-
Posts
3,395 -
Joined
-
Last visited
Content Type
Profiles
Articles
Forums
Events
Everything posted by Circuitous
-
Cincinnati's premiere (only) airdasher/anime fighting game tournament series, at the one and only Arcade Legacy. 662 Cincinnati Mills Dr Cincinnati, OH 45240 Use the parking garage off Kolb Dr, Entrance 3. Hang left and you're there, between Foot Locker and the Danbarry Dollar Saver cinema, right across from the food court. Admission is $10, all tournaments are FREE TO ENTER. In lieu of a pot, we'll be offering various prizes to the winner. Your admission also gets you full access to Arcade Legacy, which includes all 50+ arcade and console games on unlimited free play. (Though if I have to pull you away from Pop'n Music for a match, I'll be pretty mad.) Main Game List: Guilty Gear XX Accent Core Persona 4 Arena BlazBlue: Continuum Shift Extend Arcana Heart 3 Melty Blood (WE NEED SETUPS) Chaos Code Other Games Available: Hokuto no Ken Vampire Savior If I'm forgetting any games or you think there's something worth adding to the lineup, let me know. The exact schedule will be posted once we have a better idea of how many people are expected to attend, and should be up before March at the latest. If you're interested in sponsoring the event or helping out as a TO, let me know. Rules: [*]All games are 2/3 rounds, 2/3 matches. Finals are 3/5. [*]Nothing is banned. Go nuts. (Except Unlimited/EX characters ffs.) [*]Winner of a match keeps character, loser can change. Anyone can change between sets. [*]Arcana Heart 3: Loser can change character/arcana, winner can change arcana only. [*]Melty Blood: Loser can change character/moon, winner can change moon only. Check it out on Facebook, too. Coming from out of town and don't want to drive all the way home at 2am? There's a nice hotel right across the street, starting at $84/night. We'll try to get a group discount if there's enough interest, so if you think you can make it, post up!
-
In +R they changed the spelling to Andersn btw.
-
Youtube mirror or replacement: Mediagoblin
Circuitous replied to heavymetalmixer's topic in Site Feedback and Suggestions
For the record, using free software to post copyrighted content is still technically a violation of copyright. -
I don't see a listing for health in the mook. The moonrunes might explain whether or not it changed, but I can't read them, so... There was definitely a note in one of the loketests that they upped health from 420 to 460. I didn't see anything else about health after that.
-
Where's the Beef? A GGXXAC Health Tier List
Circuitous replied to Silmerion's topic in Guilty Gear General
We actually know this. According to the +R mook, she has a defense rating of 1.03 and 5 Guts. Name Def Guts Stun Changes Sol 1.00 1 60 unchanged Ky 1.03 2 60 unchanged May 1.06 2 60 guts 3 -> 2, stun 70 -> 60 Millia 1.21 3 55 unchanged Eddie 1.06 0 60 unchanged Pot 0.87 4 80 unchanged Chipp 1.30 4 50 unchanged Faust 1.00 0 65 unchanged Baiken 1.18 5 55 unchanged Jam 1.06 3 65 unchanged Johnny 1.00 4 70 unchanged Axl 1.06 1 60 unchanged Anji 1.06 5 65 unchanged Venom 1.06 0 60 guts 1 -> 0 Test 1.00 1 65 guts 0 -> 1 Dizzy 1.15 0 50 guts 1 -> 0 Slayer 0.96 1 70 guts 2 -> 1 I-No 1.06 2 55 guts 2 -> 1 Zappa 1.00 2 60 unchanged Bridget 1.07 0 55 1.06 -> 1.07 RoboKy 0.89 0 80 unchanged ABA 0.89 0 80 unchanged OSol 0.96 2 60 unchanged Kliff 1.06 1 50 new Justice 1.03 5 70 new[/code] -
I dunno how much time you spent on these characters, or how many matches you actually played with them, but these descriptions seem way off (aside from May and Bridget, anyway). You're just scratching the surface on most of these, but at least you acknowledge that. What else could she possibly need?
-
Unless you mean logic as in why they would set it up like that, in which case I have no idea. It works, though.
-
Guilty Gear FAQ Thread - Ask your questions here!
