Tong Posted December 30, 2012 Posted December 30, 2012 If anything, CP Ragna is just CS2 Ragna "without BK". Bang is another victim to the OD system too... And cmon, can really Ragna be worse than Tager?
Spirit Juice Posted December 30, 2012 Posted December 30, 2012 Why would you give a zoner a command grab the fuck
WolfCrimson Posted December 30, 2012 Posted December 30, 2012 the OD gauge always refills at the same duration regardless of how long BK was Doesn't OD gauge refill increase if you're getting hit?
-Seo Posted December 31, 2012 Posted December 31, 2012 You can jump cancel BKI Keri Age on block: http://www.youtube.com/watch?feature=player_detailpage&v=kZTqusKN1u4#t=848s
Final Ultima Posted December 31, 2012 Posted December 31, 2012 Taking a page out of Unlimited Ragna's book right there.
Sekusen_Crimure Posted December 31, 2012 Posted December 31, 2012 Taking a page out of Unlimited Ragna's book right there. Well, isn't that the general theme... sort of? If not replacing an Install(Tao, Bang), giving a taste of their Unlimited form(Hazama). I guess Ragna is a bit of both, actually.
Tong Posted December 31, 2012 Posted December 31, 2012 Well, at least we can spam a safe overhead now
WolfCrimson Posted December 31, 2012 Posted December 31, 2012 Only in OD. I dunno if it has been tried or not, but can 6B be followed up by CT? Does it actually combo?
MashThat5A Posted December 31, 2012 Posted December 31, 2012 on crouching, probably not, on air hit, probably.
Beautiful Death Posted December 31, 2012 Posted December 31, 2012 lol enter Overdrive then go WILD with Gauntlet Hades. All he needs now is the Unlimited Dead Spike rekka. That would be pretty sick.
Spirit Juice Posted December 31, 2012 Posted December 31, 2012 Better question is why the hell are you wasting OD at neutral. :|
LuminAbyss Posted December 31, 2012 Posted December 31, 2012 You can jump cancel BKI Keri Age on block: http://www.youtube.com/watch?feature=player_detailpage&v=kZTqusKN1u4#t=848s MAN. That's actually really really cool. We probably wont' use it much or anything, but cool.
BlackYakuzu94 Posted January 1, 2013 Posted January 1, 2013 Everytime Ragna OD's he loses. It's bad luck obviously.
KayEff Posted January 1, 2013 Author Posted January 1, 2013 i forgot to update the first post with the rules, but here it is again: What you shouldn't talk about: What color palettes you wear/like/whatever the fuck about palettes and here i thought you guys actually read the rules.
KayEff Posted January 1, 2013 Author Posted January 1, 2013 a rule's a rule, no matter how shitty it is as long as it keeps the thread in check i don't give a flying fuck about how shitty it is
Fistmaster049 Posted January 1, 2013 Posted January 1, 2013 to be fair I forgot that rule existed....probably because we have never talked about that here....like...ever..
Final Ultima Posted January 1, 2013 Posted January 1, 2013 MAN. That's actually really really cool. We probably wont' use it much or anything, but cool.Well, if its jump cancelable on block, then there's no reason why it wouldn't be jump cancelable on hit. In that case, if Over Drive combos start getting more lucrative, a jump cancelable Keri Age will allow for a little more time efficiency, going straight from Keri Age into delayed Belial Edge or Blood Scythe or something. The more we can do with that small window of time, the better.
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