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Everything posted by Myoro
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Ahh that feeling where there's no oranges online... Feels like... Despair EDIT: NVM, just you watch mAc I'mma get my pink back tonight. Sleep you may have, but it will be the unfufilled sort, as if you left something unfinished... >:]
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Yeah. I tried doing that again towards the end and I always ate a shield for it. Honestly I've only fought Toan once in a FT10, and he decimated me. You made short work of my 5B and 2C, and never lost patience with my doll, finding a way to circumvent her, and I meanwhile was a panicky mess, so I suppose that's the underlying cause. I feel like there was a tool I was overlooking, but I can't remember. I need to learn how to confirm non CH 2C, because apparently Haku's air normals have no CH frames.
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Yeah, throws are my weakpoints. I can't tech them at all really. Any time i thought I found a way out of your pressure there was a shield which pulled me back in. Somehow you outplayed me in Neutral a lot, which I only ever see Soul6Ookami do with Haku. Now I have to pass the love on to the oranges of the world. Get my Pink again. It's getting harder and harder to find willing oranges. I'll have to bully Nard into giving me his. >_> But his Makoot is getting strong too... I might end up a yellow.
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I only throw out distortions when they'll kill. Bios is no exception. I tried to screw your blocking in that match where I lost my pink, but I got sloppy.
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Well I always save my meter for Rapid cancels. I'm fine with 3K~3.5K, but I need to always be a threat. A Tedo will get you approx 1K, but any weaksauce solo hit can get an additional 2K on it for a rapid. Also I wanna fight Lich... But I never see him anymore. He, along with many many others seem to have abandoned DL... Also, prolly not good to compare me to tourney players, I'm very unrefined still.
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I'll be onto Pink 24 then. Shame I couldn't end the year with one. I learned that to be a true fraud Relish Crowbar, you need to be able to tap into the most fraudulent spirit animal of them all; The Game Shark After years of meditation it came to me and offered me the secrets of the universe. Still not enough to stomp you for a set mAc. I'll get that pink back one day.
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Did you stop trying cuz I lost my Pink? =3?? GGs all the same. Need to work on some unusual confirms and reacting to overheads and grabs.
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This is getting silly. I'm not even getting you into low health
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That's why it's funny. Also I'm using gameshark so my pink will never die. Also why does nothing I do work anymore?
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NeEeEeEvVVEEeeEEeEEERrrrrrRRR You will stay awake forever. /And you will like it young man/
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Why did I leyyyyyyy EDIT: WHO BROUGHT THE DIP!?
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Getting killed for teching with B+C, a habit I thought I kicked long ago.
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Were I a brave man I could show you more. But your shields are on point.
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That last match wasn't Time Killer level, but it was definitely phenomena intervention. EDIT: gdi Haku's Astral just isn't Haku's Astral, unless you use it mAc.
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The next best thing to getting a pink, is losing it. Gives you a goal and reminds you that you still have much to learn. I'm on pink 23, and still going. This one I've held on to for like 150 pink matches, so that's nice. Mac we need to play again when my internet gets good again or when you move to Michigan.
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GGs to everyone I frauded fought today. Had fun.
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So wait, you can Fuzzy Koko? Thanks for all the advice Dusty, this is great stuff!
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How's life everyone? Good? Me, I bought Xrd and have, as with P4U before immediately remembered that I'm overspecialized in BB and am therefore completely useless in other fighters. I then went back to BB with some insight to what the heck GG fans are talking about. Anyway. I want to make it to tourneys and Casuals in the near future. Call it a new years resolution. I need to get more involved in my scene.
