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Wish there was a bit more to see but this is better than what we've gotten in the past year (lol). Music is nice, looks pretty, fluid as well. Its pushing all the right buttons.

Posted

I'm really loving how this looks right now; it's so fluid~. Just wondering if they've managed to fix that issue with the VA contracts they mentioned last year; there doesn't seem to be any character voices.

Posted

If not anything else this game has...style.

The music, the character select theme, the versus intro, all the cut ins and such...very styling.

Though this is the people who made Melty so no surprise really.

Posted

Man, that's probably the longest rapier I've ever seen! Certainly like the way Orie looks, especially the animation of her skirt.

It's too bad that there are no voices, but the Skullgirls example shows that it actually doesn't take that much time to voice the game.

As a side note, it seems that your GRD gauge goes down while the enemy's hitting you. So the only way to use its max level is not to get hit even once.

Posted
So looking forward to play this game once it comes to US.

Isn't that assuming a lot for a company that has seemingly never even cared to show interest in tapping into the non-Japanese market?

Posted
Isn't that assuming a lot for a company that has seemingly never even cared to show interest in tapping into the non-Japanese market?

To be fair,they didn't own the IP to Melty Blood,so even if they wanted to do something,they couldn't.

Posted
To be fair,they didn't own the IP to Melty Blood,so even if they wanted to do something,they couldn't.

Well obviously it can't solely be because Type-Moon based IPs don't come over here, F/UC and Fate/Extra both got released into the US Market so unless Ecole/French Bread is/are at least a part of the problem here it doesn't make much sense.

Posted

It is mainly a problem with French Bread/Ecole when it comes to localizations. From what I understand, they didn't even realize that MB had any sort of following here in America until someone brought it up at Hydra GP 2011. They've apparently been paying much more attention since then (following all the American MB players they can find on Twitter and the like), but I get the feeling that getting UNIB a localization would mean having to push for it and make it known that we want it.

Posted

Looks like Veil Off's length is based on your EXS meter and unless there's a way to cancel it, consumes your whole meter.

Gordeau be stylin'.

Posted (edited)

I do have to wonder how they're balancing the range. Waldstein kinda makes sense since he's supposed to be big and slow. Gordeau on the other hand is covering the entire screen in some of his scythe attacks, so I'm wondering if those're supposed to be really unsafe or not, or whether his close range game is lacking.

Orie actually seems to have one of the shortest reaches so far, but that may just be because nobody is really using her Stand.

Edited by Sahgren
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