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Persona 4: Arena, coming to usa console summer 2012! New character: Elizabeth from the Velvet Room!


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Posted

Yikes! Lookin' over the Primer thread I gotta say this game has a lot of button combination commands; A+B, D+C, A+C and whatnot. Gonna be a pain to play on pad, lol. Maybe it's time I really started looking into mastering stick.

Posted
Yikes! Lookin' over the Primer thread I gotta say this game has a lot of button combination commands; A+B, D+C, A+C and whatnot. Gonna be a pain to play on pad, lol. Maybe it's time I really started looking into mastering stick.

Yes, I don't like using hotkeys but this time I might have no choice :/

Looking forward Loketest videos.

Posted

KoF series have had those diagonal double inputs for awhile. :/

Posted
Loketest is now confirmed not only for a-cho, but Sega's gigo arcade as well.

Also some very minor system updates such as EX moves are now labeled as SB which stands for Skill Boost

Huh, they're going with the Fire Boost etc. analogy? Okay, cool.

Posted

I use an arcade stick and this STILL may make me set up a macro, when I have to push A+B+D to burst, I just can't mangle my fingers that way, does anything else take three button inputs?

Posted
KoF series have had those diagonal double inputs for awhile. :/

Samurai Shodown V too I think.

Almost every button has a combination...

There's still oe final character right? That supposed "Original Character"

Posted

hmm, if I macro B+C to the button to the right of C, then I can Rapid just like I would in BB.

I'll have to mess around with it to see what the most comfortable setup would be.

Posted

This is late to say, but MayonakaMidnight has some new loketest info that hasn't been fully translated yet. If I got any of that rough translation there right, the characters now have 4 colors.

Posted
I use an arcade stick and this STILL may make me set up a macro, when I have to push A+B+D to burst, I just can't mangle my fingers that way, does anything else take three button inputs?
But there are only 4 buttons and you get 5 fingers on a stick. Either BB set up would give you access to any combination of buttons on a stick with a finger to spare.
Posted
But there are only 4 buttons and you get 5 fingers on a stick. Either BB set up would give you access to any combination of buttons on a stick with a finger to spare.

Yeah, but I wanna keep the original square setup for the main buttons, so that the two button combinations are made easier.

Posted (edited)

Copypasta

The link below show us the data of current highest PSR player that registered on that site and the characters they are using to date.

Note: At the time of this post, this data below show us during the loketest period, so please no baseless assumption like tiers discussion please. Post will be updated as time progress.

Oh and if someone wanted to correct anything in this post, notify me and I'll correct it (i.e the name of the players)

http://www.p4u.tv/index.php?m=038_rank_psr&p=1&c=2&pref=0

Without further ado, I present to you Top 20 PSR Ranking (with the use of Google Translate of course):

# 1

Rokete hope in Miyagi!

Character: Bear (Teddie)

TOP PSR 730

# 2

Ayashiro

Character: Chie Satonaka

TOP PSR 713

# 3

Chie has no tolerance Satonaka

Character: Aiki ã‚™ source (This one might be Aigis)

TOP PSR 681

# 4

Taku Morimoto

Character: Yu hunger

TOP PSR 675

# 5

[LEAP] is a Hawaii who are obviously

Characters: Akihiko Sanada

TOP PSR 673

# 6

DINGO

Character: Yosuke Hanamura

TOP PSR 663

# 7

mymy

Characters: Mitsuru

TOP PSR 663

# 10

Black gauze dream

Character: Naoto Shirogane

TOP PSR 650

# 10

I'll snow squid?

Anime: Yu

TOP PSR 648

# 10

Satochi

Characters: Mitsuru

TOP PSR 641

# 11

Female red Marukajiri you!

Character: Naoto Shirogane

TOP PSR 635

# 12

Yu enjoying

Anime: Yu

TOP PSR 517

# 13

Tales of Syrian export

Characters: Mitsuru mist

TOP PSR 500

# 14

the non-unique kizaki @ urn

Characters: Kanji Tatsumi

TOP PSR 487

# 15

Kamitaka

Character: Yu

TOP PSR 473

# 16

SORA

Character: Naoto Shirogane

TOP PSR 371

# 17

Ampang

Character: Yukiko Amagi

TOP PSR 369

# 18

@ Sen urges BASARAX

Characters: Kanji Tatsumi

TOP PSR 315

# 19

RTF

Character: Chie Satonaka

TOP PSR 305

# 20

Ebimayo

Character: Yu

TOP PSR 274

And also for the sake of discussion, (credits to blargh for counting this)

Overall character popularity:

75 Yus

55 Mitsurus

54 Chies

46 Yukikos

42 Aigis

39 Naotos

39 Yosukes

35 Teddies

34 Akihikos

29 Kanjis

Character popularity in top 20

5 Yus

3 Naotos

3 Mitsurus

2 Kanjis

2 Chies

1 of everyone else

Edited by Katsu78
Posted

Amazing, we don't have videos yet but I betcha that these were very-high level play.

I can only recognize Satochi (Satoshi?), who is probably the same one who plays BB.

Posted

The names were ran through Google translator, so a lot of them are wrong. It may be the same person, but I dunno

Posted
When is this game coming out?

It should be coming out in the Spring in Japanese Arcades and in the Summer on the consoles in Japan (US I don't know when but it should be coming soon after)

Posted

warning 3rd hand info so take with a grain of salt: spoke to xie this weekend and he spoke to players and they said the game...

sucks

apparently there's some strange input bug where you could not do a special when crouching and you're forced to return to neutral before you can cancel a crouching normal into a special? i dunno, sounded very odd.

also, he said that they said the game devolved into ppl mashing R-Action (DP) vs. All Out Attack (autoguard dust)

again, take with a grain of salt, i'm just reporting what i was told (and remember)

Posted
warning 3rd hand info so take with a grain of salt: spoke to xie this weekend and he spoke to players and they said the game...

sucks

Nice delivery, I almost did a spittake.

Posted

I'm sure that kind of thing could be fixed anyway, I mean we have only had two loketests right?

Posted
also, he said that they said the game devolved into ppl mashing R-Action (DP) vs. All Out Attack (autoguard dust)

The other is probably an easily fixable bug, this is more concerning, however...

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