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Kyle

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Everything posted by Kyle

  1. If they don't play guilty gear, are they really your family/friends?
  2. I was referring to minimal dmg with say... ~30 hit typical Litchi combo. Ending in some kind of super would increase her DMG. I was watching this video and noticed Litchi doing BnB and keeping 100% heat. & it occurred to me I've yet to see a Litchi end in Distortion Drives. http://www.nicovideo.jp/watch/sm9288177
  3. To Do: Carl Clover [CS] Combo's update with full BnB List. Carl Clover [CS] Glitches thread (When something is discovered) Carl Clover [CS] 101 : ... Carl Clover [CS] Directory/ on-line play (once it's released)
  4. Is it not possible for Litchi to end her BnB's in Distortion drives? I don't see peepz doing it. =/
  5. How about you guys try a reset off of 236236D into: Back Dash, J.2C, Alle~can, 2C, SuperJump, J.B, 8]D[, reverse glide-toss whiff, 5B, J.B, 8]D[, 2C 8]D[, ClapTrap. Is this going to work anyone?
  6. I use the 3C cross-under as an oki trick against Haku after 8]D[. Corner clap-trap:Should work in CT as well. =P Anyone willing to give it some time? Not being able to IB grounded hits in CS is going to bone me. =(
  7. You realize that if they tech & mash anything all we have to do is drop the airdash and use Neesan to punish and end with JB+C for a reset. I did not notice Neesan activation cause the vector change originally. I like this. We could also try doing an immediate allegreto just to stop them from attacking/jumping out. The only question is could 8]D[ reach opponent before they landed? Will Neesan stay out of attack range? I'm liking this set-up. Almost makes CS seem interesting. =P
  8. The more I think about it, I presume J.A xN will not cover all options because if they are hit, the opponent rises too high to continue combo with 8]D[. Overlord Kyle recommends, Corner combo, JB+C, BREAK, AD, J.A, J.B, Allegreto, 8]D[, Corner combo, JB+C, BREAK, AD, J.A, J.B, Allegreto, 8]D[, Corner combo, JB+C, BREAK, AD, J.A, J.B, Allegreto, 8]D[, Corner combo, JB+C, BREAK, AD, J.A, J.B, Allegreto, 8]D[, Corner combo, JB+C, BREAK, AD, J.A, J.B, Allegreto, 8]D[, ... Hit or block it's rape. The opponents options are to -BREAK, Aeriel move with invincibility -BREAK, Guard J.A, IB Carl's J.B, CH Carl's Allegreto Works in theory, but not so much in practice, Kinda like break Inferno divider RC. Not many can actually do it.
  9. http://www.youtube.com/watch?v=PV0Tmgi5Ywo @9:50 Corner throw break, AirDash, J.AxN force, 8]D[... Repeat UB set-up BABY!!!!!!!!!!! This gets me pumped
  10. I saw a CS vid where Carl got 3C, 2B, 6A... in the corner. Great when our 3C is not deep enough to score 3C, J.2C, Alle~can, 6A...
  11. 2B, 6A Is this a new gatlin to CS or is it just news to me?
  12. Notice to the All-Star 3V3 Carl team. Keep up with the thread! http://www.dustloop.com/forums/showthread.php?t=7695 It begin in (12) days.
  13. That's what I took from it. This new rule applies when Carl's Sprite is backwards to the opponent. Which doesn't happen too often, or for too long of duration. What's new guys? I've been away a few weeks. - Nirvana's Input while Carl is facing opposite of opponent is now reversed. - CS:Bnb= ...623C, 5B, 2]D[, 236A, J.2C, J.C, 2]D[, J.2C, J.C, 2]D[, J.2C, Allegreto, 8]D[ - F.CH J.B, IAD, J.2C, Alle~can, 5C, ... - Damage range is from ~1800 - ~3300 depending on the situation. Rediscovered clap-trap yet? Anything else?
  14. [2], ]2[, 5P, [8]HS
  15. [6P, 5S, SVD] xSTUN Awesome
  16. Kyle

    [AC] May: Videos

    http://www.dustloop.com/forums/showpost.php?p=530984&postcount=704
  17. What do you mean by PP?
  18. Reminds me of GG:AC Eddie's FB Drill.
  19. 8]D[ > Kune-Bells. 8]D[ < Curse feels good to see Carl doing J.2C, 2]D[ loops w/ less 2A, 5A, 2A, 5A spam. I even saw someone doing J.2C, 5B, 5C, 6]D[ loops; Finally.
  20. AutonomousR updated his Youtube account. Thanks Autonomous!
  21. It did that in CT. Whats new since CS?!?
  22. I'm glad to see your enthusiasm to contribute, HOWEVER: You've added nothing NEW and offered SOME incorrect information. That's why I feel this post does not warrant it's own thread. -OVERLORD KYLE'S EDIT- Much better now.
  23. THX for clarifying Feri, I meant: 22]D[ or 22[D].
  24. Updated 101 about negative edge'ing on special moves. would someone confirm teleport pleae. 22]D[ or 22D.
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