Jump to content
Dustloop Forums

Ctrlaltwtf

Members
  • Posts

    3,469
  • Joined

  • Last visited

Everything posted by Ctrlaltwtf

  1. We character locking this?
  2. Just send me a game invite. I dunno what your brother's account name is. This is my "burnt out after early Sunday shift" phase though so I'll be free as hell.
  3. Home early today, anyone want a set on CSE? (I can do PSN too)
  4. I'd love to join, if it ends up actually happening. Not sure how reliable my attendance will be with work and such though.
  5. It's something I'll definitely be combo smithing on day 1. I feel like there just has to be a way to use Zaneiga instead and still get the best of both worlds. #WhensOctobah
  6. Fiddled about with it and got this:
  7. Aw whoops, that one's 160x160, my bad. Give me a sec. Okay, 160x100 this time (446KB) Let me know if you want stylization/text placement differences/etc. And if you want me to fix the wonky spelling (I figured it was on purpose)
  8. Nightmare+Siegfriend hybrid is best Nightmare/Siegfried.
  9. Unfortunately I gotta head to work right now, but maybe later tonight we can try.
  10. Getting on CSE for a bit. Wow, tonight is not my night. I'll probably be done soon at this rate.
  11. Playing a couple games before work.
  12. Gotta warn you dude, I've tried several adapters like that and they all ended up being inadequate. They'd be fine for anything besides fighting games.
  13. I suppose I need to make my meaning plainer. I would greatly prefer a constant, relatively "good" delay as opposed to a really good connection that frequently and intermittently spikes and therefore fucks everyone up the moment they try to do something. For instance I'd rather play with a constant, reliable 3 bar than a 4 bar that spikes all the time. Obviously, I would prefer simply not to play with people who have bad connections. I thought that was obvious from the start.
  14. Delay is totally preferable to spikes lol. I hate spikes. So long as a delay is consistent you can adjust and work around it but when it becomes volatile and erratic it's just no fun.
  15. I don't see why people will think this will create lag. I'm sure the network architecture for the actual matches will still be peer-to-peer and will function as it always has.
  16. Unfortunately I'm not the one with the Nat Type 3. Koopa and I tried to play but couldn't connect with each other. I have NT2 myself.
  17. My guess is it will be like Channels in MK/Starcraft (old school Starcraft). Instead of making a room named Derpface we'd make an entire channel called Derpface that up to 64 people can be in. Every player can challenge other players to games. This would be an incredibly good idea because frankly the Arcade-style lobbies simply don't work very well for Online stuff. All it does it limit players to fighting a small group of people on rotation. Here's How I Hope This Works: Imagine playing CP netplay and Dustloop sets up a channel called "Dustloop" and (for the sake of argument) imagine there's 50 of us in there. We're all able to challenge each other to games independently of what everyone else is doing and when a match ends it displays the results in the chat log for the channel. Player A (Character) defeated Player B (Character) in a match! (2-1) At the end of a match, players the get the option to rematch or not (both players have to agree within 15s). It'd also be really cool if you could challenge people to specific sets of games i.e. FT5/10/20 with character changing Enabled/Disabled/Loser Only/Winner Only between games. If player's are in a match/set it displays a little crossed sword icon next to their name and you can select them and choose "Watch Game" in order to become a spectator. TL;DR This sounds hella exciting to me. I cannot believe they honestly expect 64-player lobbies that don't allow players to play multiple matches independently of each other.
  18. Bootin up the PS3 now..
  19. Want to try to play a few games Koopa? No idea how our conn will be.
  20. GGs XBL lol 720 ragequit.
  21. I'm on 360 netplay right now but if anyone wants to play a set on PSN I'm up for that as well. I got all night.
  22. Mara strikes again! Best Blazen so far
  23. This is the face of our community don't be surprised http://www.dustloop.com/forums/showthread.php?15395-CP-Noel-Vermillion-Gameplay-Discussion-License-To-DRIVE/page67&p=1520158&viewfull=1#post1520158
  24. Are there any anime finals left? Someone give me a link to streams. GGs PSN. PS3 Extend is still just barely enough slower to mess me up badly, let alone PSN.
×
×
  • Create New...