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Everything posted by SoulGuitarist
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You may want to move this to the Elphelt video thread which can be found by clicking Elphelt in the GGxrd Character Discussion category.
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Anyone know where to find the UNIEL ost?
SoulGuitarist replied to illness690's topic in Under Night In Birth
Late reply but the digital version of the Exe:Late soundtrack is available for purchase on Amazon (and probably iTunes. Not sure about iTunes though). It contains all character and ending music plus the new tracks in Exe:Late. -
Jojo's Bizarre Adventure: All Star Battle
SoulGuitarist replied to SolxBaiken's topic in Misc Fighter Central
Awesome. Where are you from? I'm from the East Coast. The netcode is pretty bad. There should be a player database doc for finding matches close to people for any other people play this game (If anyone else plays that is) -
Jojo's Bizarre Adventure: All Star Battle
SoulGuitarist replied to SolxBaiken's topic in Misc Fighter Central
Looking to play this game again. Own both JP and NA versions if anyone wants to play. -
As for the robot companion of Eggman's, I think that was maybe supposed to be a sub-boss of sorts or maybe used for something silly like SF's Car Crusher. Sorry for double post. Phone doesn't allow edit. RIP
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Ah, so the model just floats and has no attacks? I took fightable as in appearing within arcade mode. My bad for reading it wrong. I think Rocket probably was supposed to be the extra boss instead without conditions. I would think after the regular Metal fight, it would transition to the stage where VS Eggman happens and Metal would put on the Rocket upgrades. Though, I guess the attract mode and the ending suggests that Metal and Rocket are 2 seperate robots as Rocket is shown flying around Death Egg in the attract mode and normal Metal is shown flying away after the staff roll so my theory is probably off. Maybe he would appear during second round or after if the player met certain conditions like you said. I agree with the Eggman without and going into mech idea. Sounds like that was what SEGA was going for probably but likely thought it wasn't really needed for 2 extra stages.after the game has been completed.
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This game seems like Naruto Storm looking at the gameplay trailer's cam..... Ughhhhh. Not that it's a bad thing but meh. It still looks worth trying out though
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But isn't there toxic in every community? I don't really think the opinions of one person are really going to turn people away. It depends on who you encounter while playing or on forums for someone to be interested in the gane or turned off. If majority are nice and helping others learning the game or at least try to explain reasons to play and a small group are a bunch of jerks, likely the person would notice that it's only a small amount of toxic. Fron my experience, there will always be toxic in any gaming scene. Some more obvious while some show less. If you enjoy the game, you shouldn't feel a reason to not give it a chance further.
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The Official Tabs Thread (2016-03-02: The Man!)
SoulGuitarist replied to Beast of Fire's topic in Zepp Museum
Hey guys. I'm planning on picking up the guitar again and contribute to this thread. I'm planning to start trying to tab out the BBCP2 OP theme tonight since it's a great track. Do the tabs require both rhythm and lead guitar to be shared here? -
Wow. I never knew about UFO Eggman or the unused mech. There was footage of Rocket on Youtube at one point but the channel got taken down if I remember correctly. No one ever shared UFO before so it makes me curious. Interesting link!
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I was playing a couple of a few matches with a friend on PSN and found out that Metal Sonic has an "infinite" of sorts. If you use his laser at the exact moment when your opponent wake-up, they will always get hit even if they start to side step. If it's to late though they can avoid it. The laser can catch the first couple frames of the side step though. If you time your laser and your opponent tries to roll on wake up, Metal Sonic's body will lock on while the laser is about to fire and will shoot at your opponent.
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I never played ClayFighter but I want to try it. My buddy who says the game terrible is bringing over his SNES to play a few rounds. If it's really bad as some are saying it is, fingers crossed for this game. Lol
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And The fact red axe also lasts longer makes this crazy. Can't wait for 2.0 to play around with this.
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Looking for European (Preferably UK) Players to play with
SoulGuitarist replied to Yuki_des's topic in Under Night In Birth
I think you should post this in the Online Matchmaking thread since finding players is it's main purpose. Just say your PSN and mention you are looking for people in the UK to play with. -
Rumor of Virtual-On x Boarder Break on JP twitter! I hope it's a new Virtual-On game though. :
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Asking a mod would probably be the best bet.
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I would put that video in the Adachi (Or Naoto if you're the Naoto player) critique thread so others can offer their thoughts on your play and how you can improve with the character. I never posted in critique threads but I do often browse to see if anyone mentions anything interesting and helpful. Also one thing I noticed, a good majority of the people in the critique threads will tell you what you did good in the matches and what you did poorly on (Using unsafe moves, bad spacing, etc). Be sure to check and post on the critique threads if you are looking for input.
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Hi there! Arcade stick is not a necessary investment though you may learn that you play better and feel more comfortable on Arcade stick rather than a standard Xbox pad. It's a matter of preference though. Some people prefer stick while others like pad. Heavymetalmixer described many possible problems quite well. Now there is one other possible problem I can gather from your post KLK_Reference, Are you spending your time in training mode wisely or are you just practicing the same few combos with not taking into account different situations? There is a major misconception that "The more time you spend in training mode, the more you get better". This is not the case What does matter is the quality of what you learn during your time in training mode. Not the time. Set things on counter-hit, set the opponent to block and practice block strings. Everything you would think to practice. Training mode is a valuable tool as long as you know how to use it. Good luck!
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It looks like Aksys is changing the HUD fonts in localization.
SoulGuitarist replied to Rhiya's topic in Under Night In Birth
It bothers me personally. I'm to used to watching arcade videos and playing JP version but I'm just picky I guess. I agree with Chex that the caps seem abit better visually. -
Weekly Persona Netplay Tournaments! (Interest check)
SoulGuitarist replied to TheHitmarkersPro's topic in P4A Online Play
I'm up for this. I probably wouldn't be able to play every week but I would be able to play in most of them. -
Absolutley!
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That's... kinda cool. I wouldn't mind giving it a shot if that's what will be released but I'll stay hopeful for VO or maybe they will allow you to use Temjin and other VRs in arcade version of Border Break... That would make me salty though. Lol