Jourdal Posted December 22, 2011 Posted December 22, 2011 That's actually very good to hear. Some of the JP jins confuse me...i know some found DP loops boring ( i loved them lol) but in your opinion which is better? A bounce or sticking to DP loops? Though the best seems to be combinging both, anyway that combo ren did (http://www.youtube.com/watch?v=1uxA2wxMVPM#t=40s ) seems to be really good...4k in the corner off of 5B but i don't see anyone doing this and most of the A bounce average BnBs don't go beyond 3.5-3.7
xlolxlolx Posted December 22, 2011 Posted December 22, 2011 id rather have cs1 hirensou loop or ct free style combos
LuminAbyss Posted December 22, 2011 Posted December 22, 2011 That's easy to fix. >Go to Options >System Options >Ver 1.00-1.02 :'D
LuminAbyss Posted December 22, 2011 Posted December 22, 2011 cs1 on keyboard, get at me Yo that's hardcore
Moy_X7 Posted December 22, 2011 Posted December 22, 2011 I'm slightly impressed by Sakuma, he read his opponents like a boss.
Jourdal Posted December 22, 2011 Posted December 22, 2011 id rather have cs1 hirensou loop or ct free style combos CT jin is a luxury we'll never have again . I miss Hirensou loops as well.....
Moy_X7 Posted December 22, 2011 Posted December 22, 2011 Now the 5C > j.B loop doesn't work on Tager anymore and I died a little inside.
TCSyd Posted December 22, 2011 Posted December 22, 2011 It's best to go for DP loop I've found, unless you can't get the freeze at the end. A good example is 5B starter vs. 2B starter in the corner. 214A wallbound is for when you can't DP loop fully or you're not IN the corner yet.
Solex Posted December 22, 2011 Posted December 22, 2011 ya tcsyd speaks the truth the combo buffs we got most just make our poverty combos in cs2 do more damage. like a 2b starter is gonna hurt now so we dont have to go for the dangerous 3c when we want major damage. dp loops still do the most damage though. but i think jins combos actually have alot more room to grow now so someone might find something better than dp loops in the future @moy the jump loop may be gone idk i never really used it, but we might be able to find better tager specifics. i know after a 6a knockdown tager and rachael can be picked up by 5c like i said jin now has a lot of combo potential
Moy_X7 Posted December 22, 2011 Posted December 22, 2011 (edited) It's best to go for DP loop I've found, unless you can't get the freeze at the end. A good example is 5B starter vs. 2B starter in the corner. 214A wallbound is for when you can't DP loop fully or you're not IN the corner yet. Yeah, that's what I thought from my observations. The DP loop is the way to go unless you use a starter like 2B or 2A. @Solex - you weren't really supposed to use the complete loop, I found that using what I like to call "the Tager ender" added more damage to existing combos. The ender looked like 5C > j.B > j.2C > j.C > dashing 5B > 3C > 214C Edited December 22, 2011 by Moy_X7
Moy_X7 Posted December 23, 2011 Posted December 23, 2011 This is what I meant by using the j.B loop to add more damage, Solex. Watch some of the combos in here: http://www.youtube.com/watch?v=ehRbZ32-6Nk&feature=youtu.be
LunaKage Posted December 23, 2011 Posted December 23, 2011 Song was badass. Combos were just DP loop xN.
Jourdal Posted December 23, 2011 Posted December 23, 2011 Because thats what jin is >.> Anyway, good shit moy, nice send off to a strong jin lol. Jb loop is gone? the fuck am i reading? That was the only fun part about fighting tager.....if i had learned this when i was in my fuck BB phase i probably would have asked an admin to delete my account and trade in CT and CS. Still, FTGE.
LunaKage Posted December 23, 2011 Posted December 23, 2011 I liked the video regardless, because personally I didn't know 5B DP loop was possible in that many combos, I always kinda figured it had to be fatal etc. But I also know that only an actual Jin main can fully appreciate a Jin combo video. Like sure I thought it was sweet, but I can't take as much from it as another Jin.
Moy_X7 Posted December 23, 2011 Posted December 23, 2011 Song was badass. Combos were just DP loop xN. Actually, I also think that I overdid it with the DP loops lol. Oh well, let's see what EX has in stored for us combo fiends. @Jourdal - Yup, the j.B loop is gone, there goes the Tager specific combos :/
Jourdal Posted December 23, 2011 Posted December 23, 2011 (edited) Luna Jin can do it off pretty much anything lol. At the end of CS2 Tetsu forgot he had a 5A button. Moy i noticed you used abs for the song this time..i can't help but think basara had something to do with that lol. And thats dumb...it wouldn't be so dumb if not for this http://www.youtube.com/watch?v=2uNfgA0CpPI#t=1m24s . Why does he get to keep his tager only combo and we dont Edited December 23, 2011 by Jourdal
LunaKage Posted December 23, 2011 Posted December 23, 2011 Actually, I also think that I overdid it with the DP loops lol. Oh well, let's see what EX has in stored for us combo fiends. @Jourdal - Yup, the j.B loop is gone, there goes the Tager specific combos :/ Don't worry about it too much, it was still a good combo vid lol. I also had no idea that Jin could combo into Astral in CS2, every Jin I know keeps telling me that without Throws being cancelable it's impossible. So if nothing else, you combo vid was a learning experience ;3
Moy_X7 Posted December 23, 2011 Posted December 23, 2011 Moy i noticed you used abs for the song this time..i can't help but think basara had something to do with that lol. And thats dumb...it wouldn't be so dumb if not for this http://www.youtube.com/watch?v=2uNfgA0CpPI#t=1m24s . Why does he get to keep his tager only combo and we dont Yup, I remembered ABS from playing Utage so I used that old ass D.Gray-Man opening song lol. lmao, Ragna gets a reverse 5C > j.B loop in the form of 5B > 5C > j.C and we get... well, nothing lol
Jourdal Posted December 23, 2011 Posted December 23, 2011 That did almost 4K...on average ours was was 2.7 or so :V sooo broken lol
xlolxlolx Posted December 23, 2011 Posted December 23, 2011 hey it gets even dumber than that :O i think i posted some bullshit i came up with that nets like 60 meter like 6 months ago?
Moy_X7 Posted December 23, 2011 Posted December 23, 2011 Damn Ragna, you scary. I'll never backdash again against the guy, if you're close to the corner then that's an easy 4.5K+ for him if he tags you with a random ass 5B.
Jourdal Posted December 23, 2011 Posted December 23, 2011 Damn Ragna, you scary. I'll never backdash again against the guy, if you're close to the corner then that's an easy 4.5K+ for him if he tags you with a random ass 5B. Thats ASW balance for you, characters just take turns getting nerfed or buffed lol regardless of how good or bad they were in the last game. Or you can blame players, I'm positive what happened to tsubaki is konans fault
Moy_X7 Posted December 23, 2011 Posted December 23, 2011 I bet that Ragna will get hit pretty hard by the nerf bat in the next installment.
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