-
Posts
671 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by Zaido
-
which character are you trying to perform it on?
-
thank you for releasing!
-
like everyone said, block it and dont try to counter,and watch out for tick throw attempts. i am not really to sure if jP work well against sols that try to jump in on you.. i forgot :V... when i play my friend sol again i will try it out
-
alll that i know of is Either they go by the Player name in either Hiragana/Katakana/Romaji/Kanji or they go by SL or ur Katakana For Slayer, and i dont htink they have a kanji for that.
-
What i am about to post isn't directed at anybody, its just me making a comment. I also want to point the fact that people shoudl browse at this first page then just ask, cause its basic fundamentals of posting on a forum, cause i would think the first post would give a load down of what is going on in this thread or maybe some important fact is posted there for viewing pleasure (ok maybe not basic fundemntals but that is what i thought forums should be, and things do get silly..) Plus isn't this thread already put Combos with Dmg and even to character specifics... i didn't go through all that time doing that and even getting all the other slayer players help for nothing, i wanted to show that ok, these are some good combos and are pretty reliable and hopefully help people or give idea of what slayer combo should use or could use or modify or what not.. and at least look over it and maybe could of asked a more specific question that Could of been answered instead of just asking "what is a good combo," cause i could of also said "look at first page before posting"..(i probably should of wrote that but i thought at least looking up videos would be more visual appealing then WORDS). at least when i said go watch some vids, vids at least show the combo in motion, and seeing is better then me putting it in words since it seems the person doesnt know what a good combo looks like. all in all.. i guess i suppose i put that kind of harsh language or what not so pardon me for being rude, cause i had to do some stuff so i can only type somethign really fast and go do what i need to get done next time if i dont have much time i probably wont type anythign cause it might end up making me sound like ass so... just my thoughts.
-
go watch some GGAC Slayer match videos before posting that plz... -_-
-
i wonder what does any of those have to do with Slayer AC Strats??? o wells. as for doing FRC and doing links,gatlings watever... the mind set of just doing it is different. i guess you can say you can buffer a move, but i doubt you can Buffer a FRC???
-
IB, to get tension :V i dont really know since i dont fight OS alot..., you just got to look for the gap to either attack or jump or what not.
-
i saw that match a while back, it was pretty good match for getting hype! i think one time i watched it before i went to a ranbat :P and i was like i am ready for some COMBOS!!, though i still dropped a lot of combos
-
you know, we should get those comments about mac and cheese, and put it in that "I HAVE A RARE CARD THREAD!" cause it somehow kind of fits in that thread very well :P.. cause we explaing character specifics and mac and cheese isnt very specific, its just delicious :V..
-
1000 years of PAIN!!!! UPPA!!! i know it style, i did a combo with 3 BBU in it before it was lol :V
-
i woudl say its preference wise, since the iad one brings you closer, and the 6HS one is more of yea you can do it, but if you hit them with a far away 6H-> follow up is more of an ass imo... but if it works, then go for it... truthfully speaking 6H works on almost all the cast, not only the light weights, it jsut timing crucial, and how high the hit actually hits them. and Doing 2 BBU in a combo is waste of meter cause dmg isn't so hot, yea.. Unless its ur only way to get the combo started then, i guess there is no choice :X. Yo-Yo: ic ic
-
couldn't you just back dash the start of the round before any attacks can reach you? anyhow, if sol does BB i would just jump IB it land then throw him :V...so i can set up stuff :X
-
just wondering waht is actually definition of this mac and cheese combo?
-
hmm then i dunno i just know i Back dahs and i blocke dit before mayb ebecause i didn't block the f.S part :V..
-
you should not think of Sol taking big risk and on the contrary, what if you fight a Sol who knows how to play it safe? then wil that work? i mean if he does things you can see, then yea go for 6P or watever... some stuff you would just prefer to do the watching game and counter accordingly :x if you IB f.S and backdash shouldn't you be able to recover before bandit bringer even hits you?
-
i think there was one vid of Kami-chan busting that cross up FLJ on N-Otoko.. it was like LOL :V
-
lol, i sometimes try to start combos with FLJ :V.. the dmg out put after it is pretty good!
-
can sol 2D under 6p? and if 2D gets a CH -> then side winder combo ><
-
well spaced jK standing 5K basically you poke at the net so it activates. while it wont hit you. stuff like that. better combo as in if you land ur counter hits, learn to follow them up with stuff like CH jH -> eitehr ur 5H it or 5S -> combo instead of doing 5PPP to air combo cause 5P makes ur combo dmg weak, only thing i would use 5P and stuff is because i am out of options to use to relaunch or start the combo so i would use it :V or certain character specific combos involving the 5P but overall i would try to use sparingly cause dmg output is bad overall... compared to using stuff like 5k 5S 5H etc..
-
learn to deactivate the nets... other comment is probably same, but looking better keep up the good work. after you get basic combos down go for better combos :V..
-
huh?? where did you get that from?
-
whenever i fight millia or any fast character with blah def.. i just think.. "I AM GONA HIT YOU!!! AND YOU GONA DIE AFTER WHEN I HIT YOU!" kind of attitude.. :V... i laughed when gin?? i think that is what the SL player name was went for eien no tsubasa super on wake up :V... lol... and he got it the 2nd time and did the super super combo lmfao... that feels so american style
-
i can... but probalby after my finals, which is like after december 7 or soemthing, but i can give you this.. everytime you hit them with a 5HS at a pretty high point, you can do (in corner) sjH->sjD->sj2KxxsjKxxland->[5H-> iad jD or PileBunker (height dependent from the 5H)] or [5S->jKorjS(1hitor 2hit depending on height and character)->j2K->jD] this one really depends on how many hits you have total.. character that might need variation change are probalby Johnny that i can think of on the top of my head.. you can try sjH->sj2K->sjD->sj2K->sjK->land->5H -> iad jD or pile bunker you can do that on potemkin as well.. i woudl think the rest of the cast you can do the first varient.. and if ur wondeinrg how many hits you can do a safe combo... i would try not to hit past 15 hits.. in a combo cause.. it gets harder and harder to get a knockdown after 15 hits.. each hit you have time it even stricter everytime you hit past 13 i woudl say? 13 to 14 is still not so bad. 15 or 16 hits is the max i would go for a combo i can think all combos work outside of corners.. but you got to add in factor of push back too.. so... not in the corner.. i woudl suggest endign ur combo as fast as possible cuase they might get pushed back to far..
-
some of those matches reminds me of some of my matches i had with my friend and against his johnny, just without some of those crazy incidents :V