Tritone Posted December 26, 2006 Posted December 26, 2006 http://maturundesu.web.fc2.com/movie.htm Umm, I'm getting a page not found... and I wanted to see this Pot Buster FRC too. (To confirm if it's broken or not damage wise) Check over in the "General A/V Help & Request Thread", dude. (Spoilers: rtl is going to save the day.)
rtl42 Posted December 26, 2006 Posted December 26, 2006 In 200612200073 (from Ghako Joybox), at 0:24, Baiken counterhits Order Sol with 5K and dizzies him, but then gatlings 5K to 2S and doesn't eliminate the dizzy from OR. Does anyone know why OR is still dizzy after the 2S? (My impression was that any subsequent hit would eliminate dizzy.)
Zakuta Asura Posted December 26, 2006 Posted December 26, 2006 Dizzies don't disappear during a combo.
Bloodcrave Posted December 26, 2006 Posted December 26, 2006 30+ sol vids but not even 1 fafnir>tyrant rave!! >_<
Zakuta Asura Posted December 26, 2006 Posted December 26, 2006 That Testament player in the second batch of file bank vids was taking the piss with F.EXE -> 6K. =p
Fishy Monkey Posted December 26, 2006 Posted December 26, 2006 happy holidays everbody second: thanks rtl42 for putting the vids :china: third:lol@ Chipp screaming "Showgirl!" at his j.D Chipp screaming "Ora!" at Beta-blade, what next "ORAORAORA...!" or "MUDAMUDAMUDA...!" at his 236236K :grin: Johnny for sounding like he has a hangover, after some booz and women, and his scary scream at 6K Now on the secious note @ vid 200612230036 time 50-55 sec Johnny blocks Sols Tyrant rave but it looks that his IB the 2 hit and don't turn classic white. I am seeing/thinking things?
furix Posted December 26, 2006 Posted December 26, 2006 Hmm.. I haven't been posting on this thread. But anyways, I just wanted to say that I am loving A.B.A's 623 forcebreak, that shit is great.
Zoogstin Posted December 26, 2006 Posted December 26, 2006 Yeah that force break owns your soul. Even if it requires tension that move can be very abusive.
The DMK Posted December 26, 2006 Posted December 26, 2006 Am I crazy or does Sol have an FRC on 2H? Edit: OK, I'm not crazy.
HmR.kS Posted December 26, 2006 Posted December 26, 2006 Oh my. Ky has a FRC point on his Vapor Thrust which allows him to continue doing it again, making it a loop. I think that's possible if he didn't miss the FRC point on the third VT. And I think you can choose the background in AC? The videos should be in the arcades right? :o So.. yeah. EDIT: Is there some sort of synergy for Ky? It seems that he can use another skill (similar to his overdrive... er forgot what name but it isn't Ride The Lightning, it's the other one) after he uses his CSE FB. And after that his IK skill reach got longer? Is that part of the synergy also? Or is it simply his IK got upgraded?
Bloodcrave Posted December 26, 2006 Posted December 26, 2006 Am I crazy or does Sol have an FRC on 2H? Edit: OK, I'm not crazy. where did u see that? O_O;
TGS Posted December 26, 2006 Posted December 26, 2006 *Insert obligatory bitching here about no Millia match vids out yet...
drzero7 Posted December 26, 2006 Posted December 26, 2006 Boo at the Pot vids in maturundesu.web.fc2.com. The player DID do Pot Buster FRC, but didn't follow it up. Overall, not seeing how "insanely powerful" Potemkin really is that I keep hearing about.
Josh Ballard Posted December 26, 2006 Posted December 26, 2006 Hmm, it seems like they changed the dizzy system to mirror 3rd Strike's - continuing a combo will keep them stunned. Also: in 200612220026.avi, is it just me or does that Sol remind you a lot of MIU? Lots of instant air VV, and even the whiffed Fafnir in wakeup games. Mad fun! =)
Zakuta Asura Posted December 26, 2006 Posted December 26, 2006 The Sol in the filebank vids were really cool to watch - he was always trying some fancy Sol shit, then of course, you had the TK VVs.
Nhur Posted December 26, 2006 Posted December 26, 2006 I like the new ky very weird but it looks good... the ex moves look useful but i dont like that the croos stay long time without any animation >__>, his new overdrive looks cool too ^^ baiken have the same color that reload blue/white clothes, blond hair in one vid i see that sol strikes ky when he is in the ground with the fake gunflame? he dont make any flames ande ky dont burn too X.x very weird
shinquickman Posted December 26, 2006 Posted December 26, 2006 May CAN pick up opponents w/ an OTG Jackhound, my bad. That is just crazy. You end a combo w/ a vertical dolphin only to pick the opponent back up w/ Jackhound. That's so awesome. The distance Jackhound travels also seems dependent on how close or far the opponent is to May. So if you ground someone far away from you, you'll still be able to pick them up. This move has just proven to be a staple of May's game.
4r5 Posted December 26, 2006 Posted December 26, 2006 Hmm, it seems like they changed the dizzy system to mirror 3rd Strike's - continuing a combo will keep them stunned. It's always been like that. But the diffrence from Third Strike is that you can start shaking out as soon as you get dizzied.
Josh Ballard Posted December 26, 2006 Posted December 26, 2006 Hmm I thought air combos worked like that but ground combos didn't. Thanks! Also the new OTG system is just nuts. First there's Johnny coin loops, now May Jackhound...
shinquickman Posted December 26, 2006 Posted December 26, 2006 Hmm I thought air combos worked like that but ground combos didn't. Thanks! Also the new OTG system is just nuts. First there's Johnny coin loops, now May Jackhound... Well, Johnny's lv.2 S MF causes slide, which explains the OTG coin combos. May's Jackhound actually launches as an OTG and even allows followups.
drzero7 Posted December 26, 2006 Posted December 26, 2006 Actually, if I'm correct, the new OTG system is the sliding. Johnny's coin loop is because Johnny's Mid LV 2 mist finer (236K) does sliding. So if it's on corner, he can "pick them up" with the coin and then do H,236K for the loop. Similar thing with May's Jackhound to pick up the foe from the ground. This is just from watching. I might be wrong.
Honnou Posted December 26, 2006 Posted December 26, 2006 Yeah, I thought OTG and Slide state were two separate things... OTG is the same as it has always been from what I thought, and then there are certain moves that cause "slide state", and if you hit them in that state, it counts as airborne hits. I guess you could call "sliding" a new OTG system, like drzero said.
Climhazzardous Posted December 27, 2006 Posted December 27, 2006 Oh my. Ky has a FRC point on his Vapor Thrust which allows him to continue doing it again, making it a loop. I think that's possible if he didn't miss the FRC point on the third VT. And I think you can choose the background in AC? The videos should be in the arcades right? :o So.. yeah. EDIT: Is there some sort of synergy for Ky? It seems that he can use another skill (similar to his overdrive... er forgot what name but it isn't Ride The Lightning, it's the other one) after he uses his CSE FB. And after that his IK skill reach got longer? Is that part of the synergy also? Or is it simply his IK got upgraded? Was it on really on his VT? I could've sworn it was for his Lightning Javelin, or maybe he has an frc for both?
drzero7 Posted December 27, 2006 Posted December 27, 2006 Yeah, OTG and sliding are differnt things. So there's two kinds of knockdown now. The regular knockdown, and sliding knockdown. The Sliding one can be comboed to if you pick them up quickly enough. Yeah, I'm calling it the new OTG or something since it's like a 2nd variation of knockdown.
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