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Here's a big BIG morsel: 6A>5A+B>6D>(5A+B hits)>5D>665A>6B>5C(1)>2C>6C>41236B>665B>5C(2)>sj>j.B>j.C>j.236C~j.214B>airdash [3200DMG/-12HT/IG=9000] It refills your Ignis gauge and does 3.2K from midscreen on any 6A while landing your foe in j.214B oki. ALL FOR 12 GAUGE. This combo is pure gold. Previously our solo combo from 6A would be 6>236C>Rapid>5C(2)>2C>6C>41236B>5B>5C(2)>sj>j.B>j.C>j.236C~j.214B>airdash which did 3544DMG at the steeper price of 35 net Heat. This will of course still be used when Ignis is away, but I thought I'd put it here for comparison. Technically this works off of any early combo Crush trigger standing hit so feel free to confirm Tus and stuff into it. I can't wait to see the many applications of this route. On the less exciting side of things we have this: Corner: Airdash>j.[A]x 3>j.B>665B>6B>TK 7 j.236C>5B>2C>6C>236C>3C [1962DMG/+?HT/No IG] It's a lot of execution for 1.96K but I needed a working solo combo for this situation. Also wondering what I should do if I want to spend Ignis gauge since our standard S timer combo lets them tech at 6C. I need more routes for this situation I think, I'm still uncovering situations where I don't know the optimal combos. Like what do I do off of Air hits>j.236C~j.214A in the corner? Right now I just cross my fingers that I can follow up j.236C with 4D. What do I do off of Air hit 2D when they're too high for 2C to reach them and 6C wont get to them in time? Right now I just go for a 6B>j.B>j.C>j.236C~j.214B air ender which seems horribly inefficient. Is there anything special I can do when I catch someone trying to roll out of the corner with j.C or 5B? Lotsa stuff.
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What a ghost town... So I found something interesting. The using the following method I determined that you can use j.236C~j.214B to initiate the Vinum glitch 5B>3C>236C~214A>66B>TKj.236C>Rapid>airdash>j.B>j.236C~j.214B>vinum Not completely sure how we can utilize this better than the already existent routes into Vinum glitch (IE 5B>3C>236C~214A>665C(1)>j.C>j.236C>5B>2C>6C>236C~214B>vinum glitch) But new info is always fun. Since 6A also forces tech (for now) I wonder if we could get Vinum glitch off it... Now on the question side of things. DOES our Fuzzy work on Kokonoe? how do I safely get into the fuzzy from Oki or pressure? What distance from the corner can I initiate the Fuzzy from? What's our Ignis optimal, damage optimal, and OD combos from the Fuzzy? What is the mind game behind j.214B oki? Does timing the airdash differently change anything? Does the height at which I 236C~214B change anything?What moves cover what in our 214B oki? What is the proper way to use Tus in 3C oki? What nasty thing can we do with an opponent that won't airtech for a 4D reset? What is the optimal move for attempting to tech someone into spikes? Can we utilize that grab and attack on the same frame thing with 4D and airgrabs?
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Prolly to punish mash for 4.5K.
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All o' my connections are bad right now. All of them. I have never seen a room list full of 0bars till today.
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Anyone on right this second? I've got like a half hour ~ an hour and a half to fight before I leave.
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I usually do j.C>j.236C>5B(on the ground) which works on everybody very well. I've tested it on everybody and it works because j.236C has incredible untech time that nobody uses for some reason. The best Damage/Doll meter efficiency I've got is 5B>3C>236C~214A>665C(2)>jump>j.C>j.236C>land>5B>2C>6C>41236B>3C which does 4011DMG for 1000 IG You try to 5B them as late as possible so they stay low to the ground. For Tao and Makoto it makes 3C hit easier. Starter wise 5B is better than 5C(1). Not only are the P1's the same and go into all the same stuff (Sans jump cancel), 5B does more damage and is easier to land. I know we're supposed to spend meter to get damage, but I have a hard time not adding the 1500 to the oki attempt getting me a potential 3500~4500 damage instead of the additional 250 it adds to most corner stuff. I know how to spend 10%, 20%, and 30% for the following combos routes from 5B>3C>236C starters ~214A>665B>2C>6C>41236B>66B>TKj.236C>3C (For if 10% if 5C won't reach in time. 3730DMG) ~214A>665C(2)>j.C>j.236C>5B>2C>6C>41236B>3C (Standard 10% route. 4011DMG) ~214A>665C(2)>j.C>j.236C>5B>2C>6C>41236B>5B>5C(2)>4D>3C (Standard 20% route. 4316DMG) ~214A>665C(1)>j.C>j.236C~j.214B>j.B>2C>6C>41236B>5B>5C(2)>4D>3C (Standard 30% route. 4502DMG) It's would be grand if I had 40%, 50% variants and onwards, as well as 15% and 25% increments, to make absolutely sure you're not wasting any IG when you finally do desummon her, but I've found it hard to improve the damage of these Bnb's while using such amounts of Ignis (The rest of the Ignis moves we have are clunky and bad for combos P2 wise.) That said, it's still good to know a couple "everything must go" combos that drain all of your supplies for that assured kill.
