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Posted
If time allows, can you try and see if corner 214D > 5C > 2C > 6C > DP C > 5B > 3C is universal thing? I want that thing to be my BnB so yeah :D

Just to clarify, you want to know this with 214D started, nothing else?

Can you also try something like this in the corner?

Some... good starter that's not 6C or a CH (like 5B > 5C ?) > 3C > Musou > (5B) > 5C > Sekka > (5B) > 5C > (2C) > [sj.2C > j.D] or simply sj.D > (iad j.2C > j.C) > 66 5B > (3C) > Sekka

And if it doesn't work, maybe you could try it off a crouching confirm into 6C > Musou > 5C instead of the 3C path.

The parentheses are obviously for possible alternatives since I don't know how exactly it might work, but I ultimately want to know if there are ways to go for good damage AND oki, which means no Hizansen path.

I know it's probably gonna be hard especially if there's no training mode there, but it wouldn't hurt to ask.

Be sure to report back on your findings, even if it's just how Jin feels! :eng101:

You just wanna see if there's a way to end a corner combo with a freeze > ground stuff > sekkajin? I'll give it a shot. I might be able to talk some of my opponents into giving both of us a round to try stuff, similar to what the Japanese players did during location testing.

Posted
You just wanna see if there's a way to end a corner combo with a freeze > ground stuff > sekkajin? I'll give it a shot. I might be able to talk some of my opponents into giving both of us a round to try stuff, similar to what the Japanese players did during location testing.

Yes, but while maintaining Sekkajin as a filler if possible. I know you can definitely omit Sekka and use it strictly as an ender after a freeze, but those paths sacrifice lots of damage.

In other words, I'd like to know if we can use at least 2 out of our 3 main meterless fillers (Musou, Sekka and Rehhyou) and still be able to go for freeze > land > normals > sekka. The combo I wrote is just something that seems possible off decent starters.

You can also try out 6C > 6B > Hizangeki combos to tell us how badass it feels to actually do it. :kitty:

Posted (edited)

Try to see if 2D/Throw, j.2C > j.C > JC > j.2C > j.C, 66 2B > 5B > 5C > 3C > 22C is an universal thing. Try it out on Tager so you can get comfy with it and then try it on the shorties (Carl, Plat, Rachel, Bang maybe).

Examples:

Throw > 214B (whiff), j.2C > j.C > JC > j.2C > j.C, 66 2B > 5B > 5C > 3C > 22C

(Crouching Confirm) 5B > 5C > 6C > 2D, j.2C > j.C > JC > j.2C > j.C, 66 2B > 5B > 5C > 3C > 22C

This seems like one of the tougher combo (if not the only tough combo lol), just make sure to do the initial j.C as deep as possible in order to be able to link the 2nd j.2C.

Edit: Just found out that 6C > 2D, j.2C> j.C > JC > j.2C > j.C, 66 5B > 5C > Sekka > 6C > 214C (3.9K) works in EX :vbang:

All this time I've just settled for 5B > 5C > 6C > 2D > j.2C > j.C > 66 5B > 5C > Sekka > 6C > 214C.

I'll probably re-work the entire EX combo thread, not only to make it MUCH shorter but to add additional combos. I mean, CP is still a fucking half-year away :v:

Edited by Moy_X7
Posted

Edit: Just found out that 6C > 2D, j.2C> j.C > JC > j.2C > j.C, 66 5B > 5C > Sekka > 6C > 214C (3.9K) works in EX :vbang:

All this time I've just settled for 5B > 5C > 6C > 2D > j.2C > j.C > 66 5B > 5C > Sekka > 6C > 214C.

Yeah, it does. It's still kinda unfriendly if you aren't spaced right though...a lot of times I find myself resorting to one iteration of j.2C > j.C just to be sure I finish my combo. You have to be dang confident of your timing and spacing to pull it off on characters shorter than Relius consistently...and even Valk can be a pain in the behind to land the loop on with how thin he is, despite his height. Still, that 200-300 extra damage is very nice...not to mention you can go for resets/mixup if you are feeling gutsy.

Seriously, I cannot wait to get my hands on CP Jin just to have a reliable 6C > 2D combo again without worrying about my spacing so much.

Posted

2D > [j.2C > j.C] x2 > 66 5B works even off 5B > 5C > Sekka lol, it's just pretty strict due to hitstun deterioration and it's harder against certain characters.

Going for that double j.2C > j.C works off many starters and combo paths, but it often replaces Sekka > 6C > Musou C which does less damage but has superior corner carry, so I usually go for Sekka.

