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Posted

Can hardly even punish him when he pulls himself in with the chain, now that instant block is nerfed. I loved doing that :(

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Posted

I saw a lot of IB 360s.

Buppa IB 360a'd the snake, 360a's the rassenga, he IB 360b'd the rassenga.

Posted

I know the problems are still there vs Hazama (lol can't catch me, big damage combos still pretty stupid) but hey, at least he's not getting like 40+ meter and 3.5k off every random hit anymore, right?

Right? :vbang:

Posted

Dunno bout that. The 623D> j6D character specific combo still works on tager right? Hazama's abare is still pretty stupid imo. 2.5k off an anti air jab, 4k off a dp, 4k off 2C Anti air with a clean hit or a trade. At least now he needs meter to get damage off his pokes on grounded opponents now. That's not really a problem for him though considering how fast he builds meter.

Posted

Letting that Lambda move dash through is going to make that match so much more annoying. It seems like every single zoning match-up I hate is getting worse in CS2.

Posted

omg, Jin looks like he's back in old form. It's CT all over again. I loved "going nuts" on Tagers with Jin. :P And those Jincopter combos.

Posted

That... that was depressing. I'm all befuddled from the Lambda fight but happy Tager won, and then Jin just fucking steamrolls the poor guy.

"Hey bro I like how you properly defend and do pretty good at seeing my shit coming but fuck you anyway."

Posted (edited)

Oh yeah I was just about to post that AXIS. Yeah it did peak my interests. I was like did she...nah no no way *rewind* yeah it looked like Nu flashbacks for a second but part of me hopes that maybe Tager's hit box counted higher than Lambda therefore enabling her to go underneath him. Until I see it done on a grounded Tager or anyone then I can't Believe it back.

EDIT: I take that back...he was grounded. OMG!!

Edited by NumeroGaijin
Posted (edited)

They're talking about her 236a which goes through opponents if she's close enough now. She uses it after 2a at around 3:37.

It's not exactly the same as CT act parser, but it's closer than the old 236a was. Her gravity seed doesn't have invuln frames anymore tho (though the lambda in that video uses it like it still does at 8:05, too bad the Tager didn't get anything out of it :p)

Edited by zreb
Posted

236A has start up that we can poke her out of and recovery that we can punish if we are close enough or have spark.

Just make sure your prepared for it.

I am not gonna enjoy CS2 Jin.

Posted

The best thing I have seen in my entire life thus far...

Posted

It looks like 720 has some changes to it's flash, it pulls in during the flash now.

I wonder if this new flash affects flash buffering, like how All Green was in CT or BBS in CS1, but more specific to jump outs.

Perhaps if you're on the ground when the flash starts, you're caught.

Posted

Thats what it is made for.

It is closer to unlimited Tager now.

LOL at abuse of VTC 720 and Mu beating.

Posted

That was just amazing. just disrespecting mu and destroying her. the new VC-720 is going to be new best friend for crushing my roommate and random scrubs.

sweet delicious tears. I can already taste them.

Posted
It looks like 720 has some changes to it's flash, it pulls in during the flash now.

I wonder if this new flash affects flash buffering, like how All Green was in CT or BBS in CS1, but more specific to jump outs.

Perhaps if you're on the ground when the flash starts, you're caught.

720 pulls before the flash now.

I thought the 5A 2B thing was interesting, if a bit weird. Let him see whether they were trying to jump out or block after the 5A and got a more damaging punish for it than any lows. Pretty gimmicky lookin' though.

Posted

The pull has been covered...and you could never jump out after the flash, so nothing changed there.

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