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From Dictionary.com Art [ahrt] noun 1. the quality, production, expression, or realm, according to aesthetic principles, of what is beautiful, appealing, or of more than ordinary significance. 2. the class of objects subject to aesthetic criteria; works of art collectively, as paintings, sculptures, or drawings: a museum of art; an art collection. 3. a field, genre, or category of art: Dance is an art. 4. the fine arts collectively, often excluding architecture: art and architecture. 5. any field using the skills or techniques of art: advertising art; industrial art. 6. (in printed matter) illustrative or decorative material: Is there any art with the copy for this story? 7. the principles or methods governing any craft or branch of learning: the art of baking; the art of selling. 8. the craft or trade using these principles or methods. 9. skill in conducting any human activity: a master at the art of conversation. 10. a branch of learning or university study, especially one of the fine arts or the humanities, as music, philosophy, or literature. 11. arts, a. ( used with a singular verb ) the humanities: a college of arts and sciences. b. ( used with a plural verb ) liberal arts. 12. skilled workmanship, execution, or agency, as distinguished from nature. 13. trickery; cunning: glib and devious art. 14. studied action; artificiality in behavior. 15. an artifice or artful device: the innumerable arts and wiles of politics. 16. Archaic . science, learning, or scholarship.
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Morrigan Combos to me are 5H 2L (2 hits) 5H (cancel into darkness illusion) rinse and repeat.
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A Gear Christmas 'Twas the night before Christmas, and all through the Castle Not a Gear was stirred, nor' even the Vassals; Lord Kiske's blade was hung o'er the mantle with care, A symbol of Hope, that peace could soon be shared. The Jellyfish docked their airships within these borders; On a secret mission, Captain Johnny's orders! Though pirates they were, and looting their habit, Tonight was special, they brought gifts from aboard their ship! Breaking the comraderie came a loud explosion! Ky grabbed his sword to find the source of the commotion! Down the castle hall he flew like a flash! A roar heard from a beast, and an almighty crash! A fallen rogue Gear, already burning in the snow... Torn to pieces, by the crimson figure below. To his shock and surprise, that person appeared... Along with his son, the man's personality he commandeered. As usual he was characteristically non-chalant and dry, But that was to be expected, after all, he's Sol Badguy! Well at least it was over, and not as bad as Ky feared. His son Sin calls out, "Hey, Ky, get your butt over here!" Sol gave a grunt and muttered, "Just a straggler..." Ky was more surprised, "Sol, what are you doing here?" "I just caught a wiff of trouble, that's all I'm here for. What? Don't tell me you bastards found even more?" Ky smiled at his frustration, "It's not like that! It's been a long time since you and I had a chat..." As the burning Gear corpse turned to ash in the cold, Sin shivered in the snow, griping "C'mon, old man, let's go!" Ky nodded and said "It's too cold to wander around, Why don't you come inside, for all the trouble you found?" Sin was quick to agree and to the Castle he went right in. It was Sol who hesitated, gritting a gutteral "Tch..." Ky stared with wonder at the man before him, still standing there. Sol sighed, "I just can't believe Christmas's still celebrated in this era." He was a mystery, that man, in the crimson red jacket. But Ky knew...even after the War, his question wasn't hard to get. Ky handed him a warm cup of coffee, to which he muttered thanks. The Guards closed the castle gateway, with a reinforced clank. Ky spoke in earnest, "This war is far from over, even I know that. Dreams need strength behind them, for Hope to become a fact." Ky couldn't help but wonder what Sol's heart was thinking. He looked young, but his ancient eyes made it seem like cheating. Beneath that gruff exterior, was a man wallowing in sorrow. He only had time for grief, he seldom thought of tomorrow. As they entered the throne room, there rose a great laughter. The castle was alive, as the Jellyfish pirates performed there. Singing, giving gifts, even dancing around with Sin. All the crew present, and young May was the main attraction! She was much older now, a young feisty teenager. But to Sol, Ky, and even Johnny himself, she was no stranger. She was quick to spot Ky, and even curtsied to dance. Ky blushed at her youth, it was charming the whole manse! "Now don't be too excited! Johnny's my man! I'm just dancing with you, cuz you're cute and I can!" "I don't know about this!" Ky laughed abashed, "It's late you know, and my Wife might get mad!" Through the night the festivities brightened the cold castle. And a tiny, oh-so-miniscule smile crept 'cross Sol's face a little. He decided to join the party, cranked up his custom-built speaker boombox. With an evil grin, screaming, "Heaven or Hell, Let's Rock!"
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I said this before but most Capcom 3D games have a case of Hulk-face....in this case though...it's blowfish face.
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Well, IMO, the less you guys are interested in this game, the better chance I have of actually learning how to play it without getting surrounded by fanatics who are instantly better than me. Logistics, lol But that trailer has lots and lots of fanservice, so I like it anyway!
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Haha, that reminds me of the Iai Strike Build in Duodecim. There's always some combination that's broken in card decks, lol, be it Magic, Yu Gi Oh, or the others. :D
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I'm guessing the Megaman Card needs something that increases stun damage for it to be effective...IMO it probably is more useful for Vergil or other charge characters that have lockdown potential. Does anyone know how you collect these? And can you actually TRAIN with them offline?
