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BagLunch

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Everything posted by BagLunch

  1. I haven't enjoyed making a powerpoint slide so much in recent memory.
  2. If you haven't already read it, Iwata Asks with Ono is hella interesting. Both had engineering background back in the days when stuff was all done in assembly language (Ono's really got a lot of diverse skills!), and Ono talks about one of his failure projects (not CFJ).
  3. wtf Aquapazza in this year's SBO i don't know what to think
  4. "AAA" typically refers to games with very high or even near-unlimited budgets. It doesn't necessarily mean that they're as good as they cost, but it does mean that they are attempting to compete with other titles that have similar financial backing, and expectations of the title's quality are commensurate. Starcraft 2 is a AAA title. DA:O is a AAA title. Gears of War is a AAA title. Final Fantasy XIV, bad as it is, is a AAA title. See the games in Steam's "indie" category? None of those are AAA titles. Think about what "B movie" means in terms of expectations, and that's pretty much the idea of the scale. "B games" exist just as "B movies" do.
  5. wowowow Spooky stream blew up when Zero got a lvl 3 super team kill when the other guy was trying to chip him out with Wesker+assist Then the Zero player got blown up by Dark Phoenix next game sooooo much hype/BS
  6. let's see if clarence picks up on the puntastic stealth joke in that code
  7. Does anybody have an anti air grab super? It'd be really funny to do something like try { ____ groundGrabSuper(); } catch( OpponentJumpedException e ) { ____DHC( antiAirGrabSuper ); }
  8. If you have 3 guys who can do counter super, can you have DHC into counter super yomi battles?
  9. Pair him with gold LeiLei assist. She takes up space and eats hits giving him a chance to shoot. How does a team of MODOK/Dorm/Doom work? 3 dudes in chairs, or is such a team too chill to win?
  10. If it's a 3D thing, you can refer to it as a "model", and say "character model", "weapon model", "vehicle model", to specify etc. ------------------- Aside: There's this kind of interesting dynamic between the ME and DA designers. DA2 is very clearly a ME-ification of DA, though one of the things about the dialogue wheel is that it in fact often didn't work as designed even in ME; for one, you were often not sure of what your guy would actually say, the "move conversation forward" options could sometimes get pushed to the left side (where the "give me more detail" options ought to be), and all kinds of other stuff. One of the more interesting things I heard while in Bioware is that making a game like DA:O (outrageously long single player game) is that it's becoming increasingly not worth it to make a AAA game like that. The costs are blowing up, and too many people who play the game see 1/2 of what's in the game or less. Especially since AAA games simply need to be franchisable products now, it's more and more attractive to make multiple, shorter installments: each game can be higher quality just by virtue of being more polished in the few things it does, and more iterations gives the games a chance to become progressively better. That's not going to stop those crazy Euros from making games that are too goddamn long, but once you start getting metrics about just how little of your gigantic game people see, you can't help but think about refocusing your efforts. ------------------------ Back to academia: http://www.youtube.com/watch?v=fxDN49gQoBY -------------------------- I'm surprised that Namor isn't in MvC3, considering that the Sub Mariner is clearly the saltiest hero in Marvel. -------------------------- I want to run a team of Arthur/Spencer/Haggar. Arthur is annoying and builds meter. Spencer burns all the meter and I'm a Bionic Commando fanboy I confess. Haggar is there to bail me out of trouble with lariat. Trouble is I want to play with Wesker, Ammy, Sent, Mags, Phoenix, Dante, etc. etc. How well can Wesker pretend to be Toki?
  11. I actually like the look of those cutscenes more than the polygonal stuff! For me it makes me think about tapestries and paintings that were done prior to the formalization of perspective theory in painting and illustration. If you look at stuff from the Middle Ages in Europe, this style is really about iconic depiction of things, and I find that it fits the sword-and-sorcery setting very well. Good example: http://en.wikipedia.org/wiki/File:Wikinger.jpg
  12. Even if it's a large value of zero, it's still zero.
  13. ultimate sadness: Research journals have approximately zero literary value, but are ostensibly good for you... just like all kinds of other synthetic supplements and snake oils.
  14. oh shi- zaizen jotaro coming back to me in a rush --------------- Some of you might've played Spelunker, which was this brutally hard platforming game that was arguably more about dying horribly in a dark cave than actually exploring said cave. But since beating the game is in fact possible, it's probably more of a Purgatory than some Sisyphean nightmare. Irem, famous for their awesome April fool's things, has gone and made an animated short about Spelunker dude as a teacher. http://www.famitsu.com/news/201102/23040640.html In case you're wondering, almost everything is lethal to him, including falling from too great of a height (which is not really that much height, either!). I'm pretty sure we mentioned Spelunker HD here at some point. I still haven't tried it yet.
  15. I think Cyber Akuma was the best horseman of Death.
  16. There's actually a bit in there that's perfect for Clarence: Q: Destro Vs Doctor Doom in a wrestling match, no rules, who wins? -- @Koltreg A: Wrist rockets notwithstanding, Doom has Destro outmatched in pretty much every way. The only advantage Destro has is that if it's truly a No DQ match, he'd be able to call in the forces of COBRA to help him out in a Four Horsemen/nWo/Nexus type of situation.
  17. Today there's a video up by the guy who made that previous video, only this one shows various ways to land the Akuma infinite. Still reliant on catching a character standing up, and I don't know how hard that is for Akuma.
  18. "It might seem like a stretch to link My Little Pony to Hellblazer, given that one is a strange, often horrifying look at a world of constant betrayal, strange magic and a world constantly teetering on the brink of annihilation, while the other is about John Constantine, but I stand by it."
  19. Non-trivial against most of the cast, I'd assume. The hurricane kick looks like it's done by doing 2149+someattack, and the first hit of it will probably whiff on most people crouching. Maybe with the help of an assist, you can buy enough time to get it started, but you need to convince them to not crouch and somehow not be blocking high... plus none of Akuma's ground normals are jump cancellable, and I don't know if any of his normals out of hand give him enough frame advantage to get it going. Also not sure if everybody in the game is tall enough to get hit by it, and how well it works outside of the corner. Yeah, that's a lot of factors that need to be looked into.
  20. www.visualeconomics.com/what-bp-could-have-bought-with-all-the-money-they-lost/ Some pretty funny stuff. Also some sobering thoughts on just how goddamn gigantic BP is compared to so-called tech giants. It's also interesting that if you google "google", it is one of the few common topics for which a wikipedia entry is neither at the top nor even in the first page of the results.
  21. Haven't seen Vince in a long time. Hope you're doing alright. Pizza Hut has a Big Dipper pizza. I want to order one and arrange it in a seven star pattern.
  22. I thought that you just had to beat arcade mode like 4 times to unlock everybody.
  23. Damn I want to try an MvC3 team with Spencer and Haggar on it. It'll be team "hell with what your doing invulnerabilityyyyyyy"
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