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FatalCounter

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Everything posted by FatalCounter

  1. Kiba (TS) vs Zoular (RA) This guy Zoular, is he new to Blazblue? or maybe he didn't play Blazblue for a long time. I guess Rachel is so hard to play though. Because he was doing so basic Rachel combos and was eating anything, not like TempestDelhia aka Howling_-_Moon who bodied everybody during the last online tourney. I saw some Errol Makoto get destroyed so fast by him. lol
  2. Kuresu and all Tsubaki players from Japan shall be proud of us. I think even in SF4 I can't DP as much as I do it in this game. We are the new Ragna frauds.
  3. I see now!!!! On crouching opponents, you delay 214B after 236C to bring them further to the corner, I am right?
  4. Kiba and the love of 214D!!!! I think you do it everytime you get embarassed with 1+ charge.
  5. Lugia never hit low. I mean I saw it from day 1. It hits mid, only the 1st hit of Gaara Act hit low, the rest also hit mid.
  6. @Elochai made a good point, I think you can reset someone in the corner and use Val Tus and 2 crush triggers. At least holding down the last one and continue to move Ignis even after Val Tus. Even if someone they get hit by the first CT, Val Tus was a very good combo filter (P2 92). They nerfed his damage output in genaral but hopefully they didn't nerf his hit deterioration. And there is a lot of mixups possible by cancalling some normals to CT and use Ignis for some mixups.
  7. I have to agree with this. On Jourdal or Pktzan channel you can clearly see what Errol is saying, but this is not a deal for me. Taokaka and especially Hazama are above other characters; maybe with Jin and Litchi. Konan, Puromete, Goro and some others are just better players in my opinion.
  8. I totally agree with most people said about Hakumen being strong. It is really hard to beat a good Hakumen but I can say that there are more scrubby hakumen players online than smarter ones. For real, the fact that he requires good timing and execution for godlike damage, footsies and hit confirm make a bad Hakumen so predictable and easy to beat. Compared to Ragna or Jin, you need to learn all points of Hakumen in order to be godlike with him. Bad Hakumen players rely too much on D moves, 3C, jump everytime and don't use their godlike 5A or 2A. On PSN it is pretty rare to find a scrubby Litchi, Tsubaki or Rachel but it is easier to find a scrubby Ragna, Tager, Hakumen or Noel abusing their D moves and thinking they are doing amazing combos. I learned Hakumen in BBCS 2 and I dropped it in BBCS EX but I think that if you are learning Hakumen seriously, you are learning a solid character that can destroy almost everyone. Maybe I should learn him again as my 3° or 4° character in BBCP.
  9. To be honest, I always play with the Kuresu color because I consider him as my japanese sensei xD! At least for my Tsubaki. I never knew people were using my colors too.
  10. I have seen it, lol crazy combos too. Hopefully some of mine are not too basic but in general they work on every character!!
  11. Forgive me guys, I didn't read the first post made by Daedron, so I came and put all my stuff, xD Anyway, name: Chris Title/Alias Chris FC (FatalCounter) colour palette: White pink or Red gold Combos: Plz choose 3 between my combos already posted! Again, sorry guys!
  12. Hi guys this is my scrubby hit confirm combos I wanted to be in the final project if possible. http://www.youtube.com/watch?v=iMA97_0JDY4&feature=youtu.be 1° combo is CH 5C > 6CC > 236D > 66 > 2CC > AiD jCC > 5CC > CAB (pretty easy and work on everyone) 2° combo actually begins with CH 5C > 6CC > RC > 2CC > IAD jCC > 5CC > CAB; 4° combo is autocorrect, he is not high enough for the swag combo, so I added a 214D 5° combo is FC 3CC into 236C loop only for fun, you can do the same with 5C(w)C > 22D > 236 loop. less damage but very easy and scrubby 6° I know this is not the optimal combo but I love doing the swag combo (IAD stuff) everywhere 7° combo, here is my BnB vs a DP masher w/o meter or buster (only for making your opponent angry) And the last two ones are for my love of mugen!!!!! Another combo I didn't put in is, on crouching opponent with 2 charges, from midscreen to the corner jC > 66 > 5CC > 6B > 214214D > 22D > 236D > 623D > j214D > 6CC > 236C > 5C > 2CC > CAB. BTW, generally I don't mash that hard, I only wanted to do these combos quickly lol.
