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Posted
You know, the title of this game REALLY looks like they were aiming to name it "Under Night Inverse" and REALLY fucked up the romanization.

IIRC that's indeed the name, and that's what happened.

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Posted
IIRC that's indeed the name, and that's what happened.

i actually think that its on purpouse, you know that the japanese like to play with the meaning of the words, like that you can write something with the kanjis but you can also read it in other way or that it has a complete different meaning, so im pretty sure that they are very aware of what they did, and it would make sense in the context of the background story of the game

Posted
it was originally under night inverse but they thought inbirth looked cooler because theyre japs that dont know shit bout english

What does choosing between two meaningless words have to do with English?

Still no solid info on Seth on the wiki, that makes me sad. Does anyone know any other sources of loketest stuff?

Posted (edited)

And here I was wondering how to spend the rest of my evening. Gotta watch the whole thing now and report on random stuff I see.

- Merkava has a move that spawns some worm-like creatures that slowly crawl towards the opponent. Great oki tool.

- Yuzu's "Gems" mark the A, B and C buttons which light up after performing some moves. Still difficult to make out how it works, but it seems to link into different moves depending on the icon's color, and different moves give you different icons to choose from.

- Vatista can shoot lasers with her [6]4 move. One of the move's versions shoots it diagonally upward.

Edited by SoWL
Posted

Anyone know the purpose of that bar that appears when comboing? Is it a juggle bar (it does look like you can tech only after it's depleted).

Posted (edited)

Congrats you answered your own question! :D

Combo timers are almost always presented for newer, less experienced players, giving them an indication of when they should be doing their recovery and such. Something to make the game feel more "user friendly".

I like that the bar shows the levels of each prior hit, will make for some good data recording.

EDIT: Oh yeah, also for "invalid" combos

Edited by SolxBaiken
Posted (edited)

>yuzuriha

>dumb

i found mai waifu :kitty:

been interested in her since the beginning though

Edited by Kyosuke Kagami
Posted

I'm thinking maining either Linne or Vatista. Or maybe Gordeau...or Yuzu...dammit, this game has one kick-ass cast!

Posted (edited)

Yuzuriha is definite after all the footage in there for her. She seems really easy to use so far (as does Linne and Merkava).

Meaning that maybe Gordeau is kinda hard to use? No one used him in the pre-release tourney footage, so...?

Seth seems pretty disadvantaged from the looks of his shorter(-est?) ranged normals compared to the wide swings everyone else has. But he looks fun, importantly.

Edited by MarkusArx
spelling errors, hurr
Posted

I am STILL trying to decipher the metric fuckton of English that's in this game....good god, I've seen Engrish before but this is on a whole 'nother level.

Posted

well chances are this wasnt an official event and they proly asked sbo staff for a spot to promote the game :o

Posted

I don't see why it matters lol, but yeah it was a special event held on a special stage.

The real question should be; why is this being held outside. (lol)

Posted

Im actually interested in many characters just like with Melty

Yuzuhira, Unreal black thing and Vatista mainly but also Linne

Posted

I was tore between Linne and Yuzuriha but I didn't know how Yuzuriha really played until I saw the SBO footage, I think I may lean more to Yuzuriha as my main. Game still doesn't have a solid release so who knows my mind could change lol

Posted

Linne was the original character i was looking forward too but now im looking at Linne, Seth, Yuzuriha, Carmine and Gordeau

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