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Posted

I don't know if it's been confirmed from other sources yet but:

6b > 6c gatling is available on block

You guys are extremely helpful in terms of putting up videos, and I really appreciate it.

Here's the base format that we've been asked to use for all match videos

[12/07/2012] [*URL=

:*AR*: vs [*B]Suzune[/b*] :*MU*:[/url*] [Notes]

Remove the *'s, then fill in the blanks and we're good to go!

[12/07/2012] Fuyou :AR: vs Suzune :MU: [Notes]

is what it looks like when it's done

Posted (edited)

FC Furu no Tsurugi has less wall bounce than expected

http://www.youtube.com/watch?v=O09SDPJGWrk&t=1m06s

I don't think you can even follow that up without meter at midscreen

edit : my mistake it was not even a counterhit at all, but still interesting that if the opponent is high in the air that it will cause a wallbounce instead of a sliding if they hit the wall first instead of the ground

Edited by bakahyl
Posted (edited)

You sure about that, Baka? Could've sworn I heard the game shout counter.

Also, not only does that look like you could be able to 66~5C that, it appears as if it gave Izayoi hard knockdown too, you could totally run up and 2C OTG.

I hope I used the term "hard knockdown" correctly.

Edited by Lord Pwnge18
Posted (edited)

After using my headphones i can hear the announcer now saying Counter!, so it was indeed a counterhit which i originally thought. I discarded however that thought because i did not hear Fatal! and i thought that Furu no Tsurugi still had fatal properties in CP.

I am still not sure if the bounce of CH Tsurugi can be followed up with, but it does look similar to the bounce of Mu's dp in extend in the corner. So maybe it's possible with just a small dash and 5c meterless.

later edit: the lack of FC on the lower levels of tsurugi is not that big of a loss because it has now a 100 p1

Edited by bakahyl
Posted (edited)

[12/05/2012] :IZ: vs :MU:

just adding vids from today and making sure the izayoi icon shows up

edit: i did it right. now adding more vids to the vid thread atm

Edited by Tecta1Eastside
Posted

I think her zoning will be fine, I still want to see the Mu players in videos use TK Totsuka, charged lasers, and air/charged Habakiri in zoning more. I think letting regular steins fire to time them with your attacks will also become more relevant now with the increased blockstun. She has even more tools now but most of the players in videos are still kinda playing like it's CS2/EX, I want to see someone like HH show us what she can do.

Side note, JP players hardly ever fail to tech throws, but get blown up by 6B lol.

Posted

Yeah that's what i've been wondering about. Every full charge Tsurugi that I have seen in vids has either hit them or chunk the barrier gauge by a lot I was thinking it might be unblockable without barrier guard at full charge to compensate for the whole no guard primer thing.

Posted

Just so you guys know, I'll be soft-deleting posts of video links in the threads once they're added to the main page for the purposes of organization.

Posted (edited)

As for a fully charged Tsurugi being a guard crush, i don't think so

It did very little damage to the barrier gauge and i finally found the video which i saw it.

http://www.youtube.com/watch?v=4BEqKsTTey0&feature=youtu.be&t=6m43s

Atleast from what i recalled in the system changes guard crush attacks should take a sizable ammount barrier gauge similar to the ammount of primers that character originally had in CS1-Ex, but i could be wrong on the last one.

late edit: this is a question not related too CP but rather for Extend but how strong is Mu oki wise compared to the rest of the cast like Litchi, Lambda or Rachel?

Edited by bakahyl
Posted

Maybe Instant Barrier reduces the amount of barrier gauge drained? In this video the Mu player fully charges it and it has a white flash like a CT while draining half of Hazama's barrier, but they only regular barrier blocked.

Posted

But in that same video jin and relius gets hit by a full charge. jin looked like he was blocking and no air unblockable thing showed up same for relius. I mean it's odd but there's always a chance they both just stopped blocking in that instance.

Posted (edited)
Maybe Instant Barrier reduces the amount of barrier gauge drained? In this video the Mu player fully charges it and it has a white flash like a CT while draining half of Hazama's barrier, but they only regular barrier blocked.

It only drained a little (i guess around 10%), most of the barrier gauge was wasted on the regular drain of maintaining barrier blocking (which seems higher in CP than extend) when that hazama was both on the ground and in the air

You can see the actual "damage" on the barrier guage 3 seconds later of your link

www.youtube.com/watch?v=08aOqrCefe4#t=7m58s

Edited by bakahyl
Posted

There's always the other side of the observation; haven't seen anyone normal block it yet.

Posted
late edit: this is a question not related too CP but rather for Extend but how strong is Mu oki wise compared to the rest of the cast like Litchi, Lambda or Rachel?

Here's a comparative chart based on an opinionated analyses. This is by no means final, factual or even completely accurate.

graphwrite.asp?ID=1439a2d7ca2648a48e81cc8044c7e38a&file=png

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