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[CS1] Carl Clover Tactical Discussion/Questions/Help


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Posted

I'm actually pretty surprised at the amount of people won't don't tech the air throw...... by the 5th time you do it to them. I also surprised at how long I went without 2D unblock set ups <3.

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Posted

I also surprised at how long I went without 2D unblock set ups <3.

They're so good ;_;

Posted

Lets face it, that shit's never going to be timed to be unblockable, but it's still sexy as hellll mix up. Just really be careful delaying the low, because if you do.. well, the opponent isn't forced to just stand there, eh? :toot:

Posted

4D in sandwich blockstrings. Cool? No?

~3.4k (I'm almost sure):

Whatever-4D > IAD j.2C allecan > 5C > sjc > j.B > j.C > dj.C > dj.2C > Allegretto.

I've also seen Vivace A > 4D > Vivace A/B > Clap sandwich. - But that's stupid weird on timing.

They're so good ;_;

MMHMMMM.

Even if it's not timed to be unblockable the mix up is beautiful

Yes, and safe. (For the most part.)

Lets face it, that shit's never going to be timed to be unblockable, but it's still sexy as hellll mix up.

Never say Never. :v:

Posted

off 4D: mid screen (not mid stage persay) - 4D > Vivace A (CNO) > Vivace A (NCO) > 5B (now NOC) > j9,7B [D] moving nirvana forward > allegretto > 8D > IAD {2C > jC > 2D loop}x2 > end with whatever to get NOC on oki. 4500k~ in CT without gear super. will test CS dmg values this week. not midscreen/ closer to edge of screen (does not mean the corner) - same but use 4D > Vivace A > Vivace B....continue same combo.

Posted

Uh

Got a video? I think you lost me somewhere there :v:

Basically they wallbounce, and you vivace back under them to get NOC.

From there 5B > j.B > allegretto, to 2D loop we've been talking about.

Ending with Allegretto Clap, complete with oki.

It's what I said earlier about timing being strict on the other vivace.

Posted

I still feel bad that this forum is not organized as well as CT. I will plan a CS weekend and do nothing but update combo's/set-ups & the 101 to be CS oriented... Zoogs showing ATL what's up makes me feel good to be involved with you guys. =)

Posted

Kyle I have to say that your dedication to the Carl forums helps a lot. The info that we all provide to keep Carl forums up to date is the main reason why there are ANY good Carl's in America. 3 of us were in the top Top 8 at Final Round. Not only that, but when semifinals began, all 3 of us were still in the winners bracket.

Posted

I wanted to be at final round, too, but it's just too much money to fly aaaall the way across the country + hotel fare... Plus I haven't played CT in months but still

Posted

I'd go to some of these tourneys If I weren't in HS and had time to fly over there ;_;.

Posted

Kyle I have to say that your dedication to the Carl forums helps a lot. The info that we all provide to keep Carl forums up to date is the main reason why there are ANY good Carl's in America. 3 of us were in the top Top 8 at Final Round. Not only that, but when semifinals began, all 3 of us were still in the winners bracket.

And I got eliminated by my fourth match by the hakumen and litchi players that made top 8. There were supposed to be four carls damnit. :[
Posted

Good seeing you there Light. Yeah those two knew how to fight Carl. Both of those characters have favorable matchups against Carl in CS. There are few match vids online of Carl winning against Litchi compared to the many of him losing... T__T

Posted

That's not really new per se :O

but yeah 6]D[ counter hit is beastly.

Yeah i know that the combo isn´t new... but still this is like the few times that i see that combo complete.. usually players tend to miss that kind of combos after the 2nd rep.

Posted

The CH black beat.

Technically, the whole combo was missed.

usually bad players tend to miss that kind of combos after the 2nd rep.

Fixed. :eng101:

Posted

The CH black beat.

Technically, the whole combo was missed.

Fixed. :eng101:

Err... i saw kyaku miss a lot that kind of combos..

Maybe it was black CH, but still the combo performanse was perfect >_>

Posted

Err... i saw kyaku miss a lot that kind of combos..

Maybe it was black CH, but still the combo performanse was perfect >_>

Lol, Kyaku sucks now.

I was being sarcastic. Of course people drop combos.

Actually, 6]D[ CH black beats quite often. It's just that the hitstun is basically a year, so people don't bother to mash tech out.

Posted

Lol, Kyaku sucks now.

I was being sarcastic. Of course people drop combos.

Actually, 6]D[ CH black beats quite often. It's just that the hitstun is basically a year, so people don't bother to mash tech out.

Hahahaha... If the CH hitstun is so big, that combo can be started with 5B o 2B? because that way could do a lot more damage.

Kyaku is great >_>... buy see him always loose vs litchi is sad U_U.

Posted

Yes, that combo can be started with other things than 2A.

5C/2C aren't what you want to do, though.

2B/3C is what you're looking for.

And Kyaku loses to everyone now.

Guest, Yuri, and Dio are doing pretty well for themselves.

(Along with a few others who's names escape me.)

Hauhahaha sorry my mistake, you are right i was reffering to 5B, 2B... Stupid GG some time i confuse a little with the buttons >_>.

Well Kyaku loose a lot, but usually when is vs Litchi... still that guy kick ass just check this matches from him.

http://www.nicovideo.jp/watch/sm9487624

You are rigth that the other Jap Carl player are doing pretty well... I like the Carl from the Kohatsu that play with yellow color, that dude cross up like nothing ahahha.

Posted

Lol naw. If they don't play Dio's color, or Pink, they're not worth watching. :X Kyaku still has defense and instant blocks, just.. It's like he hasn't been playing that much. He still knows the game, just his execution is off.

Posted

Pink is so gay.. i don´t know why jap player like it >_<... Just check Kaqn hhahaa. I agree with you, Kyaku execution is off.. o well... but now it like more people tend to use Carl than in the CT days. I always find some new jap match were they are using carl >_>

Guest
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