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Posted

Did you guys notice a different Carl BnB. No Ne~san = Cantible, J.A, J.2C, J.B, J.B, Allegretto

Posted

Did you guys notice a different Carl BnB.

No Ne~san = Cantible, J.A, J.2C, J.B, J.B, Allegretto

long ago.

Pretty unstable and harder to pull off for barely any extra damage... i dont even know if it does more damage actually :psyduck:

Posted

i THINK those were all "tech->airdash forward"able, the 8D seems a bit late/far... But honestly, i think when people start eating combos like that consistently, its time to tech and try to airdash out of it anyway, ur dead regardless.

Posted

So, it seems that over a single weekend Carl has gone from "God fucking awful" to "holy shit I'm actually scared of him now". With DIO and the red Carl (didn't see a name on him) perfecting the air throw unblockable loops (both execution wise and set-up wise) netting somewhere between 7k-12k damage if done correctly. I predict A tier for this man by the end of the month, discuss.

Posted

As a future Carl player that video almost made me hate him.

well its a 3-7 match in carl's favor.:psyduck:

From Dora Bang's mixi blog:

個人ダイアとキャラダイア

7.0

バング

6.0

ハクメン、テイガ-

5.5

レイチェル、アラクネ、タオカカ

5.0

ラグナ、ライチ、ジン

4.5

ν

4.0

ノエル

3.0

カルル

平均5.1666667(ry

上位陣の対策しかできてねーわ

テイガ-とアラクネレイチェルタオカかが同率(笑

ほぼ完璧な対策できてるのはアラクネ戦だけかな

まあノエルとか対策しても4.0は絶対覆らないキャラ性能だし限界

ラグナ、ライチ、テイガ-しかこれ以上ダイア上がらないと思われ

むしろこれからどんどん下がってくるキャラのほうが多い

↓のダイアは俺が思うバングダイア

6.0

テイガ-

5.5

ハクメン

4.5

ラグナ

4.0

ニュー、レイチェル、ライチ?

3.5

ジン

3.0

カルル、タオカカ、ノエル

2.5

アラクネ

平均3.9090909

このキャラ弱い・・・orz

バング中堅はただの妄想でしかない

Brief Translation:

Dora's current match up

Bang: 7

Hakumen / Tager: 6

Rachel / Arakune / Taokaka: 5.5

Ragna / Litchi / Jin: 5

V-13: 4.5

Noel: 4

Carl: 3

Overall = 5.1666667

Dora's take on Bang's match up in general (for average joes, heh)

Tager: 6

Hakumen: 5.5

Ragna: 4.5

V-13 / Rachel / Litchi: 4

Jin: 3.5

Carl / Taokaka / Noel: 3

Arakune: 2.5

Overall = 3.9090909

http://s1.zetaboards.com/blazblue/single/?p=188392&t=1234078

nothing wrong with having some good match ups.:yaaay:

Posted

Do you think DIO's color is actually a reference to Dio from JoJo's? I mean Carl is already has a big JoJo's reference with his song name.. I'm pretty sure that's why he uses the color at least.

Posted

Do you think DIO's color is actually a reference to Dio from JoJo's? I mean Carl is already has a big JoJo's reference with his song name.. I'm pretty sure that's why he uses the color at least.

hmm yeah. Carl plays like a shitty ass jojos character so i think so.

Posted

I don't understand the first list. All 12 characters are in the list.

Basically the first match up list applies to u if you're a Dora Bang's level. if not the second one applies to u.

Posted

more like the matchup charts for Dora himself. Apparently he does god awful against other bangs. :psyduck: Yeah though, the second list is for "the average Bang" 7.5-2.5 Carl...And I though Anji had it rough :vbang:

Posted

more like the matchup charts for Dora himself. Apparently he does god awful against other bangs. :psyduck:

Yeah though, the second list is for "the average Bang"

7.5-2.5 Carl...And I though Anji had it rough :vbang:

You've got it mixed up. The number is Dora's rating for himself winning; i.e he rates Bang mirrors at 7:3 in Dora's favor. He considers his worst matchup to DI...i mean Carl; which he loses 3:7.

Posted

I don't mean to break your discussions about hardcore Carl combo stuff. Ignore this if you wish. For those who care; is it just me or Carl kind of looks like the Scientist Kid (Rald) from Taito's Puchi Carat? (For those who haven't heard of it, it's a classical puzzle game). ^^;

Posted

Posted Image

Yes, that's exactly him! Thanks for the pic.

He looks like Carl on this pic:

Posted Image

(sorry for the bad quality. YouTube screenshot only ^^;)

Posted

Probably u do his SRK and if the carl gets hit by it ure free if he blocks u gotta use tension to not be sent back into loop.

Posted

However, if the throw is done high enough, Ragna's inferno divider won't hit anyone (nor Carl, nor his puppet) so it's a free combo behind as he won't be able to RC it...

Posted

However, if the throw is done high enough, Ragna's inferno divider won't hit anyone (nor Carl, nor his puppet) so it's a free combo behind as he won't be able to RC it...

if the throw is done high enough (im assuming u mean higher than where nirvana can even hit) then theres no point anyway, because he can just and airdash out.

if there is such a height that nirvana can hit u but u cant hit her with your full body hitbox, then that means the combo is going to end, just take that throw like a man.

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