SkyKing Posted December 5, 2010 Posted December 5, 2010 Here's hoping that 2A is faster in CS2. I hate getting stuffed by other characters' A or B normals with no hope of beating anything with 2A, even with its decent range. I kinda want something more in Revolver Blast, like knockdown, primer, faster landing speed, or some other thing so that it's usable outside of combos. I feel that it's a move that only comes out to finish an air combo, and is omitted everywhere else.
LunaKage Posted December 5, 2010 Posted December 5, 2010 Here's hoping that 2A is faster in CS2. I hate getting stuffed by other characters' A or B normals with no hope of beating anything with 2A, even with its decent range. I kinda want something more in Revolver Blast, like knockdown, primer, faster landing speed, or some other thing so that it's usable outside of combos. I feel that it's a move that only comes out to finish an air combo, and is omitted everywhere else. Make it Jump Cancellable. Like her unlimited form, or have no landing recovery to make it usable during pressure.
Sahgren Posted December 5, 2010 Posted December 5, 2010 Make it Jump Cancellable. Like her unlimited form, or have no landing recovery to make it usable during pressure. It'd be awesome if you could TK Revolver Blast off of a TK Revolver Blast. I'm wanting the JC just for the hilarity of having that.
SkyKing Posted December 5, 2010 Posted December 5, 2010 JC Revolver Blast sounds good now that I think about it. It'd be kinda stylish to TK Blast > jc j.4D mixups when jump canceling from straight above.
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