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Zoogstin

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Everything posted by Zoogstin

  1. The campuses really aren't that far from each other. If you guys have a car/truck you can travel.
  2. I didn't mean to come off so harsh... I thought we were talking about overall quality. Not literally whether the cars were made of real metal or not. =/
  3. larl that's hilarious.
  4. Ron don't be such a fanboy. Ford and Chevy do make some good cars. But yeah Germany and Japan do seem to get it right more often.
  5. *tear*
  6. GG's Zong. Lag ruined our high damage combos but j.A never fails.
  7. Lol Ron. I haven't played Gran Turismo other than a demo back on the PS1. I've always been interested in it though. Is 5 that good?
  8. Thats fine and all don't get me wrong but the thing is a good Hazama won't ever put himself in that situation. Against a good Hazama Carl doesn't catch Hazama until the Hazama decides to come in on Carl.
  9. I agree with Frank. They have to be lag-free or darn close to it. Sorry.
  10. Man I could have sworn people could IB Brio in CT. Oh well...
  11. Blake I don't care. You're not suppose to main anyone other than the main-anti-hero-fire/purple stuff-character of said air-dash games.
  12. It seems instant blocking in BB has been nerfed. Moves are reduced by 2-3 frames instead of 5 frames. Yay!!! People can stop DPing out of my block strings!!!
  13. No I recall that you could barrier it. The thing is people got hit by it so much in CT because 1. Its relatively fast for a Nirvana move 2. No one expects to have to barrier anything that far away. =)
  14. I can definitely attest to the fact that you could barrier Brio and be fine in CT. Of course no barrier and you ate the nails. Man Carl is looking really exciting. I love this character.
  15. Alzarath I like the GG part. I'm interested in MVC3 though.
  16. Yeah we'll see how his 2D ends up being. I'm pretty sure they're stick with it being faster and not take that away. Carl is looking pretty legit as well despite his long damaging juggle combos being gone. *tear*
  17. That's what I meant. I was curious as to how many of the frames are invincible. I didn't expect the entire move to be invincible. But I'm happy that its a legit reversal. It can possibly be good for dodging bursts like A vivace.
  18. Hallelujah!!! I do need to know, however, if this is an exaggeration and that the invincibility frames indeed last the entire move. Here's to hoping that his is kept in the final version. We could still possibly lose this.
  19. No its great for pressure because it has no hitstun. Thus making it great for tick throws and throw baits.
  20. I agree with you Zong on the j.C 2D idea. I was thinking the samething.
  21. I don't do dual volante combos often, only in certain situations. Usually I do volante and then 4D for more damage. Plus now that volante has move proration the 4D damage will be more important. Besides, I still don't think we'll be able to incorporate all of Nirvana's moves like we could in CS because if you remember, the hit stun from Carl's moves were reduced. His CS combos don't work anymore. But I do have some ideas flowing throw my head right now. I wonder how practical it would be to do j.C spike and have the opponent fall into a 4D, lol.
  22. Yep. Carl still appears to be pretty solid so I'm not worried. As long as his combos are interesting and flashy I'm good. I'll miss using 4-5 moves of Nirvana's moves in one combo though.
  23. Yeah it was fun. Good stuff everyone.
  24. I'm not scared yet. I wanna see him action thats all. The j.2C thing has potential if you ask me. The changes are not specific enough. For instance does, j.2C only knockdown air opponents (cool) or also grounded opponents (awkward)? If its simply air opponents then Carl can get oki: If carl does an aircombo and nirvana is under him, he can send the opponent downward to nirvana. If the opponent is not able get up immediately you can do the whole 3D pickup into mixup or you can still use j.2C to send the opponent into an 8D or 2D. Just thoughts. I need videos. Carl's character design ie. having to independent characters makes him very very very very versatile. You can do a lot with this character. He is unfair in CS for quite a few reasons (even though I love them all).
  25. Yeah BB and GG lets go.
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