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Posted

I'll be brushing up on it this weekend in hopes that there will be some excitement for it next week. I'd love to see more people play it but it just doesn't seem to be getting much attention anywhere.

It's a shame too, because it's probably one of the most unique (and legit) new fighting IPs to come out recently...

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Posted

You'd think the budget price of $30 alone would attract a decent crowd, but I guess the price point for non-mainline fighting games has plummeted to almost nothing in the wake of PC releases and F2P titles.

Not to mention that the Western "FG Renaissance" is running out of steam, with Capcom circling the drain and MOBAs sucking up so much attention from anyone interested in competitive games.

Posted

I'm also looking forward to this too once its out, just gotta see how this fighters' system works, lol. :kitty:

When will this be available again?

11/19/13, in both Retail/Digital.

Posted
You know, while we're at it, I have a question: Are the combos in this game mostly cancels or links?

Chaining into sweep/2A2B super are extremely viable combos. This game is much more about having a strong footsie game and fundamentals than knowing the technical stuff. Think of it like a mid-late 90s Neogeo game like Breakers or Real Bout 2 rather than Street Fighter or Melty.

Posted

i already have the JP version, but ordered the US for a friend from play-asia and just got the shipping notification

Posted
You know, while we're at it, I have a question: Are the combos in this game mostly cancels or links?

Like Pichy said- you can typically chain A attacks into B attacks (there are some exceptions). Then from there you can either chain into the C attack or a special / super. I believe some character may also be able to chain into their heavy smash (B+C) but I'm not positive on this- I do know that at least a few can frame trap very effectively with it anyway. At any point you can also incorporate an assist attack into the combo for the cost of one meter. That can allow you to follow up a standard A>B>C chain since the assist will keep the combo going. In general, the combos are relatively short so it's not as reliant on memorizing long chains of attacks as a lot of other games.

There is also a nice feature in training mode that will show you a couple example combos for your character- one without the assist, and one using the assist (it changes the second combo example dynamically based on the assist you selected).

Posted

Netplay patch today.

I got a workable connection (From Philly) to NJ, and VA that was playable. Florida wasn't playable (but the person I was playing admitted their connection is bad) so hey, maybe the netplay actually works now lol

Posted

I was on the fence about getting the but thought I really don't have much to play until BBCP comes out in march so I will pick up the game tommrrow at gamestop or something. I am glad that I will be able to play as some Tears to Tiara characters, I really loved the anime.

Posted

Now that Aquapazza release today, I hope that lots of people gonna play and appreciate. It's been a year since the japanese version and almost nobody is playing online. (Well, I understand if it's because of the connectivity)

Posted (edited)

I've only played this a couple of times, how is the overall balance outside of Chizuru and Tamaki? I have been repeatedly informed that my book-wielding waifu is garbage tier. Does she have anything dirty that lets her compete with the best?

P.S. PSN store just updated, downloading now!

Edited by Celerity
Posted
I've only played this a couple of times, how is the overall balance outside of Chizuru and Tamaki? I have been repeatedly informed that my book-wielding waifu is garbage tier. Does she have anything dirty that lets her compete with the best?

When in doubt, bookshelf super I suppose. It's pretty much instant emotion low for the opponent unless they spend a bar to guard cancel. Some characters have other ways around it (Sasara can parry it, IIRC; Touka can teleport through it) but they are risky and the opponent has to be on point with their timing.

There are two people on my friends list that main her... I'll see if I can figure out just what it is they do to make her a frustrating matchup for me.

Posted
I've only played this a couple of times, how is the overall balance outside of Chizuru and Tamaki? I have been repeatedly informed that my book-wielding waifu is garbage tier. Does she have anything dirty that lets her compete with the best?

P.S. PSN store just updated, downloading now!

A few manaka tips:

If you double jump really early you can get a low rent short hop. j.B can be done super low to the ground and if you're high up you can try to cross up. The stumble/dash has a built in high/low mixup, A will give you your 5A which hits low and gives you 5A > 2B > 2B > 5C > bookshelf/super. B will give you a really low j.B, which knocks down on hit and on counter hit can be followed up with bookshelf/super (maybe 5C into that? I don't remember off hand). Throwing books out of forward jump can help keep you out of low emotion (I think, don't quote me on it). Also super is good, but it's not amazingly great, everyone has a way around it if they try hard enough (there was a video somewhere, I can't find it now though), most of them have to be looking for it though.

I don't know how much of that counts as dirty.

Also I'm new and play this game, hi.

Posted
A few manaka tips:

If you double jump really early you can get a low rent short hop. j.B can be done super low to the ground and if you're high up you can try to cross up. The stumble/dash has a built in high/low mixup, A will give you your 5A which hits low and gives you 5A > 2B > 2B > 5C > bookshelf/super. B will give you a really low j.B, which knocks down on hit and on counter hit can be followed up with bookshelf/super (maybe 5C into that? I don't remember off hand). Throwing books out of forward jump can help keep you out of low emotion (I think, don't quote me on it). Also super is good, but it's not amazingly great, everyone has a way around it if they try hard enough (there was a video somewhere, I can't find it now though), most of them have to be looking for it though.

I don't know how much of that counts as dirty.

Also I'm new and play this game, hi.

Hey, thanks for the tips, I'll add you on PSN! Anyone else feel free to add me for free wins.

Posted

Picked up my copy ~. Hilariously enough (more like expected), I had to try more than one store.

Here's hoping netplay isn't too bad.

Posted

That wonderful feeling when you swap over to your newly received US copy of the game and hop online only to realize you forgot to remap your controls for the new save data...

:vbang:

I'll have to unlock Boss Ma-Ryan again too.

Posted

Guess between region versions don't share save data, but the trophies don't stack, but save/translate into English though, already compared anyways from someone who imported it. >_>

Posted

This game is seriously pretty. I just wish there was a hide menu option so I could take it all in (unless there is one, and I'm not seeing it).

From playing for like a half hourish, I already like this game a lot.

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