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Nakkiel

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Everything posted by Nakkiel

  1. I do 963214, just really fast for forward TK.
  2. No, they get to choose between PS3 or 360.
  3. There's actually a room right now on PS3 BB:CS. Add the guys in the thread.
  4. We meet every Friday (90% of the time at Digipen, somewhere else if DP isn't available). I host sporadically, usually just asking if people want to stop by my place in IRC. And going on Saturday only is fine, most of us are going sheerly for the tournament. I'll be going only on Saturday as well.
  5. Christian said something about going to Canada next week but I dunno if that's actually happening. I'd like to visit you guys again.
  6. 5B with 50%: blood kain, spam j.D you're a champ!
  7. No I'm obviously not a Tager player but I play one all the time. Magnetism helps out. I didn't say it helped out immensely, but it does. Litchi's pokes aren't exactly the fastest (although they aren't slow by any means), and getting her close is what you need to do. Second of all, she will definitely be in range with magnetism, I don't know why you think she never will be but I can 100% tell you that isn't true. The optimal range she should be in to score damage off her pokes will be IN your range with magnetism. Her DP being a projectile is HARDLY a non-issue, and the point of going through it isn't to score big damage, it's to get rid of her staff thus getting rid of her reversal options. Also, you separated my points for Tager's pressure taking them out of context. Her DP being harder to use on Tager means jumping out > DPing. If they're jumping out of everything, remember where they're jumping out from and AC them (or 5A/6A). Beating AC with j.B[m] seems inconsistent at times for me. Also my bad about 6B, I thought Spark was faster than that. IB 6B and establish pressure in some manner, in that case. I really would not put this matchup worse than 6.5-3.5, she's not Nu-13, and Tager isn't completely helpless.
  8. I'd say 6.5-3.5 at absolute worst. In neutral game, unless she's magnetized you shouldn't be hitting buttons at all. You're going to be doing an excessive amount of blocking in this match. Her staff pokes are going to stuff a lot of your moves (2B[m] and 3C[m] namely). Getting her magnetized will help you out, Litchi has a harder time getting out of Tager's pressure since it's extremely risky for her to DP (it's a projectile). However her 3 frame jump and her extra backdash (midscreen) help her out. Don't get too predictable and if they're jumping out of everything, set up a tick throw situation and use Atomic Collider to catch their jump out. When you get Spark Bolt, I recommend holding on to it. If she's using her staff to poke at you and you block 6B or 6C, you can Spark Bolt the recovery (make sure to instant bloooock) for a free combo. It also forces her to be a lot more careful with her pokes, which makes it easier for you to get in. Try to stay on the ground, super jumping with j.C to move forward is risky as it sets yourself up in to a guessing game with Litchi against Superjump j.A/Airthrow/2C[m] Her lows with staff are slower than her overheads, you should learn to block the staff lows on reaction and block high for staff pressure. She can instant overhead with j.B so watch for when she has 50 meter (the only way she can combo off of it). After 4D kote, just 5A or buster, if she does anything but jump away it'll win. You can start using Atomic Collider to catch the jump away. As for 6A, it's only -2. So if you want to punish it with anything make sure you IB it or backdash it. Staffless is really rough for Tager, especially under a super or in the corner. Her lows are faster and staffless j.C will instant overhead Tager, so blocking is significantly more difficult than usual, especially during supers when she gets a combo off of instant j.C. Her 5A hits you crouching, and it's +3 so be wary of that. Train yourself to break throws on reaction (not anticipation) as it will help you immensely on defense. For anti-air, 2C works most of the time but don't use it unless she's directly above you, since it will lose to j.D[m]. 2A works sometimes but I would recommend either backdashing or 2C, as 2A will mostly lose to j.B[n]. Hope that helps, make sure to read the other character's matchup forums as it may have information not known/provided in yours.
  9. yeah it's pretty fucking gay isn't it Now you know how the MB guys feel a lot of the time. :| Also, yo dammmmn Matt Coma DA GAWD
  10. Delay Hatsu after Haku. You want to let them float away a little and be at the top of the 'arc' from being hit by Haku. Sometimes you can omit the dash too, but it's all up to judgment. I still miss IppatsuA on the skinnier characters every now and then.
  11. It's a shame I have better things to spend that money on, guido.
  12. Taokaka can't crawl under j.B[m]. Just sayin'
  13. Yeah, I'm definitely not worried about anything anymore. I'm happy with j.C]m[ being untechable again and I'm looking forward to some of her new buffs.
  14. You shouldn't try to do a non-invulnerable move in between the hits anyways, I'm pretty sure that there's no gap if the shoulder-tackle part of the move hits later in to the active frames. 2B isn't going to work against j.B[m] unless it reaches really high up. You have to hit Litchi's legs and the staff hits pretty far under her.
  15. Saturday will be the day of all the tournaments. Also sorry for bugging you to post here, I didn't notice you already did! :P
  16. That Tigger pic always reminded me a little bit of Moroha. oop aww
  17. Off topic: Just noticed you lived in WA. You should come to our thread in Match Finder.
  18. I think the infraction system works fine. It's impersonal and leaves no public opportunities for jealousy (I think having user titles/badges would devolve into something akin to "why does this guy have a badge/title? I've done things too!!!") However, I believe that from what I've seen, infractions aren't handed out often enough. I see people get verbally reprimanded for trolling but are infractions really handed out all that frequently? If an infraction system is in place, everyone with access to it needs to really pay attention and be on the ball (users also need to report posts with offenses). One warning should be enough, regardless of the offense (bigger offenses obviously warrant steeper punishment, but there should be a baseline) and if the offense reoccurs again, an infraction should be given out no questions asked. Also, we shouldn't have to reward good posts to encourage good posts. IMO one of the best rewards is knowing that your information was useful to somebody and being thanked/acknowledged for it.
  19. Litchi is there regardless. So is Fagna
  20. Asking for links is piracy talk, I'm sorry but nobody can help you within the rules. Go to MeltyBread.com, there are threads on how to work the PC version or back up your purchased copy of Actress Again to use on PC.
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