Chaoschao222 Posted November 24, 2012 Posted November 24, 2012 Mu's Astral is better than Noel's current Astral
Kyosuke Kagami Posted November 24, 2012 Posted November 24, 2012 Awesome, no more sword with testicles
E3vE3 WAZ HEA Posted November 24, 2012 Posted November 24, 2012 Awesome, no more sword with testicles lol wha..??
Lord Pwnge18 Posted November 24, 2012 Posted November 24, 2012 Does Mu's astral start with hug.exe or the floor crystal thingy? It's the same as before, the "floor crystal".
YoYoCheese Posted November 24, 2012 Posted November 24, 2012 http://www.youtube.com/watch?feature=player_embedded&v=zGfk5VqvKzI
E3vE3 WAZ HEA Posted November 24, 2012 Posted November 24, 2012 things I don't even play carl, and i'm glad he has a better astral then the shitty one he had before.
stickystaines Posted November 24, 2012 Posted November 24, 2012 I still think Carl's is kinda shitty though.
Surf Posted November 24, 2012 Posted November 24, 2012 Am I the only one who thinks the begininng of Azrael's theme sounds like a pokemon battle
Chaoschao222 Posted November 24, 2012 Posted November 24, 2012 I've been saying his theme sounds like a Pokemon remix since it was first teased in BuruRaji.
Blade Posted November 24, 2012 Posted November 24, 2012 (edited) Does anyone know where I can get a proper detailed explanation of the changes/transition of systems from CS.Ex to CP? I have no idea how Barrier works now since it seems like you can still Burst and still have defense options...? Heck, I don't even know how Counterassault is supposed to work anymore. Edited November 24, 2012 by Blade
TPPR10 Posted November 24, 2012 Posted November 24, 2012 http://www.youtube.com/watch?v=wN_LQkvjisM OK, the OD DD screenshot from the official site was an follow-up for Ice Fang.
gamester Posted November 24, 2012 Posted November 24, 2012 Is the input the same for Carl's Astral? Haven't been keeping tabs. Does look good with all those Gears churning up his opponent xD
SolxBaiken Posted November 24, 2012 Posted November 24, 2012 Carl's Astral is...kind of sadistic...this dude grinds you into nothingness... Also now that it's comboable D:
Devdan Posted November 24, 2012 Posted November 24, 2012 Is the input the same for Carl's Astral? Haven't been keeping tabs. Does look good with all those Gears churning up his opponent xD Seems to be. I was able to do it several times using the same input as before.
TPPR10 Posted November 24, 2012 Posted November 24, 2012 Only bad thing I can really say about Carl's new Astral that the sound effect is really LAME! YOua re being grinded to dust by giang gears, not being slapped repeadetly. Atleast they could ahve sped up the sound effect.
Zeron_X25 Posted November 24, 2012 Posted November 24, 2012 The new sound effects are really cheesy and low quality... I liked the old sound effects.
Shiro Y. Posted November 25, 2012 Posted November 25, 2012 and somehow back to talking about sound effects, one of the least important things...
Nemesis Posted November 25, 2012 Posted November 25, 2012 Ever heard the term "its the little things...."? It applies here pretty strongly I have to say... honestly they kinda bother me too - im just hoping I can turn down the sfx enough to not hear the slapping
ZenTzen Posted November 25, 2012 Posted November 25, 2012 Are they gonna release a small balance patch after the other 3 characters get released on arcades like they did with P4A
BlackYakuzu94 Posted November 25, 2012 Posted November 25, 2012 ...So how about that Azreal arcade ending huh, some GAR shit there.
Starlight777 Posted November 25, 2012 Posted November 25, 2012 Are they gonna release a small balance patch after the other 3 characters get released on arcades like they did with P4A 3 weeks after release seems a bit too soon for a patch.
ThatOnePerson Posted November 25, 2012 Posted November 25, 2012 Stream is back up http://www.ustream.tv/channel/game-carnival
ZenTzen Posted November 25, 2012 Posted November 25, 2012 3 weeks after release seems a bit too soon for a patch. not saying immediatly, but after some time as passed
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