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Posted

How is 8th out fo 10 places high?

he is 8th? but he is right under seth with a score of 46.5. the second highest score. unless i'm confused with what this chart means.

Posted (edited)
he is 8th? but he is right under seth with a score of 46.5. the second highest score. unless i'm confused with what this chart means.

You are confusing it with the match up chart, which is the win percentage against the rest of the cast.

Oh a little late, Happy Birthday Oreo! :D

Edited by Tae Seong Kim
Posted
not always about damage yo.

think of cs1 bang for example. 3k off everything where everyone else out damaged him yet he was pretty good, almost a little too good. he had answers for every situation and got decent damage of any random hit. not litchi level but from how fast, safe, and just his tools in general he can cause serious problems in the right hands. which he did and still does.

same with yuzu her damage ouput might not be as good as everyone elses but how she lands her blows is what makes her good, and she does so almost too easily and safely.

coupling with everything else. the long reach, good long reach into combo, her close game is pretty damn good from what im seeing still after all this time it seems she can still do a good string into multiple over heads, teleports, air teleports, i even saw some teleport 3 times in the air from left to right dodging gordeaus anti air looking attack, air slashes etc. If her damage was higher she'd be absurd.

not saying shes op or haxed but she doesnt need her damage to be equal to everyone elses with the tools she has at her disposal. shes like cs1 bang she doesnt need high damage to win.

what video was this?

Posted (edited)
what video was this?

http://www.youtube.com/watch?v=dqqVTfZmebs&feature=g-u-u

start the match at 6 minutes. also from what i think i saw she may have more than just horizontal teleports. either her staying in the air is really short or she can warp from air to ground. this was earlier in the Gor vs yuzu im refering to.

also yeah the guy playing as yuzu shows how potentialy safe and retarded the character can get, from a distance and still gain decent damage. it may only be 3k+ from full screen into a combo but remember shes hitting you from full screen with a nigh unpunishable mist finer, even if you tried she can teleport up to 3 times to escape.

literally missed an air mist finer teleported 3 times and missed another mist finer before touching the ground on top of dodging an "anti air" and still escaped after landing.

her potential to be a very dangerous character coupled with low to no risk vs decent to moerately high reward is what i was referring to in my earlier statemets.

Edited by psycofang2
Posted

BRAZIL :kitty:

I wouldn't mind if mah Yuzu gets the nerf hammer later. She seems very good (TOO DAMNED good) now, but for some reason I wouldn't compare her with CS Bang lmao

Posted

nah i was comparing their safety into doing whatever they felt like, she may not be bangs mirror image (thank the almighty) but she certainly has what he once did the ability to be safe and do what they wanted most of the time. from what im seeing the good yuzus and the one in the video are showing me once you are at a certain level with yuzu the only way to get hit is if you take an unnecessary risk or just arent paying attention.

Posted

Yeah, but don't you need to connect her special attack before doing the teleport?

Or maybe I'm blind and I haven't noticed you can do that teleport by itself

Posted (edited)

she can do it by itself watch the video after 6 minutes.

to be more specific go to 7:48 for enough time to see her super land and her warping to the other side of gor after knocking him down.

Edited by psycofang2
Posted

I would like to say that veil off's look so fucking cool when they happen lol. Is there a reason why they don't happen often? And I'll watch more Yuzu matches, not as much people play her now, so she's not too overwhelming in this series so far.

Posted

if im guessing correctly veil off acts as either a burst mechanic or melty bloods magic circuit overload type mechanic or blood heat.

if its the latter 2 this means that they have an unlimited amount of meter for a small period of time, granted each time a meter special is used it decreases the guage faster, also activating it acts as a burst. if it is played like blood heat anyway. also i THINK it gives auto hp regen like melty bloods blood heat as well.

Posted
I would like to say that veil off's look so fucking cool when they happen lol. Is there a reason why they don't happen often?

As a reversal burst it's not 100% reliable because the hitbox is not the best, its slow, if I recall correctly its punishable on block. Might as well only use a reversal super to the same job at the cost of only 100%

Also, the comeback factor of veil off doesn't seem that big + when veil off is done you are stuck with no meter. I don't think it gives your life back, just the unlimited meter + extra damage.

But more and more ppl are using it mid-combo (so far I saw Seth and Gordeau and maybe even Carmine using it mid-combo) to get access to the 200% super or just comboing into the IK.

So I think it's a matter of time for people to integrate veil off into combos if its possible/useful for that character.

Posted
so hats the benefit exactly? combo extension? extra added damage? or doingit just for the meter?

Upon activation, it's a burst then while in veil off there is like melty blood unlimited meter and a little extra damage.

The combo extension can be done from what I can see by using chain shift to cancel the recovery of a move and then they use veil off blowing the enemy straight up and they are able to continue from there.

Posted
so hats the benefit exactly? combo extension? extra added damage? or doingit just for the meter?

What WakeUpDP said, plus it also seems to put the opponent out of GRD Vorpal if they are currently in that state.

Posted (edited)

10/7 Hozumi Leisure Land Maimai (Merkava) vs 2sk (Carmine)

Edited by Koori
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