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Everything posted by LegendaryRath
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I still can't comprehend how badly Souji robbed this Sho player in grand finals. He was getting absolutely wrecked, no health left, starts pressure into rage drink, TKs a bearscrew as it makes contact, and takes Sho to the corner for like 6K. Teddie is way better now than he ever was in vanilla, and that's really saying something. I'm assuming this will be a similar patch to BBCP 1.10, or how they patched vanilla in arcades last time. Either way, I'm really excited, because there is some really Kuso shit right now that needs to be fixed. Of course Originally, I was hearing it would be in May. Lately I've heard several times that Mori said it was pushed to come out even sooner, maybe April. I'm really not sure at this point.
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[P4A] Mitsuru Kirijo Combo Thread (Updated 9/20/2012)
LegendaryRath replied to Jourdal's topic in Archive
There isn't much you can do on standing in any situation. Autocombo or something short like 5AA > 6B > 5C (6hits) > A coup works well enough. -
Bored between classes so I thought I'd say GGs to anyone I played in the last few weeks. Nemesis... and uhh... I suck at remembering names. GGs tho guys!
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[P4AU] Mitsuru Kirijo Gameplay Discussion
LegendaryRath replied to LegendaryRath's topic in Mitsuru Kirijo
The mook had me confused for a long time regarding if j.A and j.B are cancel-able. Watching some footage, j.A is still cancel-able into j.B, j.C, and probably j.D. I also saw j.B cancel into j.C in hit. Sorry about taking so long translating this stuff. I got over halfway done and then some personal stuff got in the way. Give me like 2 days tops. -
[P4AU] Kanji Tatsumi Gameplay Discussion "Brofist it out!"
LegendaryRath replied to A.X.I.S.'s topic in Kanji Tatsumi
I decided long before suplex hit arcades that I wanted to focus on Kanji again. Glad to see that he's lookin solid :D This is sort of the same thing I've been thinking for Mitsuru, feeling that a lot of the changes for other characters benefit him as much as his own buffs do. Defense will likely be easier now that the fastest AOA is 24 frames (Kanji's!). It's hard for me to really explain, but the way other char's are looking, Kanji seems to be a lot more viable. edit: indirect buffs? -
It looks the the 'number of posts per page' thing isn't something that they can change at the moment. Something to do with servers or whatnot... Most boards give the option to the individual user, but it can apparently be a problem when referencing specific posts or something. I'll update you if there's more talk.
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[P4AU] Mitsuru Kirijo Gameplay Discussion
LegendaryRath replied to LegendaryRath's topic in Mitsuru Kirijo
I'm actually not 100% sure. Omex is helping a LOT with this stuff (translating and cool junk) and I'm sure he'll edit the wiki (or show me how) so it'll be explained in the table. For now it seems to mean it can special cancel and/or go into system stuff like sweep, DP etc. Also, woops. It's supposed to be Sp, not Sb. I'll be sure to change that when I finish up with the wiki either Friday or Saturday. School and work are kicking my ass at the moment. edit: Going through all this stuff, I feel like Mitsuru's buffs aren't really focused on her. They mostly seem to be little tweaks to other characters or the system in general that end up benefiting her a lot. There's also some good footage at the moment, and it'll be my priority to UPDATE THE DAMN VIDEO THREAD as soon as I'm done with the wiki. IT'S A PINKIE PROMISE I SWEAR! edit2: I forgot to mention what "B" meant. It just means that the move is backdash cancel-able. This applies to 5A and 5C now iirc. -
[P4AU] Mitsuru Kirijo Gameplay Discussion
LegendaryRath replied to LegendaryRath's topic in Mitsuru Kirijo
I'll update the changelist thread once I'm completely done with the frame data and that will make discussing easier. But for now, Mitsuru's uncharged j.B is now level 4 hitsun (was level 3 before). The framedata doesn't mention being able to cancel j.B into anything anymore, but I'm not 100% convince yet. If we could still cancel it, then we could do uncharged j.B > j.C > c bufula on standing opponents. -
If anyone notices something like that, please let me know I'll be much more involved in the wiki for suplex, so I want to know of any concerns people have.
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Thanks for pointing that out. I put a short, general overview of her there for now. When we get close to the console release of Suplex, I'll be keeping up with the wiki a lot more.
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I'll look into it when I get back from class tonight. Thanks for the heads up. edit: Looks like it's there, unless I'm misinterpreting what you mean. http://www.dustloop.com/wiki/index.php?title=Mitsuru_Kirijo_(P4Arena)
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[P4AU] Mitsuru Kirijo Gameplay Discussion
LegendaryRath replied to LegendaryRath's topic in Mitsuru Kirijo
It's nice to see the forums are back up! Apologies for putting off the video thread update. I'm caught up with the wiki right now, and I'll work on the video + changelist threads again right afterwards. Class all day today, then I'll aim to get all that stuff done tomorrow! I'm currently about halfway done translating/editing Mitsuru's new framedata. I'll link the page on the wiki and post all of the differences between versions in the changelist thread afterwards. -
[P4AU] Mitsuru Kirijo Gameplay Discussion
LegendaryRath replied to LegendaryRath's topic in Mitsuru Kirijo
Omex is busy translating info from the mook. We'll get a good idea of Mitsuru's frame data soon. here's some info for now though. 5a -9 5aa -4 droit recovery now changes based on distance traveled, all droit can go through ice Also, I'll be giving a big update to the video thread, probably tomorrow or Saturday. Sorry for being so behind on that :'(