Jump to content
Dustloop Forums

shtkn

Administrators
  • Posts

    3,554
  • Joined

  • Last visited

Everything posted by shtkn

  1. http://dustloop.com/guides/bbcs/ see the system guide link? is that what you're asking for? there's no gatling gude sadly, though i guess the character guides should detail the gatlings available like what i did in my jin guide
  2. i always argued taht they should have made it for the ds so you could use hte touch screen to control your units and manage inventory more easily
  3. *shudders* guess that's the end of that. at least we got a few intelligent posts out of what i thought would be an entirely useless topic. also, "reaction time overrated"? seriously? might as well say combos are overrated in gg/bb as well.
  4. Ky - shtkn - california - Friday and saturday
  5. alright, i'm registered. see yall there.
  6. that seems to be the strategy for "convincing" BB players to play GG.
  7. most sticks in the world are square. i owned the PS2 version of the Fight Stick and let me say i hated the buttons on it. the Real Arcade Pro series are pretty good, i enjoyed mine until it got stolen. the TE is the Madcatz Tournament Edition stick. It's pretty good though i think the buttons are spaced a bit funny (not too big of a detriment). They had a deal on them last month for $100 online. Not sure about now.
  8. what embargo?
  9. ok, you should be able to use tapatalk to access dustloop now. i havne't tried it myself, so let me know if there's any problems. section: games > other
  10. whoever jokingly said that Super Robot War was Arkrados #2 was quite perceptive. PS: it was him and now he's ip banned
  11. 6B foot inv frames is not in my notes... do you happen to know spark? also, atomic collider info updated, throw breaking updated
  12. air guard breaks don't leave hte opponent in place in CS (unlike CT), so yes this is most definitely a bug. I don't know which bug mike's talking about, but i guess it has something to do with getting guard broken in the corner and getting stuck behind the boundaries of the stage.
  13. http://dustloop.com/guides/bbcs/systemGuide/systemGuide.html find your topic and read up
  14. get back on topic please
  15. i make all of the sprites on the sides of the character sections... i thought this was common knowledge by now
  16. normal throws in AC are techable, though the window is... 2 frames i believe?
  17. should have looked in the beginner forums http://www.dustloop.com/forums/showthread.php?8397-The-quot-Help-Using-a-Stick-quot-Thread
  18. um... her j.C outranges your j.C (and it's active forever), so i would recommend never being at the same vertical height as her. Stay above or below her in teh air so you can abuse your j.B to hit her where she can't easily hit you. as for avoiding steins, they lock onto your position when they are deployed, not when they actually shoot. so jump, double jump, land, run in (but don't run into her attacks). if she gets too stein happy, you can punish her with ice wave if you're smart about.
  19. no wishlists please i'm sorry we don't have much to disucss, but so far that's all we got
  20. loketest is a japanese portmanteau of 2 english words: location + test silly weeaboos probably didn't know any better and assumed loketest meant something more meaningful in japanese when they translated it back into english.
  21. 2C already does, have head inv for a little bit. http://dustloop.com/guides/bbcs/frameData/jin.html i noticed this before we got frame data, but i could never take advantage of it... after looking at the frame data, i know why.
  22. does this mean j.214B knocks down as well? that'd be pretty useful for aircombos
  23. shtkn

    Sounds good. How do I get in touch with Won? Didnt see his name in the member list.

  24. i'd like to go to this if some ppl would let me stay in their hotel room (i'll pay my share of course). also, i'd be flying in, so i'd need someone to pick me up from teh airport
  25. thanks for that. system data is partially up. Haven't added the jump data yet (but i have it)
×
×
  • Create New...