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Posted

Though not exactly the right place... 5D and jD lost all invuln, 2D (non OD) has increased start up but keeps foot invuln, 4D and 6D lost head attribute invuln (still body Invuln). 5D, 6D, and jD are actually slightly faster (in exchange for that Invuln), and j4D just doesn't hit low now.

Anywho. Lag is just annoying in general, but we all know this ya :B

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Posted

I'm interested in Azrael. Not sure how his drive works but he seems like a cool character. It makes him really unique that he has a teleport dash and he also seems to have a lot of chains or at least that's what it looks like to me.

Posted (edited)

This isn't a story mode thread. You all should know better. Infractions handed out.

This thread is for GAMEPLAY and NEWS DISCUSSION ONLY. What if's, Wish lists, story discussion, VA discussion, and other stuff isn't welcomed in this thread.

Edited by Kurushii
Posted
Anbody have the full list of character changes? I can't find it.

You can't find it because it doesn't exist.

I'd be surprised if there was a honestly completely "full" list of changes for any ONE character; People keep finding new stuff AND we don't even have the game over here to test things firsthand.

Posted
You can't find it because it doesn't exist.

I'd be surprised if there was a honestly completely "full" list of changes for any ONE character; People keep finding new stuff AND we don't even have the game over here to test things firsthand.

I know, I already found the thread with the found changes

Posted
I know, I already found the thread with the found changes

I wouldn't trust that; A lot of that was compiled during the loktests and turned out to just be wrong or mistaken.

No one has even tried, to my knowledge, to compile a list like that since the game actually came out.

Posted

Fighting games, especially in arcades, don't usually do that. ASW rarely patches games mid-version, and when they do they make it apparently.

Posted
Anbody have the full list of character changes? I can't find it.

You often can find changes for specific characters under their respective subforums, those are probably the most up to date for current knowledge

Posted

If she's really in, all the Kokonoe fans can finally stop complaining on how she's not in another game.

Posted

Welp, I'm sleeping on this....and I bet this topic is gonna jump up like twenty pages in the next 7-8 hours....hopefully I get a trailer.

Posted (edited)
Welp, I'm sleeping on this....and I bet this topic is gonna jump up like twenty pages in the next 7-8 hours....hopefully I get a trailer.

It'd probably be more likely to get a trailer around TGS. No playable Phantom is a little disappointing though, but an extra character is an extra character.

Edited by -Seo
Posted

I'll have my magazine hopefully sometime later today, so you'll see the usual upload from me if it's all true. #WhichIPrayToGodItIs

Posted (edited)

Though i dont give a damn about her (another dummy which will taste Houtenjin), i guess it was better to keep her in secret and let players find her in game to increase hype instead of simple revealing.

Edited by Calamitus
Posted

I will laugh so hard if she's still not playable. I think she'll either be an unlockable or DLC. Probably wrong about that though.

Posted

The jp site speaks of her using the power of science to fight and wielding hammer and wrench in combat, I'm pretty sure she'll be playable if they're not just...pranking us to be jerks. X.x

Posted
Chances are, she'll probably play like Labrys since the style isn't really implemented into Blazblue yet.

Labrys' playstyle would not work well with Kokonoe, unless her hammer and wrench are the size of May's anchor. With her emphasis on SCIENCE and the inclusion of a hammer, until we get confirm-able info, I just see this dumb cat as a 2D Mechromancer.

Posted

I've never been particularly excited over the prospect of Kokonoe becoming a playable character, and what I'm hearing now does absolutely nothing to make me feel differently. I'll keep an open mind until the actual reveal, though.

Thinking about it, I guess including Kokonoe in the console version sort of makes sense purely due to the way story mode is set up. If you get Terumi for beating the Six Heroes path and Kagura for beating the Chronophantasma path, it makes sense they'd throw in another unlockable character for the Sector Seven path.

I think she'll have a new outfit, how far a departure from her usual garb I do not know. I doubt she'll pull a Tsubaki but she may pull a new Noel.

I think folks are more worried about her pulling a Makoto or a Mu-12. :scared:

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