Airk Posted March 30, 2015 Posted March 30, 2015 Someone (TS) vs SomeoneElse (CA) (I am a bad person for IDing these.)
Kiba Posted March 30, 2015 Author Posted March 30, 2015 3/22 Touhoku Konan (TS) vs Hage (TG) - A lot of risks taken here...
chzchan Posted March 30, 2015 Posted March 30, 2015 Someone (TS) vs SomeoneElse (CA) (I am a bad person for IDing these.)  That's Kuno. Carl's name is Feitan or something.  3/22 Touhoku Konan (TS) vs Hage (TG) - A lot of risks taken here...  Yeah I can see those risks. Catching the activated sledge with 2A at the beginning of the round after throwing a projectile was godlike.  Tager really is too scary.
chzchan Posted April 1, 2015 Posted April 1, 2015 [3/11/2015]Â Kuno (TS) VS Miiya (JI) Â I don't know, but this double OD cancel happening was just great. Makes me want to do it every time someone uses OD to extend pressure, though that rarely happens.
Kiba Posted April 1, 2015 Author Posted April 1, 2015 Think we missed these. Â 2/26 a-cho Charin (TG) vs Tera Luna (TS) Hakumen vs Tera Luna (TS) Tera Luna (TS) vs Jin Hakumen vs Ayato (TS) N-O (RG) vs Ayato (TS) Tera Luna (TS) vs Nu-13 Ayato (TS) vs Nu-13
Kiba Posted April 2, 2015 Author Posted April 2, 2015 3/26 a-cho Valkenhayn vs Tsubaki Relius vs Tsubaki Ayato (TS) vs N-O (RG) | Set 2 Ayato (TS) vs Ragna N-O (RG) vs Tera Luna (TS) Tera Luna (TS) vs Matoi (KO) Tera Luna (TS) vs Ragna
Kiba Posted April 9, 2015 Author Posted April 9, 2015 2/4 Shinjuku Sportsland Rachel vs Tsubaki Tatuya (TS) vs Camelia (HK)
Kiba Posted April 10, 2015 Author Posted April 10, 2015 3/15 a-cho Kogatan (RG) vs Tsubaki Hakumen vs Tsubaki
Kiba Posted April 12, 2015 Author Posted April 12, 2015 4/11 Shinjuku Sportsland Konan (TS) vs Zekuso (AZ) Konan (TS) vs Akizuki (TG) RYO (RE) vs Konan (TS) Dora (BG) vs Konan (TS) Â 4/11 Shinjuku Sportsland vs Game Chariot Dennou (JI) vs Kuno (TS) Kurenai (BU) vs Kuno (TS)
Kiba Posted April 14, 2015 Author Posted April 14, 2015 3/28 Game Chariot Weed (BU) vs Kuno (TS) Litchi vs Kuno (TS) Â 4/13 Athena Nipponbashi Zagi (AR) vs Tsubaki Jin vs Tsubaki Izayoi vs Tsubaki
Kiba Posted April 21, 2015 Author Posted April 21, 2015 4/9 a-cho Mu vs Tera Luna (TS) Tera Luna (TS) vs Bang  3/17 Mizonokuchi Taito Setoka (TS) vs Yasuda (VK)
chzchan Posted April 26, 2015 Posted April 26, 2015 236C Crossup Gimmick Oki Test 236C IAD Fake Crossup Gimmick Oki Test 1.25 Charge Corner Oki 214D > jcc22[D] 22[D] Corner Oki Test
Kiba Posted April 26, 2015 Author Posted April 26, 2015 4/8 Game Chariot Kuno (TS) vs Kagura Kuno (TS) vs Kokonoe Kuno (TS) vs Shin (JI) Â 3/15 a-cho Tera Luna (TS) vs Kamabu (VK) Tera Luna (TS) vs Ragna Ayato (TS) vs Litchi Ayato (TS) vs Taokaka Â
TheGreatReptar Posted April 30, 2015 Posted April 30, 2015 I made at thing https://www.youtube.com/watch?v=kp1NmExU3c8&feature=youtu.be Kiba and BatousaiJ 2
chzchan Posted April 30, 2015 Posted April 30, 2015 Is there a reason why the 6B whiff works so well? Just the timing of max untech 22?
BatousaiJ Posted May 1, 2015 Posted May 1, 2015 I made at thing https://www.youtube.com/watch?v=kp1NmExU3c8&feature=youtu.be  That's good. If I didn't absolutely loathe my inconsistency with the j.bcc route still, I would use those more often.Â
TheGreatReptar Posted May 1, 2015 Posted May 1, 2015 You can do them without the j.BCC route too, just you're giving up like 700 damage per go (and the j.236A combo just won't work because you'll be too close) Â 6B just so happens to be just long enough to perfectly time meaty 5C. I only figured that out because I was trying to see if it'd combo (which sometimes it can off a short enough starter)
chzchan Posted May 1, 2015 Posted May 1, 2015 You have given me some inspiration with using 6B as a "timer" for the meaty. I am messing around with timing in the corner now that 2A picks up off the ground and then some 2B here and there. It uses the install gauge as the timer instead of another normal after a knockdown and it is working pretty nicely right now. You just kind of look at the gauge and see when it reaches certain points to know what normals you are allowed to hit on the opponent's wakeup. Â Currently trying to work with absolute minimum confirm requirements and one charge or just any combo plus one charge. The way the gauge works with timing after 22 makes it so that you get 1 charge back after spending it and it catches forward rolls, meaties, and if there is a slight delay in tech, doing a throw right after the whiffed 2A/2B will be a throw counter if any character mashes. Though it does cost a charge, this is a corner setup has a constant timing and is possible out of awful confirms like 5AAA5BB5CC > etc. that works regardless of how many normals are used.
BatousaiJ Posted May 1, 2015 Posted May 1, 2015 You can do them without the j.BCC route too, just you're giving up like 700 damage per go (and the j.236A combo just won't work because you'll be too close) Â 6B just so happens to be just long enough to perfectly time meaty 5C. I only figured that out because I was trying to see if it'd combo (which sometimes it can off a short enough starter) Â Giving up 700 damage isn't really going to fly so until I can get the route consistent, I have my own variation of stuff that I'm opting to use for now.Â
Tsubaki 5B Posted May 2, 2015 Posted May 2, 2015 236C Crossup Gimmick Oki Test  for the last one you did you could have tried the cross under 2B for the neutral tech  Â
chzchan Posted May 2, 2015 Posted May 2, 2015 Oh yeah that's the point. This was a simple test of things. You have such a wide variety of options for mixup after 236C it is unbelievable. This is just one of them and it works precisely because of the spacing and timing of a neutral tech after 236C on a juggled opponent. The 2B cross under is yet another though everyone's seen it so I decided to attempt something else. I wanted to try being Azrael and it worked. I'm still working on other options after 236C depending on the height at which the opponent is hit.
Airk Posted May 4, 2015 Posted May 4, 2015 15 Minutes of two Tsubaki players vs Hakumen and Ragna (Mostly Hakumen)
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