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Everything posted by SolxBaiken
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So in addition to the OST from 5+ coming to 5U [aka an actual OST] 5U will also have tracks from 2~4. Meaning anyone with half a brain will just use the 2 OST :3 Also 2v2 online tag confirmed; with you being able to pair up with people on different consoles across the internet [get ready for the thickest of lag]!
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[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
No, Xrd -
Phantom Breaker (Now coming to arcades)
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
I like Scott Pilgrim vs The World: The Game, so I'm kind of sad I'll probably never get to play this... Maybe the console version of Xtra will include it ; -; -
I avoided posting about this game because I'm sad that after attempting something different CyberConnect 2 went back to the same NUNS engine... Maybe next gen they can come up with a new propriety engine ; -;
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But his trait allows him to cross you up while he stands in front of you ; -;
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[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
I think BB just has really simple design aesthetics. When aren't jaws cool!? -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
What . . . no, t-that can't be! Also who cares what the results are, they don't impact anything -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
WiiU is pretty comparable to PS3/360 on a technical standpoint lol. Also [console] games running in [true] 1080p, what dimension do you live in!? lol This dude's avatar, lol But yeah seriously can I get some bigger tech windows ; -; My only wishlist for Xrd is for Baiken to keep +R guardless GCs from Suzuran, aerial GCs, GC-P to be safe on hit or able to cancel into another GC move on hit, grounded Tatami's to launch straight up with [neutral] air Tatami's causing [hard] knockdown, grounded ver of Yozansen with start up invulnerability, air Yozansen has 2 ver [X ver has invul, XX ver doesn't], counter super like Touka's in which if shes close enough to you it's unavoidable, all Super GCs to double in duration, when she kills you with a super on the last round you get cut in half. Nothing major~ -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
The only thing "lol" about the WiiU is the tablet controller, aside from that it's a fine PS3/360 substitute, ya know, if you've been living under a rock for the past 7 years~ -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Mac please ; -; -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Women are objects, confirmed! -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Because people think Persona 4 is a good game -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
If this wasn't so funny I'd be upset with you, lol -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
I assume you mean the Wii which yes sold poorer than the PS2 ver but [from a business point] made "sense". The Wii has always had a ridiculously higher user base [even if not for the right reasons] so the risk of putting a game on it is justified by its large sales. WiiU isn't doing quite as hot [better, but still pretty lukewarm] so I dunno if Arc sees it as a viable platform, but I guess if enough superficial people speak up they'll make it happen [only to be disappointed that the reality is nowhere near as high as the prediction. Which is what happens with all of these types of things...] -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Slash was awesome if your name wasn't Robo-Ky They said they're considering bringing GG to "next gen" consoles, which makes sense because like I said, by the time this game is in consideration for home releases, they'll be in that awkward transitioning phase between cycles. Arc has been confirmed as a PS4 developer and has stated they'd like to make a new IP for the console, but that could be anything and not solely related to their future plans with GG [although if more is planned after Xrd, then for sure next gen will play a key role]. I dunno, this just seems premature, like if there was a PS3/360 release announced, I could understand this, but in it's current state I'm just like "lol wut?" -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
This has NOTHING to do with their placement, they're both just very "boring" characters. Valkenhayn is literally just an old guy that can turn into a wolf and Relius is just some douche in a mask and if you're into either of those there are whole series better dedicated to that If either of those characters want to become more popular make Valkenhayn a handsome bishounen that serves some shota master as his butler and turn the face behind Relius' mask a meme joke, like Faust. He's the other half of a Sentai Ranger, if he and Bang fusion danced that one character would be the best thing since slice bread -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
What is this...I don't even... The game hasn't been announced for any console we don't even have a release time frame...FOR THE ARCADE VERSION! Also regardless of when it drops Arc will be in a very interesting position on if they should opt for current gen releases or [what is now considered] next gen. Also, no, WiiU is not a next gen system. People getting too hype! -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Hazama/Terumi/Kazuma is already every one's favorite. -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
I can guarantee you that when popularity was considered, their actual character arcs in the plot were a very low factor, if one at all. Japan idolizes concepts over execution, which is why we still see the same character archetypes in EVERYTHING. Also, while I doubt they had a big presence, these polls were opened internationally. -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
His OD is called Nightmare Reaper D: too bad Hazama's a tool because then him and Ragna could've fought some big bad together combing Nightmare Rage and Reaper = w= That story scan places him in Orient Town, I really hope that's still apart of the Phase Shift Reconstruction [although whoa, the forever standing Orient Town!] I just don't want any more time shenanigans .v. -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
If you say so Pinocchio lol it was more jest than serious conjecture but character with higher chance of winning =/= top tier. In some cases they just happen to fall together. It's all about the Loyalist baby~ -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
U SODA! Trust me, I scan all those A-Cho vids and we gets hours of shit! [aka no Bullet] don't be lying to me boy! -
[CP] News & Gameplay Discussion (Old)
SolxBaiken replied to kosmos badgirl's topic in BlazBlue Gameplay
Bullet is still a good character, however she isn't nearly as easy/auto-pilot as other characters, so why increase your needed difficulty by reducing your guaranteed winning margin? ---Competitive Thought Process -
Fearless Night, New Indie Fighting Game
SolxBaiken replied to Hecatom's topic in Misc Fighter Central
If handled correctly this could be a very innovative step in community involvement. You'll probably need some NDAs, especially if you grant official testers access to new builds and info, before making them public. Having tester's forum/servers would help concentrate feedback from builds. And of course the ultimate reward is a Tournament of Champions where the winner gets to join the team as a "Special Battle Advisor" and gets to oversee and allowed input on the development of a character = w= -
[Xrd] News & (Theoretical) Gameplay Discussion
SolxBaiken replied to Shinjin's topic in Guilty Gear General
Different philosophies and markets; on the surface if looks like Double Helix and Lab Zero were do revolutionary things by showing the game off everywhere [which in a way it is but...] they're just doing what needs to be done to sell their games in [North American] markets, especially on consoles. In Japan arcades are still a VERY large market and revenue for fighters, hence why it can take months to a year to see them released for home consumers. So having those concentrated location test is just easier and more beneficial to them. Besides the admission of an arcade fighter is much lower than that of a console fighter, so one can get the sense of "if this for me?" much quicker and at a fraction of the cost; even if the consumer doesn't end up a frequent player at least they got a few plays out of them. In America that luxury isn't nearly as overflowing; you pretty much have to hold test at events and you have to keep it in the public's eye and show them why they should invest into your product. Also while Arc may be seeing outside territories as more viable markets to concentrate on, having them fly people over to present the game even half as much as KI plans or SG did have, would just be insane lol. Especially when you consider anyone outside of Japan probably won't be playing this game for another year after release [and that's factoring importers] But you can play +R right now, in America, on your Vita = w=b