pressure and had to deal with instant OHs (even to this day) lol. Yet the Backdash/IB > butterchurning was strong in you lol.
  13. Oh great, more Ragnas popping out of the woodwork lol.
  14. Yeah, I remember Zeth telling you to be more random lol. Oh Platinum, she's such a fun character with her various items. They all have a fun secondary use as traps, AAs, IAD cross-ups, 236A cross-up setups, unblockable setups, etc. Yup, gotta respect Plat's j.C because it will do too much damage near and in the corner. Gotta spam that 6A that God gave you. Thing is fast enough to recover on whiff and throw another one lol.
  15. Sweet, I hope he gets that to work. It would save all of us a lot of grief.
  16. lol, we're just going to have to trial and error our way out of this one. That or politely ask Kurushii and co to work on finding out the frame data.
  17. lol Fire Break > Fan block-stun > Maragidyne UB It's going to be hella fun.
  18. You were playing random as hell out there and Platinum feeds on random lol. Don't know what to tell you, I was too tired to process things right.
  19. GGs D_E Playing BB on no sleep and two back-to-back work out sessions was lulz. I'm over here going "what did I just do and why did it do so much damage?" lol.
  20. Alright, I'll be on in a few.
  21. lmao, sounds tough. No biggie, I plan to relax a bit myself.
  22. What the... 2B > 5BB > 2B, now that's funky but it's much better than the old BnB lol.
  23. Why yes, yes I am. Having an orthodox pad layout sure as hell beats learning IADs and super motions on stick. My stick lessons are on hold until I'm forced to have to resort to using stick. Got back just in time to play D_E. Man, working out with people who are twice as strong as you is suffering... lol
  24. What's wrong with being a netplayer? Lots of awesome people are netplayers including Jesus, that one Omni guy, etc, etc. Edit: Uh-oh, double posting, you're not quick enough Florida thread. GGs for real this time lololol.
  25. Close enough lol
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