Circuitous replied to Kairi's topic in Guilty Gear General
Buster's only active for one frame. Using it as a meaty is a terrible, terrible idea. If your timing isn't perfect, it'll whiff before they wake up, or they can just backdash/throw/1-f jump/use a throw invuln move and beat you free. Either use a tick grab setup or do real oki. There's no throw invuln on wakeup as far as I know, though there is throw invuln coming out of block/hitstun. See here. -
From what set? What image?
-
It's pretty satisfying watching someone slip through the gaps in sword pressure, though. "Yeah, you did it!" But yeah apparently they like where Axl, Dizzy, I-No, Potemkin and O.Sol are right now.
-
Chipp's 41236K~D is a Force Break. Do 41236K and then quickly hit Dust, it changes from his command grab to a horizontal slashing attack. You need 25% tension to do it. Roman Cancel is when you press three attack buttons (except Dust) after a move connects. It costs 50% tension and immediately returns you to neutral. There's a red circular effect and the announcer will say "Romantic." Force Roman Cancel works the same as a regular RC, but it's done during very specific windows of certain attacks. Enabling Input View in Training will let you see these windows as a white flash in the input bar, which fades to blue. These cost only 25% Tension. Faultless Defense is a special sort of blocking that negates chip damage and pushes you farther away, but puts you in extra blockstun. You can do it by holding back and pressing any two attack buttons (except Dust, and not S+H). The thing with 66 > 4PK is FD Brake, it instantly stops your dash momentum. If you just stop dashing normally, you have to go through a stopping animation - this lets you skip that. So basically dash forward, then tap back and two buttons to FD. You can use this to run up and throw someone quickly, or block an attack while dashing. As for boss I-No's attack (Megalomania, btw), all you need to do is avoid the boxes until she stops. If you try to hit her or pass over her, she'll attack automatically. So just stay the hell out of the way. There are three patterns iirc - two you can just duck under (though one will require you to move as it shifts outward) and one you have to stand near her and double-jump over. Boss Order-Sol... I don't even know. No continues, a certain amount of Overdrives, other stuff? Here's a thread. If you need a handy reference for any of this stuff in the future, don't forget the wiki.
-
Yeah, it's supposed to be Midnight Carnival. It's missing by default - beating Arcade Mode should unlock it? Haven't confirmed that part, but it is definitely missing by default. I thought it was posted in this thread already, but guess not. If it's unlockable, that's silly, but not a bug.
-
[Feb 23-24, 2013] Winter Brawl 7 (Road to EVO 2013) - Philadelphia, Pa
Circuitous replied to eric's topic in Archive
RIP -
Hokuto no Jersey thread: Fist-pump of the North Shore
Circuitous replied to bbq sauce's topic in East Coast
bbq get me something I can use for :nerddodge: his salt has reached terminal levels -
For the record, this took me three hours of uninterrupted work. Tong already linked my tutorial, but here it is again in case you missed it. If you want more detailed directions/tips there are plenty of ways to reach me in my profile.
-
Character Recolors, PSDs, and Renderings [*New* BBCF Available]
Circuitous replied to Tong's topic in Zepp Museum
Dat compression... What happened? -
[CP] News & Gameplay Discussion (Old)
Circuitous replied to kosmos badgirl's topic in BlazBlue Gameplay
Back on topic. D:< -
[CP] News & Gameplay Discussion (Old)
Circuitous replied to kosmos badgirl's topic in BlazBlue Gameplay
Guys, consider the possibility that he is suggesting everyone move to Nico to watch the videos in the first place, and not to download the videos from Nico and then re-upload them to Nico, a plan that makes absolutely no sense. Just sayin'. [post EDITED TO BE (SLIGHTLY) LESS OF A DOUCHEBAG] -
Oh right I should fix the domain on those. Edit: done.
-
Got 'im.
-
[CP] Azrael - Gameplay Discussion (Pre-Console Release)
Circuitous replied to zeth07's topic in Archive
Game ain't even out yet and you want two mods? Hell nah. You're lucky you get one. -
My work here is done.
-
[CP] Azrael - Gameplay Discussion (Pre-Console Release)
Circuitous replied to zeth07's topic in Archive
Fine, dammit. -
"Once the patch (PSN) or title update (XBLA) has been applied to your game" This phrasing is important. It is not optional DLC (though, like DLC, it must be installed).