  13. I already knew that. Espcially on j236D which a huge hitsop.
  14. Lol, Kiba the Pokemon hunter!!!! I never played an english version of pokemon, only french version. So the pokemon on your avatar are dragon type: Tranchodon (Haxorus) and Tryoxyde (Hydreigon). Funny avatar. I didn't play any Pokemon for 2 years, maybe I will try it again , maybe X and Y versions. lol
  15. I tried to google translate it and Apparently they are saying that. May be true. OMFG no.
  16. Please can someone able to read japanese tell us what is written in this post. A guy told me it is saying that BBCP will come out 8/29/2013 in Japan on PS3 and PS vita . But he precised that it is not official. Please let us know if you can read this. Thx http://sag.tank.jp/res/20130222/1361539994/723
  17. Thanks, so like SoD. Godlike
  18. Yeah you were blocking a bit too much. Watching, I was saying "Kiba, you know that is punishable, you are our teacher (lol, kidding) and press something to break that momentum" But this is easy to say though, during matches, you don't want to take some risks and get countered. But playing Relius, I learned to take some risks, you know we don't have a DP to get out of pressure. Daedron is pretty good even though he get beaten.
  19. Morning everyone, Please can someone tell me what is the motion ( I mean like 236X or something else) of Mu's new move in CP? Thanks. I am learning her for CP, she is godlike there.
  20. I guess Kiba doesn't like Blood Pain matches. Fight for the Princess Yayoi's love. Kiba, wtf you are doing almost 7k online? I think with Valk everything is possible. Your Valk too good. Daedron, man you did a great work with those amazing "hard to get out setups", you actually did better vs Kiba's Tsubaki.
  21. 5BB is useful when people try to jump out my pressure. It is really easy for me to super jumpBC > djCC > j236C > j214C. But the difference between CH 5BB and CH 5B > 6CC is clear. Kiba, I respect you and you are a great Mod. You always encourage people to play the character they love (Tsubaki). Even if you didn't offend me, I think we were getting a bit cocky (lol). Maybe I am not or we are not as good as you, but I think I am not that bad, you know. That really sucks I can't some play some online matches during academic year because I live in a dumbsh.t University residence with crappy internet. I simply hate that.
  22. I love your optimism, I guess I should train more instead of complaining. Good stuff Mod.
  23. Thanks Kiba, Maybe I should only read your posts. Even if you have great solutions for some of our complaints, you can't deny she has serious issues for a rushdown character. I hope they can fix at least some of them before the console release.
  24. I am not asking the moon, I just need that her blocktrings get better. The fact you can get DPed, doing her 5CC is unbelievable. Her high low mixups except from 2B are really predictable. Sometimes after 5BB, your opponent can press 2A and counter any overhead attempt; or after 5C in order to counter any 6B attempt. Thet sucks!!!! While Ragna has his 2D for low attack or 214B for high attack after all his normal blockctrings and presssure and can RC them and gets full damage.
  25. @Airk, I seriously agree with you. Sometimes I think, why they really hate Tsubaki? Maybe Konan should stop winning anything. lol Seriously, let's compare her to another low-tier character in BBCS EX (he got way better in BBCP though) -Relius jD has only 4f recovery, and really easy to combo off after jB or jC. For Tsubaki, I can't use jD after a double jump because my options will be very limited. But after a jump, I can dash and avoid getting close to my opponent. -Tsubaki jB is really fast with great recovery, but come on, I can't even hit confirm after an air CH jB. That sucks!!!! -jC has a good vertical hitbox but 13f, Bang or Hazama jB are hell for her. Relius jC is a bit slow too, 12f but at least it can cross up, good blockstun and jD cancellable, you can dj2D and fall with another jC and all this is safe on block. -Tsubaki 5C is great, but the recovery, omg that 23f, while relius with his wheel 5C, slow but pretty fast recovery (18f). I mean for it is easier to punish someone low-air dashing with Relius 5C than using Tsubaki 5C. -Tsubaki 2C is just amazing. bit slower than Relius 2C (12f) and he win on range. But this move has fast recovery, jump cancellable and a lot of untech time after CH. -They even nerfed her 236D, from what i saw so far, it gets slower and the range is shorter. Is it just me? I am really disappointed. this was her best move for straight getting in and safe. The recovery was already bad but now it seems worse. and more... I simply love this character, that is the only reason I can give here. She is funny to play and it is not like she is that bad, we are still winning some matches though.
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