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Posted
A snapshot of the character select would suffice.

This would be greatly appreciated even if only Sol and Ky are playable, if only to get a look at how everything is laid out and possibly get a rough idea of how many characters they're planning to include in the final game.

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Posted

Does Ky's new 5d work like testament's since he's creating a that's not part of his hurtbox? The bloody hands from testament's 5d don't extend his hurtbox and are only a hitbox, not even projectiles collide with them. I'm wondering if Ky's new lightning cross 5d will work the same way

Posted

I would also like to know if there has been any substantial improvements to Dragon Install, like if Sol still loses ALL of his tension when it ends AND is in increased possibility for being dizzy. Does he still need to simply get knocked down to get taken out of dragon install? What does he look like in Dragon Install now?

Dragon Install is a pretty ass super, and if they're going to improve visually what it looks like, they should also improve it's utility beyond #YOLO at the end of a round or to die in style. In my opinion at least.

Posted

http://ggxrd.com/index.html

They've updated the main site, with system info and move lists for Sol, Ky and Millia. There are also four other slots with "0806" on it, which I assume means we might find out on the 6th which characters will be there for the loketest?

I can't understand all that much else, anything new/interesting?

Posted (edited)

Millia Rage

No time to blink!

A cold, reticent woman, nothing ever appears to interest her. Indifferent towards her feminine side, perhaps because of her assassin upbringing. Sees everything in terms of black or white, and rarely makes a wrong decision. Although her mind is like a machine, there is still a little human left in her, and she is tormented inside by the recluse she has become.

Profile

Height: 169 cm

Blood type: B

Weight: 48 kg

Origin: Russia

Birthday: Unknown (Millia is an orphan)

Hobby: Playing with cats

Likes: Virtue

Dislikes: Zato, losing hair

Command List

Special Moves

Bad Moon ------------------ :d::df::f: + :p: in midair

Kōsoku Rakka -------------- :d::df::f: + :k: in midair

Tandem Top ---------------- :d::df::f: + :s: or :h:

Lust Shaker --------------- :d::db::b: + :s: or tap :s:

Iron Sabre ---------------- :d::db::b: + :p:

① Zenten ----------------- :d::db::b: + :k:

 → Sai Zenten ------------- :k: during ①

 → Lust Shaker (Hasei) ---- :s: during ①

 → Digitalis -------------- :h: during ①

Silent Force -------------- :d::db::b: + :s: in midair

Secret Garden ------------- :d::db::b: + tap :h:, aim with joystick + :h:

Overdrives

Emerald Rain -------------- :d::df::f::d::df::f: + :k:

Winger -------------------- :d::db::b::db::d::df::f: + :h:

Chroming Rose ------------- :d::db::b::d::db::b: + :s:

Notes: Kōsoku Rakka (High-Speed Drop), Zenten (Forward Roll), Sai Zenten (Another Forward Roll), Hasei (Derivation)

Edited by Suzaku
Posted (edited)

Millia's looks mostly similar to what we've got now, but there's only one version of Silent Force (S). I'm confuzzed, since +R just -added- a pin launch angle. Also, looks like roll has followups, one of which is Lust Shaker (?!).

There's also a new super -- Chroming Rose. Named after a metal band (not a huge surprise on the naming style).

EDIT: Also, wtf no forcebreaks. Doesn't look like anyone has them, but still, what a weird thing to not have

Edited by Dusk Thanatos
Posted

I'm really curious about these "new moves" that are written under CSE in Ky's command list. Kinda sad Daisuke removed the Lightning Javelin follow-up after Vapor Thrust, Lightning Sphere, and Lightning Bolt though (from what I can see at least).

Posted
Translations underway. Check this space later!

pre-emptive thanks! also it looks like you have the option to input 6 instead of 8 after dust, im assuming this replaces impossible dust

Posted

Updated with Millia's movelist. Sol and Ky next.

I'll leave the Systems page to someone with deeper technical knowledge and more spare time.

Posted

Tried reading through the system page. Here are the mechanics that stayed the same:

- Tension gain

- Aerial movement

- Negative penalty

- Sweep

- Gatling combos

- Throws/aerial throws

- Specials, supers

- Aerial recovery

- Faultless Defense

- Dead Angle Attack

- Burst (now called Psycho Burst)

The mechanics that got tweaked:

- Guard gauge is now called R.I.S.C. level; it acts the same (forces counter-hit if the player is blocking too much), but can't get below 0 (the default level).

- You can press 6 instead of 8 after a Dust, chasing the enemy horizontally.

