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Everything posted by Myoro
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Don't have a lot of Ignis? Got 25+Meter? Want damage? I've got your combo! 5B>3C>236C~214A>665A+B>665C(1)>j.C>j.236C>5B>2C>6C>41236B>3C [4614DMG/-4HT/-1000IG] It's pretty tempermental, but it works on everybody. The key is to use the tip of j.C's hit box, and to use 5B right before they touch the ground after j.236C. I can't get the 3C to hit on Tao or Makoto yet, but I think with proper timing I can. Also 2A>6B>TKj.236C>2C>6C>41236B>5B>2C>236C>3C is a corner combo that does [2570DMG/+18HT/no IG]
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So apparently CH3C>IAD>delay>j.C>2C always crosses up. Even from max distance. It's amazingly useful.
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So, uh, testing combos and stuff, and something cool happened because of an accident. I did: 5B>3C>6D+jump>j.B>dj.B>dj.C>2C>6C>41236B>665B>5C>jsj.B>j.C>j.236C~j.214B>airdash [3459DMG/+24HT/-2300IG] Id does 31 more damage than our average Bnb and it carries a bit further and looks cooler while doing it. The only additional cost is execution. I tested it on Tao, Tager, Amane, Carl, Hazama, Makoto, Koko, Jin, and Valk, the usual trouble makers, and it still worked, so I think it will work on everybody. I also made a combo for those special few like me who cannot do 3C>6D+IAD>j.B>2C It goes 5B>3C>6D+IAD>j.C>j.8D>2C>6C>41236B>665B>5C>sj.B>j.C>J.236C~j.214B>airdash Hold the phone....... HOLD THE PHONE! Just figured out how to 3C>6D+IAD>j.B>2C ='D
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Who were you fighting? Also blocking's for sissies. DP that noise. To fight in netplay, you must think like netplay.
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Feel better Necro! I'm in the /ASG/ room if anyone wants to drop by. It's a free for all so you won't get bored.
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BURNING UP! SPECIAL! "Farewell BBCP" April 18th @ 5:30EST!
Myoro replied to Nerd455's topic in BlazBlue Online Play
Sounds awesome =) My PSN is Sgt_Mjr_Kululu and I'm in the pjswinning room right now if you'd like to spar. I'm really lookin' forward to the tourney now. I wish you well in it too! -
BURNING UP! SPECIAL! "Farewell BBCP" April 18th @ 5:30EST!
Myoro replied to Nerd455's topic in BlazBlue Online Play
S'all right I guess. Only 7 days 'till aniclash 3, which is a tourney that I can definitely make (And hopefully will still be there when I am.) It's been enirely too long since my last tourney though. I can feel the rust building. -
BURNING UP! SPECIAL! "Farewell BBCP" April 18th @ 5:30EST!
Myoro replied to Nerd455's topic in BlazBlue Online Play
Huh. Woulda thought he'd post something here about that. This is the first I've heard of it... -
BURNING UP! SPECIAL! "Farewell BBCP" April 18th @ 5:30EST!
Myoro replied to Nerd455's topic in BlazBlue Online Play
So by a bit of fortune I coincidentally ended up getting my scheduled moved back a couple hours. You wanna practice ArisatoGod? -
BURNING UP! SPECIAL! "Farewell BBCP" April 18th @ 5:30EST!
Myoro replied to Nerd455's topic in BlazBlue Online Play
Was that the match where Nerd was yelling "COLLUSION" again and again? That was my very first tourney and I ended up leaving because I didn't know it was best of 3 Matches. XD I came back though. It got close but that Arakune, whether it be you or not won. I've gotten a little better since then but I'm still kinda free. -
BURNING UP! SPECIAL! "Farewell BBCP" April 18th @ 5:30EST!
Myoro replied to Nerd455's topic in BlazBlue Online Play
We've already played before I believe. You destroyed me I think... But whenever I can play, which has been more sparse recently, I'd love to. -
BURNING UP! SPECIAL! "Farewell BBCP" April 18th @ 5:30EST!
Myoro replied to Nerd455's topic in BlazBlue Online Play
This is my level of "Alright lets do this" right now. -
BURNING UP! SPECIAL! "Farewell BBCP" April 18th @ 5:30EST!
Myoro replied to Nerd455's topic in BlazBlue Online Play
I'd be delighted! ^_^ But be warned. Our fate rests on traffic, my bosses letting me out on time, and the planets aligning on that day. I must ask, "Are you absolutely sure you want a liability like me on your team?" -
BURNING UP! SPECIAL! "Farewell BBCP" April 18th @ 5:30EST!
Myoro replied to Nerd455's topic in BlazBlue Online Play
Knowing my situation, does anyone theoretically want to team up? (I'd prolly be best to get a 3rd party member in case I don't arrive on time for the match) ' ^' It'd be awesome if I could pair with a Carl. XD Technically it'd be a 4v2. -
BURNING UP! SPECIAL! "Farewell BBCP" April 18th @ 5:30EST!
