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Posted

Oh really? I thought i tried that. Must've put the input wrong somehow...well thanks for the help. Are there any other hidden moves/changes for her? The only change i noticed was that "sword of decimation" pops out of the ground instead of a sword slash.

Posted

when does anyone here fish for the 6C FC?? i'm pretty sure u never wanna use it during a neutral situation since everyone can just airdash over it. but when is it a good time to frame trap or just tag them with it besides punishing slow or whiffed moves?

Posted

6C can FC on reaction:

Jin's Ice Hadoken

Lambda's Spike and Sickle chaser

Haku spamming 4C

Rachel doing stuff

Mu stiening

Recovery on Tager's Charge

You can also use it to punish blocked/wiffed DP's

Posted
632146A is the distortion you're thinking of.

You're dumb. Distortions for A attacks do not exist for mu.

Posted

another good time to get a 6C FC is if you think your opponent is going to dp on wakeup, backdash it then 6C free 7k :D

Posted

Lately I've been doing a string of SoD's in the corner at a certain safe distance. How effective do you think this tactic is? I change up the charge times to throw off how they tech but I'm sure there is an easy way out of this "spam". I got a couple of clutch guard breaks from this.

Posted

Certain characters deal with SoD better than others. Rachel is particularly vulnerable to this tactic as not even her supers or CA can truly counter the move. If your reactions are good you can even stop rolls.

Never do this to Ragna, Makoto, Tsubaki, Bang or Hakumen. Ragna and Tsubaki can use IBing to great effect against the spam. Makoto has BBS/parry to screw up everything you do, Hakumen can counter the predictable release of the sword (you might be able to space out the counter), and bang has many, many options (as always).

Posted
For my money, everything Mu did in that clip looked a smidgen faster, but its tough to tell without actually playing.

there's also the probability it may just be the video. specially if all her moves looked faster. We can't rly tell until we get some comments from the people actually playing it, would be hella nice if they rly were faster though

Posted

Yeah YouTube always makes things seem faster (everyone thought Rag's 6A and 5C were faster for the longest time). She really needs a faster 5C (you get hit out of it way to much). The biggest change I want though is give her 5B a straight hitbox. It's too hard to tell when that move will and won't wiff on a croucher.

Posted

5b whiffs on crouchers at max range pretty much. You have to be like within 50-75% of it's max range for it to hit crouchers. Exception would be Litchi and anybody else that has a really low crouching hitbox. It'll probably whiff during makoto's and noel's 3c completely.

Posted

Yeah, my problem is that, because of the animation, it will wiff, and look like it should hit. I just want the hitbox and the animation to match.

  • 2 weeks later...
Posted

Anyone got any tips on dealing with Laser Spam. I mean...it's one thing to use it for oki...it's another to use it as a wall to keep an opponent from getting in (they don't even bother to combo with it, 2 hits at most).

And even if I do get in, I get hit with her 3C>2B>5C>6C > Mirror DD or 6B mixup...just not really fun at all across the board (even Arakune has a tough time getting through).

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