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zer0kage

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Everything posted by zer0kage

  1. You can add May to the count right Kane?
  2. I love the ADC relaunches that change direction.
  3. Hey guys I've been picking up Faust recently and here is my first batch of vids against some comp. http://youtube.com/watch?v=VDV2ShSfrhA http://youtube.com/watch?v=EdAwP4NH-rg http://youtube.com/watch?v=xd5oTq_VkGE I think getting to know how to handle an in-your-face rushdown character like Jam can be a major stepping stone to proper Faust play.
  4. If Asura is really THAT bad what about Shiki/Lee.
  5. Rushing in short bursts to adjust spacing instead of walking might be one of the reasons.
  6. Is it feasable to move along the ground using dash fdbrake dash fdbrake ala sidestep cancel in Tekken?
  7. Wind Meifang. 236D sounds good in tech catching or at least putting your opponent in blockstun when Mei does her infamous bnb. 214D might be good in setting frame traps, GC baits and 6B unblockables. Added jump movements make her air normals more lethal. In the end she sounds good on paper but I'll try and get this sorted next week or so. Fire is still the best since she can get knockdowns and start her quite retarded oki+damage. Wind does sound like she can get alot more hits in and maintain alot of pressure on the opponent.
  8. It seems my defense really bring my Millia game down in a lot of matches. What is essential in getting out of disadvantageous situations with her? Is S disc a viable tool for such a purpose? There are somethings which I couldn't break off without the risk of getting smacked by something that takes huge chunks of life off if I try something like jumping or sticking a normal out in between delayed sequences of attacks.
  9. Well are there other stuff worthwhile to punish on IB or block at least. It's quite haphazard to try and SB Johnny's 6K or something.
  10. He's played as if he's in a Samurai Shodown game or something.
  11. Dynasty Warriors would fare better with the RTS system to break up the action since it has large scale maps+a refine beat em up system.
  12. I understand the scale of this project but if you want to make intros why not just use some combo or something flashy with some finesse (super edited combo, clash moments blah blah) to fill it instead of going overboard with prefight scenes, single moves, pictures and such to keep the flow going. This especially applies to the intermission. Other than that nice stuff. The meat of the vid is still well done.
  13. What is FDC? It is faultless defense cancel right. If it is I can pull it off on dash brakes and 1f jumps. Still how does it work for Faust's j2K?
  14. Goddamn Pots. There are a few things I'd like to note which comes in handy. IBing the meaty 6H depending on how early it hits might net you a free hair car to get him off his slidehead. Haircar can also beat a 6H unless Pot's 6H is already active and you run into it. Do not SG even when he is on the other side of the screen unless you create a situation where he can't slidehead you on reaction like throwing out a pin or knockdown. Blockstrings. DO NOT 6K especially against the naughty PB buffering pots. It will net him a free Pot buster (out of your 6K!!!) to FRC Millia combo which hurts so much thanks to an additional 5S. Use things like 5K, 2K to space him out and get out hopefully he won't counter your getaway attempt. What Pot will slidehead on block if a 2K can take that out I ask you. So use your strings for the purpose on opening space for runaway purposes instead of trying to mixup hits in. As tempting as it is. Keep rushing Pot down to a minimum as TGS emphasized. Sure the match might get boring but being a jerk just lowers the risk of receiving potshots and a facepalm to your head for losing a round due to impatience. If you think you're up to it SB his 5S or 6H. Still in 20ish matches overall in that entire session (not only Pots thank god) I only SBed 3 things and what got capitalized on is Pot 5S on the ground. SBing a ground move while youre in the air isn't really favourable as it's risky (mistime and get killed) and you can't seem to do much unless you're close in range. In a situation you want to do a disc up close like Pot not teching after a throw or a 2D close. Primarily go for a iad crossup as this messes up with wake up Pb motions or haircar. If he blocks the disc MOVE it's just not really that worth it to take a guess and get greedy for knockdowns. I'm not keen on this matchup as much as Slayer or Testy. Well thing is playing against Pot requires you to adopt a way more passive style with Millia which isn't how I want to play my character overall.
  15. I wanna ask this due to lack of hands on experience in this matchup but why does Millia keep a distance from Baiken during neutral situations?
  16. Haven't heard from you all a long time liao. Does jae still use OS?
  17. YEah what about Paddy HAckers though? I heard from a few guys in London that he does excellent stuff too but they do admit Laurie is tops. I asked since I can give PH a deposit in person prior to Xmas holidays while Laurie seems to be super busy lol.
  18. Have you participated in the Sengoku Basara X loke test lately?
  19. Lol it's one of those really gimmicky types of oki which might work depending on the opponent's state of mind. You can also 2366S FRC 6 to get the immediate dash you want.
  20. Think taunt/respect cancelling a pressured opponent on oki would be a viable tactic? lol
  21. lol S Disc FRC in Wii is so broke. Kane kick more ass tomorrow then. Hopefully I can make it to next ranbat if it's before 15th Dec or after 22nd Dec since I'll be in france that time.
  22. Hey Kane good to see you around here. Hope you'll intergrate some of that massive list of combos into your play.
  23. You know in the arcade cab there are also loading times seriously. I still wanna give Asura/Shiki a go for reals but dunno if I can find people to try em on. B spike infinite mwahaa.
  24. Lol some people are so keen on it. Still maybe hold them back for now. It's not like I want to see sloppy playing to be honest.
  25. There will be a new batch of vids with me in it in a few weeks time and I ain't looking forward to them due to execution errors in that batch (wtf no 6D in my 2A2B2C 236B!?). Still worth breaking down in a basic sense though.
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