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A.X.I.S.

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Everything posted by A.X.I.S.

  1. when i fight tao i actually hop around so i don't risk the ground strings so much, if i am on the ground i don't stay for too long and i normally do it to get the 360 in. 1 360=pressure.
  2. well if your teching out of a string then i normally tech away from the wall either planning a elbow or barrier. noel doesn't have real strings lol because you can IB 360 her, hell noel is probably the easiest character in the game to 360 because outside of things that chain she gets hit..and for god sakes don't duck block her shit. 6B>3C chains while ducking and thats damage you take.
  3. hakumen confirms nine being kokonoe's mom at the begining of his story... and yeah i agree it sounds like a reference to it..especially grimalkin. : -face palms-
  4. try falloutitchy, im pretty sure he'd take you on.
  5. fuck its J.2C but this keyboard is sucking...yeah i can't wait for the next BB, no more unblockable A bugs.
  6. dude! combo thread it lol. another thing, you don't need to do that combo, people are gonna burst it.
  7. the trick about J.2C combo's are a pain, you gotta land around the same time they do..you can even do it without rcing.
  8. he's even faster..took off some range and gave him some speed, a nice trade off i guess, but he lost some combo's because of 5C's shorter range, not to mention that dive has no real benefit unless you wanna hit the ground swinging..who knows maybe he'll drop faster or become a better combo tool.
  9. oh so you have improved eh. tager's airs doesn't suck, his J.C can interupt IAD's and his J.C is a marvelous thing to do when your teching or comboing from CH J.C...
  10. oh here's mine. Birthplace: Six flags. Likes: gun's, myself, monopoly, game's, and . Dislikes: Anyone who talks more shit than me, Live action Disney films. Hobbies: doing while eatting sandwiches. hehe couldn't resist. and yeah grimalkin is a insult...hell even malkin is a insult from what i understand.
  11. that i didn't know..but still funny.
  12. you make a strong point... i was thinking for a combo alternative instead of going J.C>J.D>623D something like J.C>j.D>new move since it should shoot them down...hell better if it makes you bounce if your in the air...ok kudo's you win.
  13. sure we can go at it i got no problems with that.

  14. i miss typed, wouldn't that means ragna can beat out alot of AA's if not all with it..seems to powerful for bloodedge to have but i can't complain look at hakumen.
  15. your free to take on my ragna anytime, i think im gonna go get tutored by a certain someone.
  16. oh thats good too, studying my moves? oh my im gonna have more competition... you can challange me anytime you like i can use some warm up's.

  17. good job man, you handled yourself better than last time, just need some more practice and you will be dropping soviet bombs in no time.

  18. that makes a whole lot of sense...thanks for clearing this up.
  19. why would it need priority or anti-airs? the point of anti-airs are to stop this.
  20. oh snaps i just realized i was doing this fight wrong, i read mike z's post...now i understand my mistakes, time to make someone cry.
  21. eh i had a some carl exp with ragna so i'll go over a few things using character icons. : hello can i have your ? : no? who are you? : hi i'm a street magician and your my assistant today, i need your for my sister to come out her shell. : get out of my way, im leaving. : i got loops!? lots of loops! really!? what type of loops? : clap loops, corner loops, rape loops, throw loops, and a burst loop. : you got the clap? nevermind. : i got..a rushdown? : but i got serious loops let me get close. : NO! HELL! NO! : fine then i will come to you with force. : bag back i got infernal divider! now get the fuck off! : i can bait and loop you sir..you sure? : my 5b chuck norris tier kick can hit you and your doll, i can even slash you to pieces. : i can send my doll to attack first and 5C you since you leave yourself open. : infact you make 1 mistake and i will double team you. : im too fast and i got too much reach, i can break your doll before your gay loops can even kill. : my gear super will mess your wake up ID's, think things through? : also i got great high and low mix up's i got a great anti-air that i think rachel would love. : how the hell does rabbit- you know what!? fuck you! i can rush you down and pressure you into my block strings:vbang: in a corner throwing high's and lows and 2B your tech's for a easy combo set up! lets go little man! you just met the reaper. : as you wish, but don't say i warned you. run it simple, if your gonna rush him then don't jump in, nirvana will make you barrier or you eat a hit into loop, stay on the ground unless your away from nirvana..if you start on carl then don't hesitate to make him burst..hell if you smell a burst then use blood kain to make it wiff and kill him. just for god sakes don't eat a gold burst that's a easy near full damage loop, make sure to also hit that doll a few time's to make sure carl can't go crazy with it..be patient when you come in, your 5C hits faster then his pokes and if you didn't do this...learn to block low and high..nirvana has one over head and carl will mostly hit low... i can't believe no one really covered this..then again fighting carl doesn't happen daily does it.
  22. hmm yeah your invincible on the same frames but while holding it you can't grab one another! my head hurts!! argh.
  23. you just want a reason to swarm her with bee's. : i..i finally found you... : w.o...l.d..y.u..l..ik...som....be..? : i remember when you used to tell me-- : KYAHEEHAHAHEEE!!! :?! whats that? : -summons bee's- : mu..t...prepa....fo...din.r. : no! not the bee's! no! noooo! -cries- : KYHAHAHAHAHAHA!! bon..ape...t : back on topic. the dark susanoo can be a transition of hakumen, or perhaps terumi has the 3rd sacred treasure or gets it at some point, perhaps he has the power to corrupt it and take it as his own..or worse the 3rd one is the most....-rambling-
  24. that was a good win last night hydrogyn lol. and i would believe we didn't get sucked in because some moves are immune to magnetism..either that or we couldn't pull each other in or the world would explode.
  25. we already talked about this fight but im gonna be silly and use character icon's to explain it..im doing this from now on because i simply can. : the red devil, the pet to that grimalkin, i can zone him with my sword easy this fight will be quick. : that sword is fucking huge, i cant sledge it, i'll eat ch and take a unnecessary risk. : i have to be careful of my jump in's a back dash 360/720 will do damage to my suit. : ok i can double jump to avoid a predictable back dash instead of rushing in but he can colider my double jumps or worse ch 2c me. ok i got a plan, i can counter slow shit like B sledge, 5D, 5C, 6C 6B, 6A, J.B, J.C, J.D and his J.2C. : i have to be on my guard if i block his jump in's his J.B can ruin the backdash, perhaps i should pressure him with quick swings like 5A and 5B. : this fight isn't in my favor, i have to zone him, and preserve my magatama's. : magna-tech wheel eats counter so if i mix that in he will sure to eat it, then again 720 does and if im in the corner i can turn the tide's and continue pressure. : this fight is within my estimate's but i should watch his deceitful 6B it hits low. : i gotta IB his J.C to punish if he does it perfectly he can 2A me for pressure and thats unnecessary. : i'm not invulnerable on backdash so i should jump away. : if he's magnetized he can't escape, i gotta keep a magnet on him especially on hakumen 1 of the 6 heroes. i feel like im missing something...oh well.
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