HoudiniJr100 Posted November 3, 2013 Posted November 3, 2013 It'd be cool if, like Ky, Faust could lose his paperbag and had another one below it. like a tengu's nose where there's always more paper bags?
Layer Posted November 3, 2013 Posted November 3, 2013 Well, look at it this way: between the two loketests, there have been some changes made besides the balance updates and new character additions. We now have a revamped clashing system, those achievement thingies, a whole new mechanic... It's just that they've been prioritized so ASW can actually test them, see how it goes and make further adjustments based on the gathered data. Would you rather concentrate your time and effort on the features that require testing or on BGM and individual VS intros that might as well never see the light of loketests until the arcade release? Oh I'm not arguing against you and I agree they will probably get to it eventually. I guess I was a little unclear in that last post. I was just saying I wonder how they're gonna be able to make all these new characters and balances as well as compose new tracks, record new voice acting, get a story mode and all that stuff ready to in ship 2014. Arc are hard working dudes, but man they got a lot to do.
HoudiniJr100 Posted November 3, 2013 Posted November 3, 2013 yes wait. whicj j.2K? fausts or slayer's just asking since slayer's j.2k got changed in Xrd.
Secret Stork Posted November 4, 2013 Posted November 4, 2013 I'm not wrong in assuming that people will want to make avatars out of these, am I? I got the Potemkin one :D
Henaki Posted November 4, 2013 Posted November 4, 2013 Yeah, it'd be cool if there was battle damage that was just head related, I guess. I-No loses hat, hair comes loose, Potemkin loses helmet etc. Wonder if it's a consistent thing.
Dudestory Posted November 4, 2013 Posted November 4, 2013 Thank you everyone for your thoughts and insight it always gets me super hyped XD
youcanwonder Posted November 4, 2013 Posted November 4, 2013 I have a simple question...is there a penalty for missing a blitz block?
SolxBaiken Posted November 4, 2013 Posted November 4, 2013 Yeah, it'd be cool if there was battle damage that was just head related, I guess. I-No loses hat, hair comes loose, Potemkin loses helmet etc. Wonder if it's a consistent thing. Eh, I wouldn't want it to lose novelty. I actually rather like that there seems to be something to make everyone [more] unique; Sol's DI transformation [hope he gets a cinematic win screen with that], Ky's ponytail, May with stage specific win, I-No with her rainbow eyes, Slayer with Sharon's stage interaction. Can't wait to see what other little nuances they sneak in.
Chainsaw Guitar Posted November 4, 2013 Posted November 4, 2013 I-No loses hat I don't think battle damage would be a good idea if it also meant handicapping the characters as well.
HoudiniJr100 Posted November 4, 2013 Posted November 4, 2013 I do wanna ask though...Is Slayer's jumping slash still him flailing his arms and legs in midair like he's running in midair?
OneSanitarium Posted November 4, 2013 Posted November 4, 2013 Sol's DI transformation [hope he gets a cinematic win screen with that] http://www.youtube.com/watch?feature=player_detailpage&v=Ed7CaM7fdBw#t=10
SolxBaiken Posted November 4, 2013 Posted November 4, 2013 http://www.youtube.com/watch?feature=player_detailpage&v=Ed7CaM7fdBw#t=10 AWESOME :D
Henaki Posted November 4, 2013 Posted November 4, 2013 I don't think battle damage would be a good idea if it also meant handicapping the characters as well. Haha, different animations, same properties. She's only got like, 3 moves that animate from the hat?
Hecatom Posted November 4, 2013 Posted November 4, 2013 Eh, I wouldn't want it to lose novelty. Sol's DI transformation [hope he gets a cinematic win screen with that], About that, i guess that you have not seen the video of his regular win pose and his DI win pose:v: https://www.youtube.com/watch?v=Ed7CaM7fdBw Edit, it seems that someone else already put the video :/
KBnova Posted November 4, 2013 Posted November 4, 2013 Hey Mike ask Pachi or Daisuke if Zappa or Anji will be in it mode. ( . - . )
Bloodcrave Posted November 4, 2013 Posted November 4, 2013 can sol's GV be YRCed if it doesn't touch the opponent at all? if it could, this wouldn't make the new old GV too bad in my view
Dream Maker Posted November 4, 2013 Posted November 4, 2013 Not comboable mid-screen, not even on CH? I think I've been able to get 214K, 5P, jP, into air combo midscreen, 5P into cS might work though depending on the distance. And CH probably allows for more combos although I haven't been able to check that.
TheRealBobMan Posted November 4, 2013 Posted November 4, 2013 Haha, different animations, same properties. She's only got like, 3 moves that animate from the hat? I guess I-No can shoot notes out of her crotch like she's blowing bubbles, and Fortissimo can straight up just be her screaming during an orgasm. Why would she of all people need an amplifier? I guess for her respect she'll play a riff with her teeth and then take her shirt off, with her shirt swing having the hitbox. *Shrug* I still don't like the idea. The hat is the best character in the game.
Mumm-Ra Posted November 4, 2013 Posted November 4, 2013 Just make it so I-No loses her shirt as battle damage and she's got two picks as censors.
bojack Posted November 4, 2013 Posted November 4, 2013 Haven't seen any I-no gameplay vids yet Anyone know if she still has her double notes from AC+R?
Toum Posted November 4, 2013 Posted November 4, 2013 No, she just has one, like in #R. Intros and winning poses (and Faust's medical treatments XD) are fun, but where are the gameplay footages ? :'(
Afro-Demon Posted November 4, 2013 Posted November 4, 2013 I can't find any info on this anywhere else, and it was only mentioned once. Chipp has a new follow up to his rekka now right? What does it look like, and what does it do?
ElvenShadow Posted November 4, 2013 Posted November 4, 2013 I can't find any info on this anywhere else, and it was only mentioned once. Chipp has a new follow up to his rekka now right? What does it look like, and what does it do? I mentioned it before but it's like this upward diagonal kick that travels very short and recovers fast so Chipp can do anything above opponents head. Saw Endo doing some interesting stuff with it.
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