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5B>6D>665B>3C>96D>j.C>j.8D>6C>41236B>5B>5C(2)>sj>j.B>j.C>j.236C~j.214B>airdash [3457DMG/+24HT/-4600IG] I went and wrote down the values of that midscreen confirm For me non OD combos are about keeping Ignis expenditures to a minimum so you can reset or pressure when the combo ends should it not kill. While it varies for everyone, the value I hold 1000IG at is roughly 250 added damage as my absolute minimum. Because of this I'd instead do 5B>6D>665B>3C>96D>j.C>2C>6C>41236B>665B>5C(2)>sj>j.B>j.C>j.236C~j.214B>airdash for 44 less damage and 1000 saved IG Or maybe 5B>6D>663C because it can be confirmed from max range 5B while only cutting off 45 more damage for 89 total damage lost. 5C(2)>236C>214A>662C>6C>214A>665C>sj.B>j.C>j.8D>dj.C>j.236C>j.214B>j.B>j.C>5C>4D>3C>632146D does 5660 for 6000IG There's 5C(2)>236C~214A>665C(1)>j.C>j.236C~j.214B>j.B>2C>6C>41236B>5B>5C(2)>4D>3C>632146D does 5528 for 3000IG saving 3000IG at the cost of 132 DMG. There is also 5C(2)>236C~214A>665C(2)>j.C>j.236C>5B>2C>6C>41236B>3C>632146D which does 5003 for 1000IG saving a whopping 5000IG for a grand total of 657 Damage lost. I value the heat gauge very differently. I usually will horde heat unless the combo will kill, or I am on my lonesome and need the 50% to confirm into damage. for 50% I still like to get at least 1K for my expenditure which Tedo's Minimum damage or a solo rapid will provide with consistency. (Although 5B>6B solo stuff is better than the rapid solo stuff if you can manage it, and Oki is always preferable to non lethal damage and Tedo's oki is sub-optimal) I have to say that the hands down best way to spend gauge besides killing, is to spend it making back IG when you're low. At about 20% IG I'll look for a way to do that while keeping my damage. Stuff like (5B>6D>66)5B>3C>2363214C>5D>662C>6C>41236B>665B>5C(2)>sj>j.B>j.C>j.236C~j.214B>airdash is worth it because you trade 50% gauge for 3K damage while setting yourself to 90% Ignis In the corner you can stuff like: 236D+j.C>5C(2)>236C>Rapid>5D>665B>6B>TKj.236C>5C>2C>6C>41236B>3C or 236D+j.C>5C(2)>236C>Rapid>5D>665C(2)>2C>6C>41236B>5B>5C>sj>j.B>j.C>j.236C~j.214B or one of my new favorites: 236D+j.C>5A+B>5D>665A>6B>TKj.236C>5B>2C>665B>2C>6C>41236B>3C>jump+j.D for 100% IG for 25% Heat My question is, what does one do when they have 100% gauge? do we have combos with Rapids or CTs that build it right back? I feel like I'm wasting gauge when I have that gold 100% bar just sitting there waiting for me to need more Ignis or a solo confirm or lethal damage. What do you all think?