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Posted
Axis, doesn't Skye have Extend and XBL? You should ask him if you can borrow it for a few days. :P

His live expired iirc.

Posted (edited)

0-33.

Goddamn.

I don't think a new char will fix being bad at the game itself.

I might be able to get to actually hit someone someday, that is if I can stop having to hold 4 or 1 or else get hit.

My bang is atrocious, btw. I don't even want to play bang anymore. Litchi's the only character I like to play now.

@HAnzo: HOW DO I HIT YOU?

Edited by Star-Demon
Posted

GGs to the people from my stream and also GGs to Moy. Looks like we can still play although it's laggier than it used to be. Also lmao at that last match.

Posted

GGs Jyo

Two things...

1) It shouldn't take me 20 matches to condition you into not doing wake-up DPs lol

2) Stop up+backing all the damn time during pressure and neutral. That's a free air throw and Plat air throws are an easy 3.7K+ every time.

Shoutouts to being groggy and getting hit by 6A > TRM more than once. I'm over trying to OS tech throw on 5B hit for who knows why and dat BB buffer repeated the input all the way until 6A > throw lol. Never in the past have you ever landed that on me and never again lol.

Posted

Ok how do you TRM after jin's 6A? are you mashing when your hit?

It's fucking -4 so grabbing after isn't even that safe.

Also how do I beat Litchi?

Bitch is like air man.

Posted (edited)

1) What else am I supposed to do? I hate being cornered by plat.

2) Yeah, I caught on to the air throw thing, and I kept cursing every time I failed to tech it.

6A> TRM is my favorite god damn thing to do with Jin. :')

@AXIS, It's actually throw cancellable so it is safe. If someone thinks you're going to grab them after 5B and hits tech throw, you can 6A>grab for a TRM. It's legit.

Edited by Jyosua
Posted
Ok how do you TRM after jin's 6A? are you mashing when your hit?

It's fucking -4 so grabbing after isn't even that safe.

I was holding the throw OS before 6A and got TRM'd. You can get away with mashing A and reacting to the purple throw but if you hold the OS before then, you will get tossed. This is pretty much the first time that thing has ever worked on me from the hundreds of matches I've played Jyo and I swear to God almighty that I will never get tagged by that ever again, unless the connection is being derp (which it was from time to time).

Oh and 6A can be canceled into a throw, that's why it works. The -4 is irrelevant here.

Posted

My question is gonna be:

Who is mashing buttons after eating a jin 6A?

You better have a DP or 360/720.

Posted
My question is gonna be:

Who is mashing buttons after eating a jin 6A?

You better have a DP or 360/720.

6A on hit is barely +1 on hit. I did some lab work back in the day and more than half the cast can get away with mashing A and be in a favorable position.

Posted
My question is gonna be:

Who is mashing buttons after eating a jin 6A?

You better have a DP or 360/720.

Not true. Plat can press A for free there.

Posted

Interesting, Jin's 6A on hit is +3 it seems if I count the special hit stun it has. (23F hit stun) and it's recovery (20F recovery)

You should still be able to not get mashed out on hit.

This is assuming I am doing it right. (Probably doing it wrong.)

I could be butt fucking wrong.

Whatevers it is not like I play the character.

IMO +3 ain't shit, I mash out of that shit all day everyday.

Posted

Nah you can hit a button if Jin doesn't have enough meter to RC it, and on block its just straight negative. It leaves him at +1 but his fastest normal is a 6 frame 5a. His 2a is 7 frames so if you're a character like Hazama you can hit a button.

Posted
1) What else am I supposed to do? I hate being cornered by plat.

2) Yeah, I caught on to the air throw thing, and I kept cursing every time I failed to tech it.

6A> TRM is my favorite god damn thing to do with Jin. :')

@AXIS, It's actually throw cancellable so it is safe. If someone thinks you're going to grab them after 5B and hits tech throw, you can 6A>grab for a TRM. It's legit.

if he's running too many 5a's, you can try ib 2b/3c (check though)

any tk swallow moon > mash 5a

cmd grab - jumb

6b - dp

goes to 3c > bubble - ib bubble, mash or jump

Posted

The hitstun is 23 frames, but starts after the first active frame. That means 2 of those frames of hitstun are depleted by the remaining active frames. 21 remaining - 20 recovery = +1

Posted

So you have a +1 on hit.

Hazama's 5A is 5F and Jin's 5A is 6F.

That only mean's Jin has to force respect.

LOL good luck with that.

Jin lost some of the things that made people respect.

Posted
So you have a +1 on hit.

Hazama's 5A is 5F and Jin's 5A is 6F.

That only mean's Jin has to force respect.

LOL good luck with that.

Jin lost some of the things that made people respect.

More like Jin has to respect Hazama if he lands a 6A on the latter lol. What that means is that you basically shouldn't use 6A against like half the cast. I hope I find my list again because I forgot which characters can mash after 6A. Most characters with a 5F 5A and a 6F 2A or a 5-6F 5A that hits crouching just spit on Jin's 6A lol.

Posted

Um Most Jin's I fight normally land it spaced and just 5C after.

They normally get free CH's.

But everyone's experience is different.

I never seen anyone mash and not get punished by Jin after eating a 6A

Posted
Um Most Jin's I fight normally land it spaced and just 5C after.

They normally get free CH's.

But everyone's experience is different.

I never seen anyone mash and not get punished by Jin after eating a 6A

Mmm, Jin's 5C has a bigger hurt-box than a hit-box on the first active frame. There's a huge chance that they'll tag you as the hurt-box extends if their character has a jab with decent reach. It's worth a try though, I'll have to hop in the lab and see how this fares.

Posted

Most characters feel pretty secure after they have you block a + move and will look to continue the pressure.

The obvious answer would be IB but that's kind of annoying to do on reaction unless it's something super obvious like Litchi's... 6D or whatever that is but i think throwing out a DP or GB will make them think twice about continuing their pressure for free.

I find most of mind games comes from letting your opponent know you have an answer for their shenanigans and then from there it's up to you to condition and out guess your opponent to victory. It's very frequent that I will DP more often in the first game or two of a series to make my opponent respect that option and even better if you can make them assume that you DP predictably/mash it out too much then you have them more or less where you want them.

As for Litchi vs Tager match up(what I can remember from playing vs Taicho and some others), there isn't much you can do since Litchi can dictate the pace of the match until you can get her magnetized since her neutral game with staff is stupid good so I just like playing patient and trying my best to block, break throws and IB(not so easy on LOL Netplay) what I can until they go for the trickier, less safe mix ups and then it's time to press buttons.

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