- There is an FRC-like mechanic that I didn't quite understand, need someone else to translate it properly.

- There is a new clashing system called "Danger Time". If the players clash three times in a row, the winner of the clash deals extra damage with a "Super Counter".

Posted

It does have in game cutscene during Super lol. 2 type of Dust attack Follow up is pretty interesting, and I'm Curious with that Yellow RC that seem had similar function like frc but with very tiny tension cost O_o

Posted

the yellow frc causes a black screen in the screenshots. maybe its some kind of activation.

as for the burst: it was always called psyche burst officially, actually.

the clash system: a friend translated it this way:

1. same strength vs same strength = clash

2. stronger vs. weaker = reeling animation on the weaker char

3. strong vs. strong = danger time activated, lasts 3 seconds, next one to land a hit gets a critical counter hit which can lead to big damage.

Posted (edited)

Protagonist: The Flame of Corruption

Sol Badguy

Are you prepared?

Sullen and unrefined; only speaks to others when absolutely necessary. This is reflected in everything he does, and his fighting moves, while rough and unpolished, are executed with absolute precision. Not a friendly man, but not an inherently evil one.

Profile

Height: 184 cm

Blood type: Unknown

Weight: 74 kg

Origin: America

Birthday: Unknown

Hobbies: Listening to Queen

Likes: The Queen album, "Sheer Heart Attack"

Dislikes: Great effort, "Doing your best."

Command List

Special Moves

Gun Flame ----------------- :d::df::f: + :p:

Gun Flame (Feint) --------- :d::db::b: + :p:

① Volcanic Viper --------- :f::d::df: + :s: or :h: (midair)

 → Tataki Otoshi ---------- :d::db::b: + :k: during ①

Bandit Revolver ----------- :d::df::f: + :k: (midair)

Bandit Bringer ------------ :d::df::f: + hold :k:

Kudakero ------------------ :d::db::b: + :k: in midair

Bukkirabō ni Nageru ------- :f::d::df: + :k: near opponent

Riot Stamp ---------------- :d::db::b: + :k:

Grand Viper --------------- :d::db::b: + :s:

Fafnir -------------------- :b::db::d::df::f: + :h:

P.B.B. -------------------- :f::d::df: + :k: in midair, while in Dragon Install state

Overdrives

Tyrant Rave ver. β -------- :f::df::d::db::b::f: + :h:

Dragon Install ------------ :d::db::b::d::db::b: + :s: (midair)

Notes: Tataki Otoshi (Knockdown), Kudakero (Shatter), Bukkirabō ni Nageru (Wild Throw)

Edited by Suzaku
Posted (edited)

Ky Kiske

Allow me to teach you the way of the thunderclap!

Deadly serious, honest in work, truthful with others and devout in his morals. A firm believer in justice, eternally trying to help those weaker than himself. At the same time, he possesses a fragile mind that quickly erupts when he encounters anyone who breaks his rules or disrupts his order. In other words, he has a hard time dealing with freedom, a fact he has yet to realize.

Profile

Height: 178 cm

Blood type: AB

Weight: 58 kg

Origin: France

Birthday: November 20

Hobbies: Collecting teacups

Likes: Everyone's smiling faces

Dislikes: Sol

Eye color: Blue-green

Occupation: First King of the United Kingdom of Illyria

Command List

Special Moves

Stun Edge ----------------- :d::df::f: + :s:

Stun Edge: Charge Attack -- :d::df::f: + :h:

Kūchū Stun Edge ----------- :d::df::f: + :s: or :h: in midair

Stun Dipper --------------- :d::df::f: + :k:

Greed Sever --------------- :d::db::b: + :k:

Vapor Thrust -------------- :f::d::df: + :s: or :h: (midair)

Split Ciel ---------------- :d::df::f: + :dbt:

Grinder Seisei ------------ :n::dbt: or :j::dbt: or perform Split Ciel

Durandal Call ------------- Launch Grinder with any Stun Edge variant or Sacred Edge

Overdrives

Ride the Lightning -------- :f::df::d::db::b::f: + :h: (midair)

Sacred Edge --------------- :d::df::f::d::df::f: + :p:

Notes: Kūchū (Aerial), Seisei (Formation)

Edited by Suzaku
Posted
- There is an FRC-like mechanic that I didn't quite understand, need someone else to translate it properly.

The translation is:

when doing a roman cancel you can also "slow down the flow of time for anyone except you"

and below the three images showing the yellow RC

"Upon doing a RC during a projectile move's activation, you can attack the opponent both with your character and the projectile move simultaneously!"

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