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I'm just throwing this out as a question but: Does anyone know if Melty Blood will ever come to PSP/Vita? It'd make things easier for me if it did. I don't got the time to power up my older console like I used to.
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Okay, I've been out of the loop since my PS3 died...any changes/fixes to Strider Zero or Vergil? Also, regarding H+H Cards...what kind of stats can you mess with? I haven't gotten to try it yet, so I'm hoping I can give Strider extra HP or maybe make him faster or something.
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Hey guys? Anyone find a solution or alternative to AdHoc Party yet? WiFi prevents me from using it still. ._.
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Here's the quotes (in all their missing glory): You can find them at scribd.com/Mimeblade or at GuiltyGear.ru!
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Man I want this game, but my PS3 is YLOD'd.
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lol Also...once again...my PS3 has YLOD'd...I'm willing to bet I'll get good at this game as soon as UMvC3 II Turbo comes out. Also here's hoping they fix Strider's Wall Cling Ouroboros glitch.
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All it really needs is more pushback, especially for big hitboxes like Hulk's...and maybe Throw-Reject-Miss for mashers, lol
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Does anyone know any 'real' beginners in this game? I'm tired of all the fake ones online. I barely played vanilla, so just a simple sparring partner whose just forming his team like me would help. Also, why wasn't HULK SMASH in that Video!!!???
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I found a solution to my Zero Buster on Pad problem...it's similar to my Order-Sol problem, lol. Here's my Layout: L1 = Partner 1 L2 = Partner 2 L3 = Record (Training) R1 = Light Attack (I hold this down for Buster in combos). R2 = X-Factor (Same location for Roman Cancels lol) R3 = Playback Loop (Training) Rest is default. So I hold R1 like I would hold Dust. Also I learned a technique to get the screen full of Hadangeki and Buster shot. 236(L) 236H Release L (Greenshot). It lands 4 hits and uses that whole "single Hadangeki cancel" thing, timing on the release is a little strict, but this move is nasty during Sougenmu. Sougenmu Zero Hadangeki Assist + Strider Formation S > Wall Cling is a pretty good mixup. I'm not used to covering the recovery of my own attacks with Assists, but I will in time (I didn't play MvC2 much). Another one I like: Strider Air Gram + Vergil Devil Trigger Rapid Slash Assist...covers the full screen just about. Also learning things with Vergil: 2M 2H 6H (if they Advance Guard do Judgment Cut, if not...) Strider Assist (Gram) + M Trick/H Trick/SHSH loop etc etc. Also that SHSH infinite can be special cancelled any time after an H move, just in case...
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Anyone else having trouble "hitting" with Vergil? I'm trying to do some combos, but most of what I do gets blocked and punished or pushbacked and assist-punished or thrown. I just want to do some combos with him without screwing up the combo, because he's all technical and about hit-confirms and stuff. That and I get punished for warping, unless I assist-then-warp then it's 50/50 chance I get hit. Even my Strider doesn't get hit for warping that much. And also things that protect his 623H from getting blocked and punished would help too. What are Vergil's best normals and close and max range? Also, I keep getting hit after Breakaways (throw tech spam) cuz they're too darn close...at least in BB if you get thrown you get some space to move a little. And also...I need some good Zero combos/mixups that don't involve Buster (cuz charging buster on Pad sucks). Aside from those two, I'm not having many problems using Strider now. :D
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Funny thing about that, I don't remember Pepperidge Farm. On topic: Auto-Combos are limited in that they are character-specific, often spacing-required, and if they're in the air, timing specific. Watching the A.I. screw up their combos in BlazBlue should be enough of a message to say that auto-combos aren't the solution.
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I'm interested, but I'm broke. T-T
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I want this game but I opted for UMvC3. T-T That and I also want Voltron: Defender of the Universe that just went up on PSN... *sobs into his wallet*
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If by "good damage" you mean whole lifebars, then yeah of course it won't but I'm just talking when he's active. He's got a lot of Jin-like potential for combo traps now. For average height people he can do stuff like jump-in L L H L-Excalibur > insert ground or air combo here, or Teleport j.H > insert ground or air combo here. And that's without Ouroboros. So he's got lots of ways to start combos because even his strongest normals are fast.
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Does anyone know where I can get some good Excalibur Strats for Strider? During my combos sometimes he's either too high or too low so he can use his 2nd jump to extend combos. Also it seems he can't use Crossover Tag-out air combos post-Excalibur, so you can't do something like: L M 2H 6H S jump M M L-Excalibur jump M M 2S/8S/6S... I'm also struggling with stuff that ends in L-Ame no Murakumo (236L), and I don't know what M-Excalibur is good for.
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On disc hoaxes are indeed epic! The next time someone says "These combos are broken!" I refer to this article, 6th paragraph (or last paragraph under "Game System") : http://en.wikipedia.org/wiki/Street_Fighter_II
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Finally got the game after selling several older games I never play anymore. I've got a long road ahead, but at least I'm learning fast.