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whytesakura

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Everything posted by whytesakura

  1. the only cross up with testament you need to know is badlands cross up as for the unblockable: all unblockables (when you do both a high and low move at the same time) are actually blockable. the computer will block them in training mode. the only unblockables you cannot block are aba's and axl's
  2. chemical love mix ups are mad easy to interrupt..not even worth it unless you got people blocking
  3. its probably cuz they might have gotten destroyed by may's also koichi doesn't play i-no anymore
  4. 5S ©= potential anti air (not really) 5S is good as shit for combos. The combo's that I-no players should be doing to save tension involve the shit outta this move.
  5. it is cheap =P be a G and jump install
  6. man...i've fought some big people in gg oh wells...never really any recorded matches because i don't have my name out there like mynus, but i have my respect i guess
  7. talk about drama in the i-no forums.....
  8. in the corner with the throw if you spend just about any amount of tension you get about 125 damage on average the airthrow>wall bounce> 5hs> hcl 6frc6> gives you retarded damage for a throw
  9. you hear that!!!! no trying to throw dizzy in the corner. actually don't really attempt to throw the bitch period. she can pretty much put you in the corner from 60% of the screen. nets make big issues to alot of people. gets in the way of stuff. fucks up baiken's counters. i love it
  10. real nice shit TGS. only things i have to add is to just go for knockdowns and not the tech trap reset as much.
  11. no offenses taken. sometimes i am not clear with things and assume people will know what i am talking about. my faults xD
  12. dude im learning how to play everyone. i actually started out playing testament. went to i-no. got pretty beast with her. now im like trying to learn a lot more of the game (as other characters) and have fun. like when i play testament and put anybody in the corner. i would stay within threatening range, in range of far slash, 6k, and hsexebeast. in dizzy's case excelence brings up the point of pressuring dizzy in the corner and having her counter throw you in the corner for a pretty "frown town" situation (air and ground throw range is retarded). you also have some really good air to air options such as jumping slash and jumping k as they are quick and have good range. testaments corner pressure isn't scary per say so there is not much he can do pertaining to the corner. its all in that mid range game against dizzy where he is going go score all of his damage. caer caveral broke the fight down pretty nicely. generally put, if you play your game safely and remove any chance at a knockdown, dizzy doesn't have much at this point.
  13. if she is in the corner. keep use of your far slash and 6k; anything else.....yeah don't get throw in that corner
  14. i haven't had any trouble with fast fall vcl (timing) on hitboxes. if you time it too late you will lose your combo. timing it too early has never been a problem with any hitbox besides dizzy, millia, may (in most situations not all), and the sols off off the standard combo starter normal x>6p >5hs >hcl 6frc6. If you are able to combo an hcl off of 2d then j.s fast fall vcl will work on everyone this applies to. just make sure you do the j.s vcl as quickly as possible
  15. mamation posting: Romancancel? i thought that site was closed for good. I loved that site.
  16. probably only thing that makes sense. if you put the constants in play, anji is in both fights and anji can guard point bursts
  17. not fun for testament. its his worst match-up axl is a lot better at mid range than testament is. ideally you want to make use of your high curse and your sexebeast and limit him to his j.s (which is really good in this fight). keep in mind that axl can use his cross up move to really destroy your beasts. make sure you are not too predictable with these and if you are, make sure you have a net in your face or something. winning: http://www.youtube.com/watch?v=X8BqC1-8FSY losing: http://www.youtube.com/watch?v=icLAL3dKLGg&feature=related hopefully you can catch him with your j.d or j.s and convert that with a knockdown into oki into a curse. i stress the fact that the curse completely turns the tide in this fight. it will be a really long fight without it.
  18. hey dude. did you ever get to play BMS

  19. IMO i think this fight is 5.5 in testaments favor. he shines in the mid range where i-no doesn't. sexebeast really poses problems from afar and mid-range combat is testaments specialty. i-no gets completely raped at mid range far slashing is too risky imo (stbt can go right underneath it) 6k>6hs handles ino in the air 2hs handles hcl, you can also warrant this move if you are good 2s handles both strokes very well for free combos or knockdown into oki. staying directly behind your trees limits i-no's options getting in on testament. nets also pose problems because now her options to get rid of nets are: notes, fast pokes, or hcl.
  20. teaching guilty gearrrrr!!!!! moroha and 4r5 still hold as top teachers xD
  21. if wasn't meaty if he could throw it
  22. 6p is also a late answer to the scapel pull. free knockdown.
  23. good shit playing you dude. idk if im going to final round or anything yet. i've been considering. hope you come back to md real soon
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