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Posted (edited)

thanks for the vids bro and info bro

makerva looks nice in motion

to bad that they nerfer the gui :/

about dj and ad, does this mean that ai still cost a percent of the super bar, or this is no longer the case

Edited by Hecatom
Posted

I almost thought that I heard some actual voice acting, but I guess that it comes from some other game I don't recognize.

Didn't expect to like Merkava more than Vatista. He has a cool-looking flight mode (which almost made me main Zato back when, well, he was Zato), Faust-like range (though it's not uncommon in UNiB) and a super tick-throw (man, I looove tick-throws). I may actually main him instead of Waldstein, since he seems to have everything I love about my characters... maybe except random items.

I still like Vatista's design, but her gameplay seems a bit bland - produce crystals and Dark Angels, use them to set up a combo, win. I do see great oki potential in her, but it's just not my style. Maybe I'll change my opinion when we get more of her gameplay: those two videos might not do her justice.

Posted (edited)

Okay, seems like Vatista's movelist goes like this:

Lumen Stella ([4]6A/B/C) - shoots a projectile. The speed and the trajectory depends on the button pressed (with the options being slow+mid, fast+mid and fast+low). You can perform it in midair with the 236A/B/C command, with different trajectories. The EX version shoots a Dark Angel-like ball that floats forward, bouncing up and down.

Luber Angelus ([2]8A/B/C) - A Flash Kick-like move with the wing slashes. You can follow it up with additional attacks by pressing different buttons. The EX version makes her jump up and down a couple of times.

Redeus Fragmentum ([A]//[C] - Releases a hovering crystal that stays in place for as long as the button is held. Releasing the button explodes it; if you are hit before you release the button, the crystal disappears without doing anything. The position of the crystal depends on the button held. Can be performed in midair.

Racteus Orbis (41236D) - Infinite Worth, shoots a huge laser out of the symbol made with the wings. The start-up seems kinda fast.

Making the setup move a charge seems to be quite important.

And that metallic Carmine color is so cool.

EDIT: Are we really sure that there are no voices on this loketest? I'm pretty sure that I can hear Merkava's victory quote here.

DOUBLE EDIT: Found that link posted on Melty, updated the movelist for Vatista. Here's the one for Merkava:

『We, lash』 (236A/B/C) - Merkava moves forward, slashing with his hands repeatedly. Seems like one of the buttons makes him jump before performing the move. The EX version is a follow-up to the regular one; Merkava grabs the enemy, drags them along the ground, and throws them at the ground in the center of the screen.

『We, capture and devour』 (214A/B/C) - Merkava stretches his arms, catches the opponent, pulls himself to them and bites them. The trajectory is changed by pressing a different button; moreover, you can hold the button down to increase the range. The EX version seems to come out faster and at maximum range. Note that the long-ranged attacks that don't throw the opponent are his command C normals.

『We、breathe』 (214A/B/C in midair) - Merkava either spits a projectile downwards or performs a dive kick. I suppose that A version is a dive kick, B version shoots a projectile below Merkava, and C version shoots it diagonally downward.

『We, annihilate』 (41236D) - Infinite Worth; Merkava performs a fierce lashing attack around him.

Edited by SoWL
Posted
Was Hilda playable in the most recent loke test?

Unfortunately not. Seth, Yuzuriha, and Hilda weren't playable this time around.

Posted
If the arcade release is on September, then expect the console release to be around Q2 and Q3 of 2013.

I respect your optimism...

That being said no Yuzuriha makes me sad as she's the only one I have any interest in, this game is going to be weird (not in the negative way...maybe) because the spacing game is so unlike any other, EVERYONE'S a threat from like full screen, it seems so crazy. Still not sure if I'm ready to get hyped or not.

Posted

I might actually get to play the arcade release

, provided I can convince fubar to put in a cab at UFO.

I'm hype anyway because this game:

a) is beautiful

b) is made by french-bread

c) has so many jackets/coats/trenchcoats/vests/haori/etc (I love these kinds of accessories/outerwear)

d) has UNREAL BLACK THINGS

Regardless if the game is retarded competitively it's going to be fun, imo.

Posted

That Vatista vs. Carmine vid was a pretty good example of why Carmine players shouldn't be throwing his special moves all over the place. The costs of his moves will eventually catch up to him.

Posted
That Vatista vs. Carmine vid was a pretty good example of why Carmine players shouldn't be throwing his special moves all over the place. The costs of his moves will eventually catch up to him.

It even costs health to use traps from the blood that he already spilled. I do notice one special (or what seems to be a heavy) that didn't cost health.

Posted

So, have all waifu candidates been shown? :kitty:

Seems like this Vatista is a charge char but her stuff overall doesnt interest me. What about the others? :v:

Posted
So, have all waifu candidates been shown? :kitty:

Seems like this Vatista is a charge char but her stuff overall doesnt interest me. What about the others? :v:

Well, there is Orie, who seems to be quite popular right now. There is going to be Yuzuriha, but we don't have any gameplay info on her yet (other than the fact that her sword is long as hell - but this is UNiB, everyone has dat range here). Lastly, there is Hilda, but she's too old.

Linne? Who's that?

Posted
Whoa...something against mature's?

Not really, no. Though there is something about Hilda that doesn't click with me.

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