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AchedSphinx

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Everything posted by AchedSphinx

  1. Hmm, not much I can gather from that. But, it looks like her 5A might be a low like Yukari. Her throw might also cause Paralysis, hard to tell, and it's probably influenced by the weather in some way. She also seems to have some amount of oki as well. And her auto-combo super appears to do about 2800~ dmg raw and the other super she did about 3000 dmg raw. But yeah, not much to go on. She does look like an interesting character. She even has presents like Platinum. It also appears that this is not her 5B, but a special. I saw her skill boost it in the video, it can also be used in the air.
  2. Well, I know Mitsuru uses hops in her blockstring and does j.A. It's more or less to bait certain things, like throws or something, since Mitsuru can get good damage off j.A counter hits. Most times though, it's just good to extend blockstrings and keep up pressure if the opponent playing defensively.
  3. Thanks. I tried it in the tournament and mistimed it a bit. I should make a mental note not to try swag combos in tournaments lol.
  4. I'm East Coast. Add me on psn. I don't mind playing you.
  5. GGs Jaguar. It was fun playing you again.
  6. Sure I'm down. It's been awhile since I've played an Aigis player, excluding our bout last night.
  7. Good games all. I gotta learn that Yukiko match up fufufu
  8. Here are the new pics. With how many comments there are, it'll get buried pretty easily in the news thread.
  9. I do like her Hat ™ anti-air. She seems to have good range normals for a zoner. I suppose the main concern will be the speed of them and recovery. Anyways, my guess for that Holy Arrow-like move is probably Mahamaon. I also have a feeling her j.B is probably a slanted downward Bag attack, about at the same angle as Yukiko's j.A.
  10. Well this works. Makoto, Valk, Platinum, Terumi, and Kokonoe were DLC characters. Of them, three were considered broken or too good. So, statistically speaking, there is a 60% chance that any character ASW puts out as DLC will be broken or too good. Anyways, if we go by this logic, either Lambda or Celica will be broken or too good. Or they could both just suck. I don't know. Humans don't understand the concept of randomness.
  11. Well here's the where that image came from. http://www.nicovideo.jp/watch/1405561205 Looks like there will be some more info on Adachi soon.
  12. Well, the news on Lambda has made me more motivated to play Nu. I haven't played Blazblue in months so there's a lot to relearn. Hopefully I see you guys online
  13. Yeah the animation is different. Her sprite looks similar to Nu's.
  14. What happens if you don't have an OD cancel(damage wise)? How does not teching or late teching effect this set-up? Seems like a sweet set-up.
  15. Sprite looks the same. The animation for her j.2D is different though.
  16. She's still answering her crimes from BBCS.
  17. I would like to see this combo.
  18. Well, I'm looking forward to it personally. Learning characters is always a fun part of my fighting game regimen.
  19. Oh sweet, she has little icons at the bottom for the weather and it looks like she can get buffs from it. Noticed an HP icon next to Rainy Day.
  20. Just gonna quote this from the CP News Forum. Also, check out Lambda's new swords. They look pretty cool. http://www.famitsu.com/images/000/057/209/53c4b83120283.html Oh and it looks like Lambda will have new attack animations based on how her j.2D looks in that image. The character models don't look that different though.
  21. Hmm, I don't know. It didn't really feel like something that needed paying attention to. Luna and Dia can both zone and have similar normals so it doesn't feel as different as say Aigis going orgia or Valk going wolf. Look at it this way, Nu and Lambda may be way better than the current Nu. Unfortunately, this actually just splits the Nu fanbase. Right now, I'm leaning toward becoming a Lambda main. I'm curious which way the community will go, Nu or Lambda! Also, I hope they show a trailer of Nu and Lambda soon.
  22. Yeah, I could see Nu not having oki as a part of her gameplan. Though I'm not sure how it'd work. She's had oki for so long, it seems like a natural thing. I suppose she would be more closer to CT Nu then. Either way, I'll end up maining both of them.
  23. So Nu will have a new 236A/B/C/D maybe even a new 22A. Since Nu will do less damage because of no mode change, her new ability would probably have to compliment some kind of full screen ranged play. I'm assuming she will keep Calamity Sword, but who knows, they might remove it and make it so only Lambda has it. So to balance this properly, Nu will probably need the damage boost Lambda gets, and Nu also needs oki somehow. Without Lambda/Luna mode she doesn't have the wheel now, so I'm going to guess that one of her new 236x's will be oki related. The only version of Nu that wasn't oki focused was CT Nu and I don't think they'll go that route. Either way, she should still be a superior zoner. If Lambda is similar to Nu in any capacity, she will be poor at zoning, but should do superior damage and oki to compensate. Lambda doesn't lose many abilities though. Hopefully they bring back the 214D~C and 236D~C abilities from Nu, but time will tell I suppose. At any rate, Lambda in that picture was how I imagined Nu would look in BBCP. Since Nu died and was impaled and was injured, I figured she'd look like someone who went through hell and back and was covered in battle wounds. So I'm somewhat pleased if Lambda retains that image.
  24. Looks like Marie will be competing with Naoto for best hat. Though I think the hats are actually quite similar.
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