Myoro replied to Nerd455's topic in BlazBlue Online Play
Wish I could join. I get off work at 8:30. Takes 15~30 minutes to get home. Good luck everyone! -
Seems like more a question for the Rel gameplay thread, but I'll answer with many combo options. 3C is by far our best punish. If you're low on Ignis you can do CH3C>5D>665C(2)>2C>6C>41236B>5B>5C>sj>j.B>j.C>j.236C~j.214B>airdash. Not only does this carry about a third of the stage and do 3.4K, but between the time when you dismiss with 5D and the time you press j.214B she will have regained all health letting you continue at full force. It's a huge advantage. If you don't have Ignis out or for whatever reason want to keep her out you can also do CH3C>665C(2) by just waiting for 3C to recover. But the real genius of the 3C punish happens if you're willing to sacrifice 60 damage and take this route. CH3C>jump>j.C>2C>6C>41236B>5B>5C(2)>sj>j.236C~j.214B>airdash You see when people get punished they like to burst, jump canceling 3C allows you to block bursts and still continue with j.C if they don't. Of course you can also led lay in the other routes, but that's a much harder call. Another benefit of the 3C punish is that it allows you to sideswap punishes on moves with long recoveries, such as DPs. You merely need to get as close as possible and 3C while you still have dash momentum then jump cancel immediately. CH663C>j.C>2C will sideswap successfully on anyone and still allow you to continue with whatever you like. As the first segment contains no SMP moves, this allows for nasty corner combos if you had your back to the wall. If for whatever reason you think you can't get a counterhit, 6B or moves that go freely into 6B are good substitutes. 6B>5C(1)>2C>6C>41236B>5B>5C(2)>sj>j.B>j.C>j.236C~j.214B>airdash works on everyone (you just have to delay the 5C(1) on Amane and Carl) Good examples of things that go into 6B are point blank 665B, falling j.B, falling j.C, and Crush Trigger. Stuff like falling airdash>j.B>j.C>665B>6B and CT>665B>6B also work. Get creative. When the opponent's making you block, you have a couple options, most of which require a hard call. 2C can punish sloppy air attacks in blockstrings, and when blocked can still go into 3C for safety. Should both be blocked you can jump cancel 3C and escape. If you manage to tap an opponent with 5A you can do a light combo into 236C~214B, but you must know the times at which you can do so.Instant-blocking opens up your options dramatically, It makes our slower jab more workable, it makes our slow-to-gain-head-invuln 2C more workable, it also makes already punishable mix-up attempts 3C punishable, and is definitely a tool Relius needs to get his most important defensive option ready. Relius' most important defensive option is of course Counter Assault. Once you hit 50% gauge, you just need so find the right time and send them flying with a CH, then you can summon Ignis and take back your momentum. Other defensive options can be employed as needed, however strategic use of Ley can leave you with an advantage. Ley is not something that should be used so often as I would, but it can work occasionally. Dash Ley can dramatically improve its effectiveness (that's 2366A in notation form. It allows for frame 1 invuln and gives you dash momentum. This lands you closer for jab punishes and can even take you through the enemies meaty punish, or through the enemy themselves. Legend has it that you can occasionally dodge a grab with it.) In our own blockstrings you must get them to mash is some way to get a punish. My favorite way is to delay the 2C>3C gatling to make it look like 2C is punishable. Gets a counterhit 3C every time. evading DPs with 236A will guarantee a 3C punish, but it's a hard call. Having Ignis out can help you not get grabbed and continue pressure should you fail.
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Just fight cool people. Believe it or not they exist B) When all's said an' done I can't really call someone else's character dishonest, playing the way I do.
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Enjoy the fruits of our labors! They are all for you! And please if you do find anything, contribute. Every little thing helps! For more damage try 5B>3C>5A+B>6D>(5A+Bhits)>665B>2C>6C>41236B>5B>5C>sj>j.B>j.C>j.236C~j.214B>airdash For Ignis-less combos try 5B>6B>5C(1)>2C>6C>41236B>3C (an easy set up from a falling normal or a crush trigger) or with meter 5B>3C>236C~rapid>665B>2C>6C>41236B>5B>5C>sj>j.B>j.C>j.236C~j.214B>airdash For an Ignis cheap corner combo that still packs a wallop try: 5B>3C>236C~214A>665C(2)>j.C>j.236C>5B>2C>6C>41236B (This'll do 4K for 10%Ignis 5K with Tedo. jumping neutral or backwords during the j.C can help for making the 2C>6C>41236B easier) Gah I'm getting caried away O_o. Anyway happy hunting! Oh, I can't do it at all. I've only ever heard you talk about how it's possible. For all I know you have a superpower or something that lets you do it. If I could do it at all, I'd be switching all my Bnbs up. I'd be an unstoppable force of screen carry, but alas it seems I cannot.
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BBCSE coming to PC next month (one step closer to CP?)
Myoro replied to Jotamide's topic in BlazBlue Gameplay
If CP does get confirmed for steam, what's the chances we'll finally get to see CP hitboxes and absolutely certain frame data? -
"All you need is salt~" "Trade salt for sympathy here" somethin' like those?
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Not much of a drinking trip then. But what do I know. '3'
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I did notice they nerfed the tar outta that snow. ('_') Didn't think it changed that much per se. I heard Teru's stage was pretty lag free.
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Great vid! =3
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GGs to that /asg/ room. Met an awesome Relius and an awesome Jin there that I'd never seen before. And shoutouts to Valk for ending all of my U-Mars runs. Canceling out of my combos with wolf into a 6K punish never stops being funny... because it never started being funny.
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FC6C>41236B>2C can work. It just means that there'll be no 41236B ender. so there'll have to be a 236C/j.236C type ender.