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Posted

Absolute Territory. What would we do without it?... Well, drool over kneehigh socks instead.

altteddiebridget.png

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Good old Bridget colors. I'm kinda surprised none of the P4Arena characters have Bridget as a palette. Especially Naoto

altteddiebridget3.png

Posted

Guess I'll shove these quickies here.

Purple:

purplep.png

Liz-Rise

lizrise.png

Rise-Chie/Rise-Liz

rises.png

Cake:

cakeyr.png

Yukari:

yukariz.png

Posted

The purple ones are all really nice.

And seeing Liz-Rise makes me want to see a Naoto-Rise. :X

Posted

Indeed it should Hex~

That Seras Labby needs to be official too. :x

The purple ones are all really nice.

And seeing Liz-Rise makes me want to see a Naoto-Rise. :X

na60000.pngna60002.png

Posted

All these edits remind me of the character portrait edits from P3 and P4, like Chie with Akihiko's face. Except that these ones don't creep the hell out of me.

Posted
All these edits remind me of the character portrait edits from P3 and P4, like Chie with Akihiko's face. Except that these ones don't creep the hell out of me.

I have to find these.

Posted

Athena (XIII Version) Yukiko

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Presea (Tales of Symphonia) Labrys

Robotic human legs don't work well, orz.

umineko_beato56k6o.png

Posted

Just a quick question: would I be doing this incorrectly by coloring the sprites pixel by pixel? Or is this really the manly, no-regrets way to color things?

All of your recolors have inspired me to start being artsy fartsy again, and I'm still trying to decide whether or not that's a good thing.

Posted

Assuming you're using photoshop, you can go to Image > Mode > Color Table to bring up the colors used on the sprite. You can eyedrop a color from the menu box that pops up to see what area of the sprite it affects; changing that color in the table will change it on the sprite. From there it's about choosing the right colors. Of course, there are times when you need to go in with the pencil tool and work on it pixel by pixel. (Sometimes colors on the table overlap two pieces of their clothing that you might not want.)

Posted
Just a quick question: would I be doing this incorrectly by coloring the sprites pixel by pixel? Or is this really the manly, no-regrets way to color things?

It can really depend on what you're going for, most of the time you can just go with using Photoshop's indexed color table to change large amounts of pixels at a time, but with some specific things (like when one color represents a lot of the sprite, but you only want part of it colored a certain way), you'll be doing sprite-by-sprite. I've done a lot of both, either is fine, really.

Posted
Just a quick question: would I be doing this incorrectly by coloring the sprites pixel by pixel? Or is this really the manly, no-regrets way to color things?

All of your recolors have inspired me to start being artsy fartsy again, and I'm still trying to decide whether or not that's a good thing.

I just use the bucket with 0 tolerance, no anti alias, and only all layers [on].

For coloring only certain parts, use either the lasso tool to quickly select that part or color on a new layer and erase the parts you don't need.

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