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Everything posted by Alex073088
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okay, so if the opponent is on the ground a little bit to long go for the pumpkin you sure they ont be able to punish that? And when the opponent is in the corner and your forced to do a close 3 to reset the frog, and they behind you and u catch them with 3c, what do u next? there already away from the corner.
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what do you do if an opponent neutral tech but is using the invincble period of the tech to get out of a 3c frog oki/reset?
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Okay when locking down with rachel u will need your pumpkin. the easiest way to lock down with rachel is to jump wind pumpkin and put down frog and wind the pumpkin near the opponent if they block do blockstrings then the frog will come and zap hem u get ur pumpkin out and mix-them to the corner. if the opponent is running away time ur pumpkin to meet them as the land from the jump away
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just type it, and then send it to him on dustloop for him to proofread, u need his approval so he can attach it to i-no's thread and baiken's. also to make sure everythjing adds up to his experinces also, because he is the most well known bridget player in all the u.s and also the most tournament experinced.
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im glad u like the guide =)....but yea all the missing blanks on the bridget match-up guide it be really kool if we could help jais out with them, if u make one for i-no an baiken just run it through jais first so he can proofread and then give u the okay, the baiken one i really would be interested in reading.im going to make a millia rage one, next =/ although i rarel win fighting the guy that play millia in my community.
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*If your mix-ups are being blocked, and u are running low on wind or find yourself pushed to far back the pressure ends, most players will just dead angle out. which is fine, use your 50 heat, it makes rushing u again even more easy to do.without having to bait a super, while zoning or rushing. *against tager, after a mix-up in 5cc+wind knockdown> frog>pumpkin>dash and fork> he can sledge the lobelia, you and the frog> so u have to fork him when he gets up.You can fork lobelia or fork then fork again> frog has them blocking>pumpkin lobelia>
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After bout a two frog reps, the opponents barrier, and/or guard is running low, u should have enough to super, i personally, throw a lobelia, and super them on block u set down another frog>5b>5b>pumpkin...if it hits or breaks there guard, u place a frog down, backdash>pumpkin>throw a lobelia. * if at any point the opponent gets hit by the frog u 3c reset frog 3c/5b again.blocked frog get pumpkin out * if the pumpkin ends up in a weird spot, work with it, your objective is to keep them blocking a pumpkin frog lobelia, while using one or two winds, and by setting up a frog u recharge one wind in the process. *5b>8jump>2wind>2b>5b>5cc+wind>frog>pumpkin lobelia. all things listed with with 5cc are meant for mix-ups that hit. *4b>5b>5cc+wind>frog>pumpkin> lobelia.
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Rachel's corne pressure while they are blocking, They finally realizaed if they dont wanna get supered at his point to just fuckin block! lol, and let u have your way with them. now, ur objective is to get another frog and pumpkin on them inorder to keep there and work on guard/mix-ups while using the least wind as possible.. * 5b>5b>frog>then wind pumpkin down bout a sec after toward the opponent>5b>5b>pumpkin>frog is zapping.. one wind has recharged. * If there barriering and u get pushed back to far for 5b to reach them u can fork lobelia or, use the pumpkin a second time to make sure george gets there, then throw a lobelia and summon a pumpkin from bout two characters away. * 5B>3C(BLOCKED>FROG>WIND>pumpkin down>5b>5b>pumpkin>frog is zapping. * 5b>u+f j.2c+d+f wind>2b>5b>5cc+6wind>frog>pumpkin>lobelia.
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understanding rachel's corner rape... You want to go for guard break, frog and pumpkin reset, and tossing a lobelia without enabling your opponent to escape, while using the least wind possible inorder to do all of these. * so u got them into the corner after a combo that ended with 5cc, u want to be bout two character spaces apart, u place the frog down, summon a pumpkin throw a lobelia. in that order. If your opponent techs forward at that distance, the frog will automatically zap them and they cant do anything about this. At this point 2 of your winds just regen'ed, when the frog has zapped them about 7 times, u 3c, set frog, u can meaty 5b, or use the pumpkin to meaty them into blocking, if they touch something they will get hit, and u reset the frog 5b>5b>pumpkin>3c>george> pumpkin meaty, or 5b meaty or 3c meaty(if really close to them in the corner)
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If the frog has them and its zapping them, do either an air combo, or 3c after the last hit of frog and wip out another frog, if they tech immediately, 5b meaty them>5b>fork>Pumpkin>3c>frog> repeat> If the opponent techs away from the frog double dash wind toward...you want to at this point get the previously set frog back on them with blockstrings..using no more wind, or if they got hit combo them further into the corner...or end 5b>5b>3C>pumpkin>frogs there>look for there tech. * remember when your opponent is block u want to find away to keep momentum using the least amount of wind possible because u will need it once u get to the corner. Thats why, if i have 50 heat i will go and super on block because, during the super u can set a another frog down 5b>5b>pumpkin>frog is zapping..which gives u back bout 1 1/2 wind almost two.
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* Know your blockstrings, when u have your opponent blocking, goes for blockstrings that use your wind ina wise way, u do lot of 3c plus wind back to back, and thats not helping you gain wind at all, When u get to ur opponent when there blocking the frog u want to have your pumpklin dont always go for mix-ups, because u waste wind when there blocked. Your basic string is(6a)/(2b)> 5b>5b>tiny lobelia> and you next move u will based off if u have your pumpkin at and where it is on screen to see if u can wind it forward to set a frog down, or just have them block it and run-up for more rushing.tinylobelia is unsafe when blocked up close, so make sure u only shoot it out when ur farther back because of your strings, u can activate the rod and see if ur opponent moves forward, and combo. if they block this retreat and pumpkin then react using it.
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OKay things u need to do that you arent, *Using your wind better, there were time when u landed a hit on me and u hand no wind to finish your combo.You also run-away alot while air born, u are ot regenerating any wind this way, while im grounded chasing you my wind that i may have used to lock you down is steadly recharging. * you chair well, but dont do it as offend as you do it, if you block the pumpkin up close, and rachel chases after it and does 2b/5b...u will get hit before it comes out because of its start-up *corner pressure ill help with that
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Okay always remember... * you want to get them into the corner blocking a frog, while getting your pumpkin out. * to conserve as much wind as possible, while thinking of how u want to get it back later. * once in the corner, you want to either reset pumpkin and frog via a mix-up, sneaking a another frog on them using the pumpkin, or go for guard break which rachel does very well. remembering to conserve as much wind as possible.(more on this later) *AT the start of the match u always either want to get out a pumpkin, either frog(which u really want) or a lobelia. to help get your frog or more lobelia's out
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i need to proofread my posting just a little bit more, yea though what was being posted in the kof13 was not unreasonable, and it be nice for players to be able to communciate what they want and like for the game in all cateogoryies..including story, included characters, and such. When you sya archive do u mean video media?