Off starter > Sekka I usually opt for the iad combos though since I believe this path is the best choice all around; has both carry and damage, and looks sexy as fuck.

Posted
Try to see if 2D/Throw, j.2C > j.C > JC > j.2C > j.C, 66 2B > 5B > 5C > 3C > 22C is an universal thing. Try it out on Tager so you can get comfy with it and then try it on the shorties (Carl, Plat, Rachel, Bang maybe).

Examples:

Throw > 214B (whiff), j.2C > j.C > JC > j.2C > j.C, 66 2B > 5B > 5C > 3C > 22C

(Crouching Confirm) 5B > 5C > 6C > 2D, j.2C > j.C > JC > j.2C > j.C, 66 2B > 5B > 5C > 3C > 22C

This seems like one of the tougher combo (if not the only tough combo lol), just make sure to do the initial j.C as deep as possible in order to be able to link the 2nd j.2C.

Edit: Just found out that 6C > 2D, j.2C> j.C > JC > j.2C > j.C, 66 5B > 5C > Sekka > 6C > 214C (3.9K) works in EX :vbang:

All this time I've just settled for 5B > 5C > 6C > 2D > j.2C > j.C > 66 5B > 5C > Sekka > 6C > 214C.

I'll probably re-work the entire EX combo thread, not only to make it MUCH shorter but to add additional combos. I mean, CP is still a fucking half-year away :v:

Only 4 months away for us importers. :V Go save the money to import now. XD

I'll give it a try, but I'm not sure how much easier than EX these combos are. My execution wasn't good enough to pull them off in Extend.

Posted

I'm really tempted to import but I'm a poor college student, gotta manage that budget lol.

They're actually pretty damn difficult, it might be the lack of practice but they're tougher than anything even Plat has to offer. I won't hold it against you if you can't do them as I can barely do them myself lol.

Posted

They're....hard so i just do bitch versions ;-; 5B>5C>sekka>66C>2D>J2C>jC>665B>stuff is my new bnb...corner carry loss be damned ;-;

Posted
I'm really tempted to import but I'm a poor college student, gotta manage that budget lol.

They're actually pretty damn difficult, it might be the lack of practice but they're tougher than anything even Plat has to offer. I won't hold it against you if you can't do them as I can barely do them myself lol.

Like I said, I'll give it a try, but definitely no guarantees. XD It's funny, because I can pull off certain high-difficulty combo pickups and links in some fighting games; however, I can't consistently do "easy" things like double quarter circles. :v: My execution varies wildly depending on what I'm doing.

They're....hard so i just do bitch versions ;-; 5B>5C>sekka>66C>2D>J2C>jC>665B>stuff is my new bnb...corner carry loss be damned ;-;

I've been doing this for a while... I just feel so much more satisfied with this combo than double sekkajin, plus it sets up for resets and gimmicks.

Posted

So, if anyone really wants to have a taste of what Throw > ice car whiff > j.2C > j.C is like, you can do it in EX...but only off a Back Throw, lol.

And your opponent has to be sufficiently tall.

I just posted examples in the EX combo thread if anyone wants to try it. The second one is exceedingly hard, but then, Tager deserves our best, lol.

Posted (edited)

Hey, I have an OD combo path from 6C That would be HUGE damage, I posted it on Youtube, but I'll re-post here: (-)6C-cOD-2D-CT-6B-j214D-5C-6C-22C-6B-j214C-3C-632146C

This is just speculation, but from all the Jin videos I've watched (a lot), this should work. My guess is, it should be able to be done at about <30% health.

Edited by darkasjinksu§
Posted

You never know when you'll get a point black 5D FC which you'll be able to confirm into dash 5B, or when you'll bait a reversal against an opponent with no bursts and have OD and 100 meter to spare :v:

I wonder why he opted for 6C > cOD in those 6C > Hiyoku RC combos though, when he could go for raw OD after the RC for more OD frames.

Posted

Why would he bother going for more OD frames? It wouldn't do anything for him I don't think. Even the anti-burst should have been covered by the remainder of Hiyoku during the RC > 6C.

I can't wait to have fun with CP Jin's FC combos...it's gonna be sick, lol.

Posted

It probably wouldn't extend the combos further due to the timer, but the half health combos could be done at full health with a raw OD maybe, that's all.

And yeah FC's looking interesting in CP, too bad we'll usually have to burn 25 meter to get the combos going. Not much of a loss, but eh.

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