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Posted (edited)

gad leis>3C is also a good way to desummon Ignis with j.D when you start running low on Ignis meter.

Although you could do a j.A or j.C follow up for a stylish character specific combo after 3C but that's assuming they are still present in bbcp (they should).

Or simply do like RYO: http://www.youtube.com/watch?v=tgPe83zDVq8&feature=player_detailpage#t=155 3C>OD to finish the round.

Edited by WakeUpDP
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Posted

Do you see this combo at 00.53 http://www.youtube.com/watch?v=WJbrE7jXv20 ? When I do it online, I feel so proud of myself, lol. 01:33 combo is pretty hard in Extend, have you guy already try it?

The combo at 00:53 is something that is missing from my gameplay, I'll have to try it out.

I had looked into what he did at ~2:42 a month ago and made this: http://www.youtube.com/watch?v=7klMnzBYy_k for an example of what you can do off 3C>j.C midscreen.

I didn't even know 1:33 was possible in Extend, another thing to try out :)

Posted (edited)
I had looked into what he did at ~2:42 a month ago and made this: http://www.youtube.com/watch?v=7klMnzBYy_k for an example of what you can do off 3C>j.C midscreen.

I didn't even know 1:33 was possible in Extend, another thing to try out :)

It is doable but the timing need to be near perfect. I never did it in a regular match. I think I am very influenced by BBCP now. BTW nice combo, I usually do short jAAAAB> djAAAAB > j236C in order to buy some time for Ignis Health. Maybe I should do yours but you have to be really close after 3C in other to that combo right?

Almost all my combos are now with 2C > 6C, I know sometimes I am missing some damage but I am getting used to the BBCP combo route. I don't even do 6B> 6C anymore, lol.

Even my my air throw combo is Throw > jC or jB (easier with this one)> 2C> 6C> 236C> 214A Even CH 3C> jC> 2C(you have to adjust when you are close b/c your opponent could be on a different side> 6C> 236C> 214A. If you RC after 236C, and do 5B> 5C> jB> djBC> j236C> j214B you get >3.5k

Edited by FatalCounter
Posted
It is doable but the timing need to be near perfect. I never did it in a regular match. I think I am very influenced by BBCP now. BTW nice combo, I usually do short jAAAAB> djAAAAB > j236C in order to buy some time for Ignis Health. Maybe I should do yours but you have to be really close after 3C in other to that combo right?

The thing is with the 3C>j.C is that it only works on tager, taokaka, arakune lol. But I face a few Tagers regularly offline that it became useful to keep in mind. The range depends on the character hitbox but if you manage j.A then j.C is doable. J.A is usually the way to go, since you can do it on most of the cast and way easier. The only advantage this one has is that you desummon/regen Ignis meter but it'll be more useful in bbcp with gad leis.

And me too since bbcp videos my bnbs changed a lot too. Never was a fan of 6B>6C tbh so I mostly avoided it haha.

Posted

So, does anyone think Relius is gonna be Top-Tier? I honestly don't care too much either way, but I feel that Geara Lugia and Gad leis will make him at least high-mid. I can't wait to play him in CP. I dropped Tager for him in CSE(I mained Tager from CT-CSE). I am also buying a PS3 just to play CP... I feel like Relius's bad matchups will still be bad, just not as bad. I hate fighting Ragnas and Bangs, but once I land a hit, I can usually stabilize. I am too hype for Geara Lugia's possible applications. I almost wish it used Ignis, so I could run some dirty mixups with it.

Posted (edited)

I don't think so but he did get placed by many people as high -mid.

I actually like that geara lugia doesn't use Ignis. I see it used a lot to dissuade the opponent from hitting Ignis out from moves like val tus, and for oki knockdown. And having another move while Ignis regenerates or low in meter should be helpful.

Also I updated my post in the video thread, adding up the recent A-cho 4vs4 tournament with more RYO and osha who is known now as LEO.

Edited by WakeUpDP
Posted

As of the last tier list he's A. Also Ryo took Relius to the 19dan god status so the character is far from being "mid" or "upper-mid" anymore. I doubt he'll move up to S unless something crazy is found on console as that tier has some killers.

Posted
As of the last tier list he's A. Also Ryo took Relius to the 19dan god status so the character is far from being "mid" or "upper-mid" anymore. I doubt he'll move up to S unless something crazy is found on console as that tier has some killers.

Pretty much my feelings about it too. And what I meant in my previous post, little mistake in words there.

Posted

I've been wondering about why is Relius so good now, I'm no relius expert at all and I only have a small understanding of what he can do but from what I've seen his lockdown/mixups doesn't seem as dirty as let's say Carl or Arakune so what makes him so strong in CP?

Posted

I want to apologize to everyone who's been waiting for the frame data on the wiki, I should have the numbers done this week. Found a more up to date combo video by 芦火. A few things in there I haven't seen in matches, but they're definitely practical. Check the first post in vid thread.

Posted (edited)

A bit of an irrelevant question since baiting Hakumen drives is gonna be a bit easier (or at least different) than it currently is, but I had a few experiences where doing a rising j.A made haku's 2D wiff, would this still work in CP?

Edit: I also had it work against either 5 or 6D also, not sure which

Edited by NecroTheReaper
Posted (edited)
A bit of an irrelevant question since baiting Hakumen drives is gonna be a bit easier (or at least different) than it currently is, but I had a few experiences where doing a rising j.A made haku's 2D wiff, would this still work in CP?

Edit: I also had it work against either 5 or 6D also, not sure which

Seeing that his 2D didn't change much frame wise except the recovery, it probably would and you could even test if you can jump cancel it to block.

Although, why would you do rising j.A?

Edited by WakeUpDP
Posted

It hits Haks crouching and sets up a falling j.5C. It saved me a few times when I should've been grabbed, but it's not really a huge thing, curiosity just got to me. Seems like in the corner it could lead to nice mixups without too much risk without gettin 2/5D'd (since 6D is now worthless). So yeah, pretty much just a gimmick.

Posted

Well I didn't even know it made it his counters whiff. Does j.A not hit the counter or just the catch from the counter not do anything?

Posted

j.C>j.2D was not possible in extend.

j.6D: Startup changed from 18 to 12~19, Recovery increased from 36 to 38.

j.8D: Startup changed from 16 to 12~18.

j.2D: Startup changed from 21 to 14~21.

:) They all got shortened startup which is a huge buff.

Hard to say about the hitbox. I wouldn't think so but the stop in momentum for relius makes the move ambiguous so it doesn't take much for it to be a crossup.

Posted

I just have issues with the hitbox of the move coming out on the opposite side of where ignis is attacking making the whole move wiff, but maybe I'm not setting it up right lol. It feels like if you're too close currently, j.2D wiffs during crossup. Those startup times are weird to me though xD

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