Jump to content
Dustloop Forums

Zaido

Members
  • Posts

    671
  • Joined

  • Last visited

Everything posted by Zaido

  1. go watch some GGAC Slayer match videos before posting that plz... -_-
  2. Zaido

    Slayer AC strats

    i wonder what does any of those have to do with Slayer AC Strats??? o wells. as for doing FRC and doing links,gatlings watever... the mind set of just doing it is different. i guess you can say you can buffer a move, but i doubt you can Buffer a FRC???
  3. IB, to get tension :V i dont really know since i dont fight OS alot..., you just got to look for the gap to either attack or jump or what not.
  4. i saw that match a while back, it was pretty good match for getting hype! i think one time i watched it before i went to a ranbat :P and i was like i am ready for some COMBOS!!, though i still dropped a lot of combos
  5. you know, we should get those comments about mac and cheese, and put it in that "I HAVE A RARE CARD THREAD!" cause it somehow kind of fits in that thread very well :P.. cause we explaing character specifics and mac and cheese isnt very specific, its just delicious :V..
  6. 1000 years of PAIN!!!! UPPA!!! i know it style, i did a combo with 3 BBU in it before it was lol :V
  7. i woudl say its preference wise, since the iad one brings you closer, and the 6HS one is more of yea you can do it, but if you hit them with a far away 6H-> follow up is more of an ass imo... but if it works, then go for it... truthfully speaking 6H works on almost all the cast, not only the light weights, it jsut timing crucial, and how high the hit actually hits them. and Doing 2 BBU in a combo is waste of meter cause dmg isn't so hot, yea.. Unless its ur only way to get the combo started then, i guess there is no choice :X. Yo-Yo: ic ic
  8. couldn't you just back dash the start of the round before any attacks can reach you? anyhow, if sol does BB i would just jump IB it land then throw him :V...so i can set up stuff :X
  9. just wondering waht is actually definition of this mac and cheese combo?
  10. hmm then i dunno i just know i Back dahs and i blocke dit before mayb ebecause i didn't block the f.S part :V..
  11. you should not think of Sol taking big risk and on the contrary, what if you fight a Sol who knows how to play it safe? then wil that work? i mean if he does things you can see, then yea go for 6P or watever... some stuff you would just prefer to do the watching game and counter accordingly :x if you IB f.S and backdash shouldn't you be able to recover before bandit bringer even hits you?
  12. i think there was one vid of Kami-chan busting that cross up FLJ on N-Otoko.. it was like LOL :V
  13. lol, i sometimes try to start combos with FLJ :V.. the dmg out put after it is pretty good!
  14. can sol 2D under 6p? and if 2D gets a CH -> then side winder combo ><
  15. well spaced jK standing 5K basically you poke at the net so it activates. while it wont hit you. stuff like that. better combo as in if you land ur counter hits, learn to follow them up with stuff like CH jH -> eitehr ur 5H it or 5S -> combo instead of doing 5PPP to air combo cause 5P makes ur combo dmg weak, only thing i would use 5P and stuff is because i am out of options to use to relaunch or start the combo so i would use it :V or certain character specific combos involving the 5P but overall i would try to use sparingly cause dmg output is bad overall... compared to using stuff like 5k 5S 5H etc..
  16. learn to deactivate the nets... other comment is probably same, but looking better keep up the good work. after you get basic combos down go for better combos :V..
  17. huh?? where did you get that from?
  18. whenever i fight millia or any fast character with blah def.. i just think.. "I AM GONA HIT YOU!!! AND YOU GONA DIE AFTER WHEN I HIT YOU!" kind of attitude.. :V... i laughed when gin?? i think that is what the SL player name was went for eien no tsubasa super on wake up :V... lol... and he got it the 2nd time and did the super super combo lmfao... that feels so american style
  19. i can... but probalby after my finals, which is like after december 7 or soemthing, but i can give you this.. everytime you hit them with a 5HS at a pretty high point, you can do (in corner) sjH->sjD->sj2KxxsjKxxland->[5H-> iad jD or PileBunker (height dependent from the 5H)] or [5S->jKorjS(1hitor 2hit depending on height and character)->j2K->jD] this one really depends on how many hits you have total.. character that might need variation change are probalby Johnny that i can think of on the top of my head.. you can try sjH->sj2K->sjD->sj2K->sjK->land->5H -> iad jD or pile bunker you can do that on potemkin as well.. i woudl think the rest of the cast you can do the first varient.. and if ur wondeinrg how many hits you can do a safe combo... i would try not to hit past 15 hits.. in a combo cause.. it gets harder and harder to get a knockdown after 15 hits.. each hit you have time it even stricter everytime you hit past 13 i woudl say? 13 to 14 is still not so bad. 15 or 16 hits is the max i would go for a combo i can think all combos work outside of corners.. but you got to add in factor of push back too.. so... not in the corner.. i woudl suggest endign ur combo as fast as possible cuase they might get pushed back to far..
  20. some of those matches reminds me of some of my matches i had with my friend and against his johnny, just without some of those crazy incidents :V
  21. that part is just you doing the missles to close or what not... learn to space ur self and then shoot the missles. and TK missles just takes lots of practice, cause i dont think there is some visual height cue for it? you just have to find out the right height and master the timing to do it.. usually you have to delay the shot when you get the right height.
  22. work on the connectivities of ur attacks, and dont be so hasty. and combos.
  23. that really depends on what character you are fighting ... and also if you: 1, drop that combo or 2, that combo you did prorated like nuts and dmg sucked overall.. watchign life bar is more of seeing what type of measurements the opponents might be thinking, and also if you want to know if you want to add that extra bit of dmg or go for mix up, to kill :o.. just saying 2 combos... is lol cause yea, against a chipp, its liek ok 2 BBU Combos dropped, or butchered you can just make that match urs :/... but usually within a match i at most probalby only hit like 2 BBU and probalby 2 combo chances... at most... but usually i get the free CH -> free combo with no tension :V... but i would say 3 combos is more ideal and some character you have to do a different type of combo that actually prorates a lot ><... just for a funny note: one time i remember i was playign and keep looking at the wrong persons tension and i was like i have 50 percent tension why can't i DOT?? and i found out it wasn't my tension and i only had 25% its like damn i should of just BBU!
  24. i only use it in a combo video :V... anyhow... well some people who watches meter.. usually will be cautious.. as far as i see it... i try to watch meter too... but sometimes when i sit on the cab my peripheral vision kind of hard to see both lifebar and tension bars at the same time cause i am too close ><... and usually i get too focused on the match so usually i probalby wont have tension for supers cause either i be.. using it for Force Breaks or DAA XD... and usually when i get 75 percent i might just attempt a random DOT :V... rofl...
  25. cross wise beats hammerfall hands down, then dandy alone against pot is a lol cause :V... overall i will nvr use wake up tsubasa, cause i know i will die if they block that thing T_T... and i rmemeber wake up tsubasa back in the days lose to command grab too if timed right :V... but i dunno now... , but yea i am learnign to IB 6H learning to escape mirror thingy... in that match up i think i die mostly to that freaken cross up jHS and get mixed up into hammer break Pot Buster.. =_=.. i think i mostly die to that cross up... its like ... i see it coming.. but i still eat it anwyays!!... i need to abuse my 2S more from rewatching... and get free CH anti air into combo... and lastly, i need to make sure i dont fuck up my combos :V... ok... anyways.. i still need to get some of those matches in to learn more about this match up :V..
×
×
  • Create New...