xlolxlolx Posted August 7, 2012 Posted August 7, 2012 giving him acse is kinda pointless since you have to burn 75 meter to fucking do a ky crossup....
Moy_X7 Posted August 7, 2012 Posted August 7, 2012 Wall bound = wall stick Wall bounce =/= wall stick At least that's how I've been raised to believe in stuff lol
Jyosua Posted August 7, 2012 Posted August 7, 2012 Well, the word bound has two meanings... one is related to binding and the other is related to springing or rebounding. For the purposes of terminology, it could technically be correctly used for either meaning, but is also ambiguous because of it. Bounce and stick are better choices.
Jyosua Posted August 7, 2012 Posted August 7, 2012 壁バウンド=wallbound 壁張り付け=wallstick =/ niggers Those are generally the two I see used, which is why Moy's terminology confused me. XD 5B JUMP CANCEL REMOVED ggwp FFFFFFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU
Wing Posted August 7, 2012 Posted August 7, 2012 they keep making jin shittier and less fun to play with each bb iteration...
Moy_X7 Posted August 7, 2012 Posted August 7, 2012 Fine I'll change it to walls... 5B JUMP CANCEL REMOVED ggwp GGs Jin lol
Wing Posted August 7, 2012 Posted August 7, 2012 so is jin still having to sekkajin for the majority of his combos? no return of j.b vortex?
Moy_X7 Posted August 7, 2012 Posted August 7, 2012 so is jin still having to sekkajin for the majority of his combos? no return of j.b vortex? Sekkajin no longer launches on the 8th hit and you have to spend 25 Heat to use its follow-up that allows combos. lol, your mid-screen BnB is now looking like A > B > C > Ice Car XD Don't panic just yet though, this is just the 1st location test.
xlolxlolx Posted August 7, 2012 Posted August 7, 2012 so i think this loketest was balanced by mori which would explain alot of this derpness lol
Wing Posted August 7, 2012 Posted August 7, 2012 i really hope sekkajin becomes a null move in this game. really tired of it
kirk Posted August 7, 2012 Posted August 7, 2012 5B JUMP CANCEL REMOVED ggwp ggwp indeed. so i think this loketest was balanced by mori which would explain alot of this derpness lol LoL makes sense. Troll balancing game = derp game
Jourdal Posted August 7, 2012 Posted August 7, 2012 As "ojngn fdoguoshfuwsdnoufshubhnuflisfkjsjl g fuck this mother fucking fuck fuck fucking earth" as this may seem, don't forget the first loke test = joke test. Just remember CT to CS1 and shudder at the memory...jin seemed damn near unplayable lol.
ShelledMenace Posted August 7, 2012 Posted August 7, 2012 Wow I was only gone for like half a day to learn 5-fackin-B is not jump cancellable. Well, I'm curious to see what they do for the next loketest lol.
xlolxlolx Posted August 7, 2012 Posted August 7, 2012 (edited) rehhyou horizontal reach reduced by 100 dots 5c jump cancel removed 6c doesnt launch and cannot be special cancelled 2a cannot be jump cancelled 5c p1 reduced to 70 6b launches straight up on hit universal system change: 5f startup added to air fd green throw tech window reduced to 4 frames purple throw tech window reduced to 7 frames od supers do full damage "GET OVER HERE BITCH" added, full screen command throw for 25 meter 2.5k dmg ;D Edited August 7, 2012 by xlolxlolx
Chris Chaos Posted August 7, 2012 Posted August 7, 2012 5B JUMP CANCEL REMOVED ggwp *ShinSyn has Disconnected*
cadacus_ater Posted August 7, 2012 Posted August 7, 2012 Did they really nerf rehhyou again...and 70 p1 on 5C? Seriously, this has to be a joke....
Yuushiro Posted August 7, 2012 Author Posted August 7, 2012 full screen command throw for real??? Is 6b finally an overhead now because of all these nerfs?
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